Player Matchup

Morgan Le Fay
Morgan Le Fay
DanielsBored
Morgan Le Fay
Level 139
God Stats
7W - 7L
1,580 SR
Queue Stats
283W - 270L
1,603 Elo+
Solo
Izanami
Izanami
Gator69
Izanami
Level 87
God Stats
9W - 8L
1,752 SR
Queue Stats
246W - 247L
1,560 Elo+
Solo
Merlin
Merlin
HabitualFlow
Merlin
Level 125
God Stats
22W - 19L
1,789 SR
Queue Stats
115W - 96L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PoundTime
Cu Chulainn
Level 102
God Stats
6W - 9L
1,517 SR
Queue Stats
543W - 484L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsDominicM
Tsukuyomi
Level 61
God Stats
6W - 1L
2,013 SR
Queue Stats
142W - 142L
1,540 Elo+
Party 1
Team Averages
Level 103
1,730 SR
1,563 Elo+

VS

Team Averages
Level 114
1,494 SR
1,556 Elo+
Susano
Susano
Daniel-danifork1
Susano
Level 107
God Stats
59W - 51L
1,572 SR
Queue Stats
346W - 339L
1,504 Elo+
Solo
Cerberus
Cerberus
Qyte
Cerberus
Level 63
God Stats
41W - 40L
1,579 SR
Queue Stats
250W - 260L
1,583 Elo+
Solo
Anubis
Anubis
StoneSenseii
Anubis
Level 144
God Stats
2W - 2L
1,446 SR
Queue Stats
160W - 147L
1,572 Elo+
Party 2
Charybdis
Charybdis
edeimz
Charybdis
Level 140
God Stats
4W - 5L
1,464 SR
Queue Stats
43W - 28L
1,559 Elo+
Solo
Osiris
Osiris
lShamul
Osiris
Level 115
God Stats
4W - 6L
1,406 SR
Queue Stats
105W - 89L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielsBored
Morgan Le Fay
18
3 / 5 / 3
11,167
558
13,567
20,454
9,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Gator69
Izanami
15
2 / 4 / 4
9,855
493
7,603
11,714
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
2 / 6 / 2
10,421
521
9,840
12,256
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
PoundTime
Cu Chulainn
13
3 / 5 / 4
8,921
446
10,107
16,196
6,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
itsDominicM
Tsukuyomi
16
5 / 8 / 4
10,422
521
12,260
18,951
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
10,708
535
9,672
14,150
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Qyte
Cerberus
14
3 / 2 / 11
9,697
485
8,643
19,782
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
9 / 2 / 10
11,225
561
21,461
15,889
9,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
edeimz
Charybdis
18
4 / 3 / 6
10,653
533
7,316
11,180
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
lShamul
Osiris
18
4 / 4 / 8
10,103
505
12,461
18,770
16,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
15
Kills
28
28
Deaths
15
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Morgan Le Fay
DanielsBored
Morgan Le Fay
3
5
3
0.9
L
Izanami
Gator69
Izanami
2
4
4
1
L
Merlin
2
6
2
0.5
L
Cu Chulainn
PoundTime
Cu Chulainn
3
5
4
1
W
Cerberus
Qyte
Cerberus
3
2
11
4.25
W
Anubis
9
2
10
7
W
Charybdis
edeimz
Charybdis
4
3
6
2.33
L
Tsukuyomi
itsDominicM
Tsukuyomi
5
8
4
0.88
W
Osiris
lShamul
Osiris
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,377
Damage
59,553
79,571
Taken
79,771
28,289
Mitigated
55,114
18,505
Healing
27,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,672
2,160
0
2,652
14,150
5,669
596
3,998
10,152
0
53,378
L
Morgan Le Fay
DanielsBored
Morgan Le Fay
13,567
979
0
8,260
20,454
9,764
757
4,411
16,043
75,784
0
L
Izanami
Gator69
Izanami
7,603
4,230
0
2,213
11,714
2,878
0
4,038
7,676
0
74,332
L
Merlin
9,840
361
75
2,882
12,256
2,184
228
7,483
4,773
68,120
0
L
Cu Chulainn
PoundTime
Cu Chulainn
10,107
2,398
0
209
16,196
6,702
0
8,226
7,970
0
47,831
W
Cerberus
Qyte
Cerberus
8,643
369
558
7,035
19,782
20,158
231
2,521
17,261
25,918
0
W
Anubis
21,461
985
0
9,933
15,889
9,369
1,574
7,561
8,328
87,494
0
W
Charybdis
edeimz
Charybdis
7,316
4,310
0
2,841
11,180
3,672
2,234
1,948
9,232
0
80,990
L
Tsukuyomi
itsDominicM
Tsukuyomi
12,260
3,129
0
4,866
18,951
6,761
16
6,436
12,515
0
63,792
W
Osiris
lShamul
Osiris
12,461
4,149
0
4,007
18,770
16,246
481
7,379
11,391
278
55,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
52,386
526
Minions Killed
495
0
Camps Cleared
0
1,769,770
Distance Traveled
1,874,963
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,708
535
87
4
0
384,800
0
L
Morgan Le Fay
11,167
558
112
6
0
329,419
0
L
Izanami
9,855
493
122
6
0
352,331
7
L
Merlin
10,421
521
113
6
0
324,830
2
L
Cu Chulainn
8,921
446
69
3
0
363,468
3
W
Cerberus
9,697
485
35
2
0
416,060
11
W
Anubis
11,225
561
133
7
0
342,491
4
W
Charybdis
10,653
533
150
8
0
372,322
9
L
Tsukuyomi
10,422
521
110
6
0
399,722
2
W
Osiris
10,103
505
90
5
0
359,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role