Player Matchup

Ymir
Ymir
MauBushCat
Ymir
Level 87
God Stats
3W - 3L
1,270 SR
Queue Stats
16W - 33L
1,286 Elo+
Party 1
Raijin
Raijin
hi its rik
Raijin
Level 127
God Stats
10W - 4L
1,215 SR
Queue Stats
204W - 182L
1,457 Elo+
Party 1
Cupid
Cupid
thecrowe1313
Cupid
Level 127
God Stats
5W - 3L
1,386 SR
Queue Stats
259W - 266L
1,474 Elo+
Party 1
Team Averages
Level 114
1,291 SR
1,406 Elo+

VS

Team Averages
Level 97
1,500 SR
1,465 Elo+
Charybdis
Charybdis
Golden1240
Charybdis
Level 105
God Stats
2W - 7L
1,470 SR
Queue Stats
198W - 185L
1,518 Elo+
Party 2
Anubis
Anubis
JuiceBoxxJay
Anubis
Level 109
God Stats
1W - 4L
1,514 SR
Queue Stats
122W - 99L
1,493 Elo+
Party 2
Geb
Geb
OrangePhoenix49
Geb
Level 78
God Stats
4W - 1L
1,515 SR
Queue Stats
129W - 138L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 17
9,815
701
5,782
12,875
8,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
hi its rik
Raijin
15
7 / 2 / 7
10,537
753
11,502
9,938
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 2 / 7
11,293
807
15,440
11,996
3,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Golden1240
Charybdis
12
4 / 5 / 2
9,397
671
7,628
10,333
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
12
3 / 5 / 2
9,442
674
10,413
11,726
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 10 / 6
8,407
601
5,253
16,065
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
7
7
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Golden1240
Charybdis
4
5
2
1
L
Anubis
3
5
2
0.8
W
1
3
17
3.17
L
0
10
6
0.3
W
Raijin
hi its rik
Raijin
7
2
7
5.25
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
23,294
34,809
Taken
38,124
14,524
Mitigated
16,236
11,694
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Golden1240
Charybdis
7,628
3,453
0
1,329
10,333
3,238
0
4,578
5,487
0
21,593
L
Anubis
10,413
805
0
2,622
11,726
7,677
0
6,408
5,064
35,599
0
W
5,782
660
176
1,315
12,875
8,152
838
4,872
7,315
15,584
0
L
5,253
654
321
984
16,065
5,321
0
5,811
9,992
10,617
0
W
Raijin
hi its rik
Raijin
11,502
883
0
2,796
9,938
2,783
188
5,632
4,306
44,231
0
W
15,440
9,890
1,507
5,900
11,996
3,589
1,611
5,622
6,374
0
56,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
27,246
173
Minions Killed
109
10
Camps Cleared
2
775,406
Distance Traveled
603,951
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,397
671
42
3
1
190,769
4
L
Anubis
9,442
674
56
4
1
222,535
6
W
Ymir
9,815
701
23
2
0
245,167
1
L
Geb
8,407
601
11
1
0
190,647
1
W
Raijin
10,537
753
83
6
4
264,012
3
W
Cupid
11,293
807
67
5
6
266,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role