Player Matchup

Thanatos
Thanatos
DiamondBLACK522
Thanatos
Level 18
God Stats
37W - 58L
1,400 SR
Queue Stats
287W - 274L
1,273 Elo+
Solo
Bakasura
Bakasura
ELyootaCom
Bakasura
Level 28
God Stats
4W - 5L
1,728 SR
Queue Stats
35W - 21L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
SavageSheem19
Amaterasu
Level 5
God Stats
13W - 11L
1,391 SR
Queue Stats
266W - 271L
1,636 Elo+
Solo
Sylvanus
Sylvanus
XD Xarkzy
Sylvanus
Level 18
God Stats
2W - 3L
1,227 SR
Queue Stats
82W - 65L
1,373 Elo+
Solo
Olorun
Olorun
pab_92
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 14
1,449 SR
1,463 Elo+

VS

Team Averages
Level 9
1,443 SR
1,417 Elo+
Nu Wa
Nu Wa
Nelsonstein00
Nu Wa
Level 12
God Stats
5W - 10L
1,277 SR
Queue Stats
24W - 23L
1,469 Elo+
Solo
Xbalanque
Xbalanque
Pascoe just
Xbalanque
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 15L
1,463 Elo+
Solo
Cerberus
Cerberus
Selkedoom
Cerberus
Level 15
God Stats
1W - 3L
1,629 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
ToXiCxTHANOS
Ymir
Level 8
God Stats
4W - 11L
1,309 SR
Queue Stats
6W - 17L
1,152 Elo+
Solo
Da Ji
Da Ji
Xiennlinn
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 2 / 19
15,295
1,177
19,204
10,224
3,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
ELyootaCom
Bakasura
20
14 / 4 / 13
15,340
1,180
28,913
18,839
6,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
SavageSheem19
Amaterasu
20
9 / 0 / 18
14,382
1,106
22,672
21,812
7,942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XD Xarkzy
Sylvanus
20
3 / 5 / 22
13,450
1,035
6,747
17,598
7,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
pab_92
Olorun
18
2 / 6 / 6
10,957
843
7,800
11,358
3,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 7
13,311
1,024
23,502
21,325
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Pascoe just
Xbalanque
18
5 / 9 / 5
12,783
983
20,466
17,976
5,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Selkedoom
Cerberus
18
4 / 10 / 8
12,847
988
14,159
26,936
12,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 2 / 9
12,284
945
10,695
16,325
9,878
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Xiennlinn
Da Ji
17
0 / 9 / 1
10,002
769
1,216
13,157
5,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
41
Kills
17
17
Deaths
41
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
13
2
19
11.25
W
Bakasura
ELyootaCom
Bakasura
14
4
13
5.13
L
6
11
7
0.86
L
Xbalanque
Pascoe just
Xbalanque
5
9
5
0.83
W
Amaterasu
SavageSheem19
Amaterasu
9
0
18
18
L
Cerberus
Selkedoom
Cerberus
4
10
8
0.8
L
2
2
9
3.25
W
Sylvanus
XD Xarkzy
Sylvanus
3
5
22
2.8
L
Da Ji
Xiennlinn
Da Ji
0
9
1
0.06
W
Olorun
pab_92
Olorun
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,336
Damage
70,038
79,831
Taken
95,719
29,278
Mitigated
39,840
33,891
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
19,204
5,087
0
9,427
10,224
3,200
0
6,522
3,372
0
42,539
W
Bakasura
ELyootaCom
Bakasura
28,913
17,769
0
5,329
18,839
6,559
0
8,003
10,682
0
54,566
L
23,502
8,112
116
1,731
21,325
7,235
0
3,491
17,353
42,767
0
L
Xbalanque
Pascoe just
Xbalanque
20,466
13,855
0
1,813
17,976
5,405
0
3,650
13,360
0
40,777
W
Amaterasu
SavageSheem19
Amaterasu
22,672
17,139
0
8,250
21,812
7,942
0
14,033
7,428
0
39,013
L
Cerberus
Selkedoom
Cerberus
14,159
373
24
4,669
26,936
12,111
0
3,045
23,266
28,254
0
L
10,695
2,146
0
0
16,325
9,878
0
3,574
12,343
25,907
0
W
Sylvanus
XD Xarkzy
Sylvanus
6,747
3,002
4,119
4,301
17,598
7,628
0
12,496
4,869
25,205
0
L
Da Ji
Xiennlinn
Da Ji
1,216
116
0
0
13,157
5,211
0
787
12,160
0
5,423
W
Olorun
pab_92
Olorun
7,800
4,879
396
2,069
11,358
3,949
0
5,954
5,124
20,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,424
Gold Earned
61,227
233
Minions Killed
173
8
Camps Cleared
2
1,138,283
Distance Traveled
924,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,295
1,177
67
5
1
260,674
0
W
Bakasura
15,340
1,180
59
5
4
246,804
0
L
Nu Wa
13,311
1,024
51
4
2
207,871
1
L
Xbalanque
12,783
983
52
4
0
180,161
0
W
Amaterasu
14,382
1,106
39
3
1
298,269
0
L
Cerberus
12,847
988
31
2
0
184,572
0
L
Ymir
12,284
945
31
2
0
264,392
1
W
Sylvanus
13,450
1,035
40
3
0
204,712
0
L
Da Ji
10,002
769
8
1
0
87,897
0
W
Olorun
10,957
843
28
2
2
127,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role