Player Matchup

Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Lenoxy223
Ullr
Level 49
God Stats
3W - 4L
1,232 SR
Queue Stats
147W - 176L
1,397 Elo+
Solo
Hun Batz
Hun Batz
MaxHunter26
Hun Batz
Level 100
God Stats
6W - 9L
1,591 SR
Queue Stats
357W - 358L
1,391 Elo+
Solo
Xbalanque
Xbalanque
MjKusanagi
Xbalanque
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,328 Elo+
Solo
Scylla
Scylla
Zarcka
Scylla
Level 105
God Stats
6W - 4L
1,493 SR
Queue Stats
337W - 360L
1,406 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,404 Elo+

VS

Team Averages
Level 103
1,450 SR
1,471 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kempachyx
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Spongebuu
Hel
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 273L
1,414 Elo+
Solo
Raijin
Raijin
wrzzz
Raijin
Level 59
God Stats
1W - 1L
1,250 SR
Queue Stats
52W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 4 / 13
10,050
591
8,753
20,518
32,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
17
3 / 7 / 11
10,398
612
16,085
16,977
7,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
MaxHunter26
Hun Batz
17
4 / 8 / 10
10,353
609
25,600
20,745
9,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
MjKusanagi
Xbalanque
18
5 / 6 / 9
11,133
655
24,087
15,796
7,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Zarcka
Scylla
20
5 / 3 / 10
12,125
713
30,255
12,123
6,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 2 / 14
13,475
793
18,610
39,033
33,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
 
Ares
17
7 / 4 / 13
11,572
681
12,002
25,955
28,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
17
2 / 8 / 19
11,447
673
8,311
25,103
24,504
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 2 / 17
12,396
729
16,839
17,975
10,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
wrzzz
Raijin
20
5 / 3 / 16
12,758
750
25,094
18,972
10,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
19
Kills
28
28
Deaths
19
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
13
2.13
W
Hercules
 
Hercules
10
2
14
8.5
W
Ares
 
Ares
7
4
13
3.38
W
Ymir
2
8
19
1.44
L
Ullr
3
7
11
1.21
L
Hun Batz
MaxHunter26
Hun Batz
4
8
10
1.13
L
Xbalanque
MjKusanagi
Xbalanque
5
6
9
1.58
W
4
2
17
6.25
L
Scylla
Zarcka
Scylla
5
3
10
3.33
W
Raijin
wrzzz
Raijin
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,780
Damage
80,856
86,159
Taken
127,038
63,797
Mitigated
107,523
18,357
Healing
61,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,753
2,038
1,304
1,598
20,518
32,822
169
15,897
4,621
0
12,880
W
Hercules
 
Hercules
18,610
3,994
5,145
21,503
39,033
33,546
1,102
7,638
31,395
1,179
26,927
W
Ares
 
Ares
12,002
703
0
377
25,955
28,775
85
4,965
20,990
15,562
0
W
Ymir
8,311
328
0
433
25,103
24,504
691
6,696
18,407
21,095
0
L
Ullr
16,085
7,342
760
2,192
16,977
7,730
0
12,213
4,764
0
24,067
L
Hun Batz
MaxHunter26
Hun Batz
25,600
2,286
2,482
3,516
20,745
9,656
0
14,314
6,431
0
37,547
L
Xbalanque
MjKusanagi
Xbalanque
24,087
9,642
1,803
2,392
15,796
7,294
711
11,825
3,971
0
35,497
W
16,839
909
18,948
10,997
17,975
10,256
623
5,449
12,526
44,950
0
L
Scylla
Zarcka
Scylla
30,255
635
520
1,790
12,123
6,295
985
8,594
3,529
65,292
0
W
Raijin
wrzzz
Raijin
25,094
3,253
1,587
2,429
18,972
10,442
2,197
5,507
13,465
57,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,059
Gold Earned
61,648
152
Minions Killed
172
0
Camps Cleared
0
1,423,661
Distance Traveled
1,489,538
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,050
591
5
0
0
294,999
1
W
Hercules
13,475
793
17
1
0
350,117
0
W
Ares
11,572
681
3
0
0
286,424
0
W
Ymir
11,447
673
27
2
0
265,724
6
L
Ullr
10,398
612
19
1
0
296,370
0
L
Hun Batz
10,353
609
21
1
0
304,748
3
L
Xbalanque
11,133
655
31
2
0
235,790
0
W
Hel
12,396
729
56
3
0
323,346
0
L
Scylla
12,125
713
76
4
0
291,754
0
W
Raijin
12,758
750
69
4
0
263,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role