Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver I
Just_Jad_
Athena
Silver I
Level 114
God Stats
26W - 25L
1,560 SR
Queue Stats
232W - 228L
1,103 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
NinjaTroL02
Morgan Le Fay
Silver II
Level 108
God Stats
3W - 3L
1,730 SR
Queue Stats
51W - 49L
1,094 MMR
Solo
Loki
Loki
Silver V
StellzBeSlidin_
Loki
Silver V
Level 61
God Stats
4W - 9L
1,388 SR
Queue Stats
64W - 95L
1,046 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
copenhagenchamp1
Sun Wukong
Silver III
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
78W - 71L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,493 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,492 SR
1,092 MMR
Nemesis
Nemesis
Silver V
IIgabrielzitoII
Nemesis
Silver V
Level 88
God Stats
3W - 0L
1,455 SR
Queue Stats
17W - 39L
890 MMR
Party 2
Anhur
Anhur
Silver II
Jock3r_XK
Anhur
Silver II
Level 111
God Stats
2W - 1L
1,711 SR
Queue Stats
343W - 347L
1,053 MMR
Solo
Ah Puch
Ah Puch
Silver II
RAWdawgMutt
Ah Puch
Silver II
Level 115
God Stats
2W - 1L
1,359 SR
Queue Stats
343W - 349L
1,040 MMR
Solo
Nike
Nike
Silver V
lCaca iwnl
Nike
Silver V
Level 47
God Stats
2W - 1L
1,562 SR
Queue Stats
8W - 17L
1,350 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
xYoshii04
Ratatoskr
Silver I
Level 88
God Stats
9W - 16L
1,376 SR
Queue Stats
87W - 93L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 4 / 5
17,554
516
32,957
26,039
12,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Just_Jad_
Athena
18
0 / 6 / 15
13,447
396
14,589
34,219
51,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
NinjaTroL02
Morgan Le Fay
20
5 / 5 / 9
14,745
434
35,465
29,888
16,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 14 / 6
14,533
427
10,575
29,420
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
copenhagenchamp1
Sun Wukong
20
1 / 5 / 7
14,943
440
13,666
37,157
39,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CabrakanAnubisGilgameshSetCerberus

VS

Bans
TiamatThanatosKukulkanHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 12
15,532
457
12,152
28,968
17,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Jock3r_XK
Anhur
20
6 / 8 / 6
18,066
531
15,306
32,289
13,519
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RAWdawgMutt
Ah Puch
20
13 / 4 / 18
20,182
594
45,407
25,232
10,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 20
16,596
488
15,571
32,531
36,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
xYoshii04
Ratatoskr
20
6 / 0 / 17
19,380
570
29,681
38,306
43,973
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
20
Kills
34
34
Deaths
20
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
4
5
2.88
W
3
4
12
2.25
W
Anhur
Jock3r_XK
Anhur
6
8
6
1.13
L
Athena
Just_Jad_
Athena
0
6
15
1.25
L
Morgan Le Fay
NinjaTroL02
Morgan Le Fay
5
5
9
1.9
W
Ah Puch
RAWdawgMutt
Ah Puch
13
4
18
5.5
L
5
14
6
0.57
L
Sun Wukong
copenhagenchamp1
Sun Wukong
1
5
7
0.9
W
6
4
20
4
W
Ratatoskr
xYoshii04
Ratatoskr
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,252
Damage
118,117
156,723
Taken
157,326
131,555
Mitigated
121,833
40,922
Healing
66,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
32,957
12,786
0
8,394
26,039
12,102
888
8,872
16,830
0
196,850
W
12,152
3,039
0
5,829
28,968
17,778
276
8,155
20,543
0
125,341
W
Anhur
Jock3r_XK
Anhur
15,306
7,534
0
11,830
32,289
13,519
3,685
8,461
23,828
0
171,352
L
Athena
Just_Jad_
Athena
14,589
1,590
0
4,469
34,219
51,786
572
11,412
21,870
51,563
0
L
Morgan Le Fay
NinjaTroL02
Morgan Le Fay
35,465
2,154
784
8,244
29,888
16,216
716
13,499
15,200
135,037
0
W
Ah Puch
RAWdawgMutt
Ah Puch
45,407
1,161
0
12,924
25,232
10,180
2,633
8,050
17,182
167,753
0
L
10,575
2,564
0
5,356
29,420
12,417
0
9,641
19,241
0
91,828
L
Sun Wukong
copenhagenchamp1
Sun Wukong
13,666
2,995
0
13,675
37,157
39,034
0
7,517
26,148
201
100,599
W
15,571
1,533
1,281
8,505
32,531
36,383
574
14,930
17,601
11,911
48,181
W
Ratatoskr
xYoshii04
Ratatoskr
29,681
6,586
0
26,273
38,306
43,973
1,491
11,175
27,131
0
139,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,222
Gold Earned
89,756
840
Minions Killed
877
0
Camps Cleared
0
3,007,562
Distance Traveled
3,380,919
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
17,554
516
266
8
0
604,836
15
W
Nemesis
15,532
457
137
4
0
758,782
16
W
Anhur
18,066
531
192
6
0
578,936
5
L
Athena
13,447
396
69
2
0
586,533
4
L
Morgan Le Fay
14,745
434
177
5
0
595,439
5
W
Ah Puch
20,182
594
242
7
0
632,122
10
L
Loki
14,533
427
125
4
0
588,105
0
L
Sun Wukong
14,943
440
203
6
0
632,649
2
W
Nike
16,596
488
85
3
0
680,567
2
W
Ratatoskr
19,380
570
221
7
0
730,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role