Player Matchup

Hercules
Hercules
Bronze IV
AIR_Lexx
Hercules
Bronze IV
Level 80
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 12L
1,036 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
Manu-Cesar8
Gilgamesh
Bronze IV
Level 41
God Stats
0W - 3L
1,358 SR
Queue Stats
0W - 12L
1,007 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
yorroyo
Zhong Kui
Silver III
Level 83
God Stats
6W - 10L
1,499 SR
Queue Stats
70W - 121L
893 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,455 SR
979 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,502 SR
1,258 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
ABEJARUGO
Achilles
Silver II
Level 146
God Stats
22W - 27L
1,429 SR
Queue Stats
78W - 131L
1,186 MMR
Solo
Anubis
Anubis
Silver IV
Drakkon97
Anubis
Silver IV
Level 87
God Stats
3W - 7L
1,577 SR
Queue Stats
22W - 47L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AIR_Lexx
Hercules
13
1 / 2 / 2
9,132
537
7,806
15,666
17,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Manu-Cesar8
Gilgamesh
13
1 / 6 / 3
9,547
562
10,148
18,099
13,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
yorroyo
Zhong Kui
13
3 / 7 / 2
10,319
607
19,913
21,137
10,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayChaacAthenaBacchusCthulhu

VS

Bans
KumbhakarnaAphroditeZeusSkadiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 3 / 9
10,936
643
15,063
15,148
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
ABEJARUGO
Achilles
16
8 / 0 / 6
11,890
699
16,347
28,043
22,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Anubis
Drakkon97
Anubis
15
4 / 2 / 11
11,412
671
16,765
10,374
5,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
9
2.5
W
Achilles
ABEJARUGO
Achilles
8
0
6
11
L
Hercules
AIR_Lexx
Hercules
1
2
2
1
W
Anubis
Drakkon97
Anubis
4
2
11
4.75
L
Gilgamesh
Manu-Cesar8
Gilgamesh
1
6
3
0.42
L
Zhong Kui
yorroyo
Zhong Kui
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
48,175
54,902
Taken
53,565
41,362
Mitigated
34,390
10,267
Healing
26,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,063
6,315
0
7,066
15,148
6,518
1,813
6,436
8,326
0
61,948
W
Achilles
ABEJARUGO
Achilles
16,347
4,213
322
15,174
28,043
22,573
436
11,080
16,223
0
33,652
L
Hercules
AIR_Lexx
Hercules
7,806
739
270
3,556
15,666
17,258
0
6,445
9,221
7,427
19,548
W
Anubis
Drakkon97
Anubis
16,765
268
0
4,158
10,374
5,299
612
3,699
6,459
44,605
0
L
Gilgamesh
Manu-Cesar8
Gilgamesh
10,148
1,938
0
2,247
18,099
13,156
0
6,032
12,067
0
34,691
L
Zhong Kui
yorroyo
Zhong Kui
19,913
2,533
267
3,927
21,137
10,948
0
5,000
16,137
42,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
34,238
143
Minions Killed
173
3
Camps Cleared
9
854,235
Distance Traveled
954,451
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,936
643
84
5
5
285,747
4
W
Achilles
11,890
699
37
2
3
356,336
0
L
Hercules
9,132
537
28
2
0
304,572
5
W
Anubis
11,412
671
52
3
1
312,368
3
L
Gilgamesh
9,547
562
48
3
2
290,175
0
L
Zhong Kui
10,319
607
67
4
1
259,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role