Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
NuWaTaUltando
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 4L
1,827 Elo+
Party 4
Bacchus
Bacchus
Vinliano
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 17L
1,802 Elo+
Party 4
Sol
Sol
gegek42
Sol
Level 124
God Stats
27W - 18L
1,499 SR
Queue Stats
162W - 162L
1,519 Elo+
Party 3
Izanami
Izanami
mitoguns
Izanami
Level 127
God Stats
9W - 6L
1,671 SR
Queue Stats
119W - 127L
1,515 Elo+
Party 3
Team Averages
Level 114
1,534 SR
1,632 Elo+

VS

Team Averages
Level 95
1,651 SR
1,664 Elo+
Sylvanus
Sylvanus
AnubisOnCrack
Sylvanus
Level 46
God Stats
3W - 2L
1,552 SR
Queue Stats
189W - 187L
1,527 Elo+
Party 1
Awilix
Awilix
PiaDePrédio
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 11L
1,857 Elo+
Party 2
Hercules
Hercules
Vittoghi
Hercules
Level 114
God Stats
5W - 1L
1,835 SR
Queue Stats
145W - 144L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
ggMalaKa
Jormungandr
Level 156
God Stats
6W - 0L
1,863 SR
Queue Stats
434W - 267L
1,735 Elo+
Party 2
Hel
Hel
vtriechi
Hel
Level 141
God Stats
6W - 3L
1,507 SR
Queue Stats
248W - 143L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
1 / 1 / 0
3,155
631
620
1,311
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
7
1 / 2 / 0
3,967
793
1,587
2,590
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Vinliano
Bacchus
6
1 / 0 / 0
3,858
772
2,085
3,002
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
7
2 / 2 / 1
3,955
791
1,132
2,894
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
mitoguns
Izanami
4
0 / 0 / 1
3,143
629
1,234
1,173
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnubisOnCrack
Sylvanus
6
0 / 1 / 0
3,572
714
1,257
2,859
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
7
2 / 2 / 2
4,232
846
2,196
3,642
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Vittoghi
Hercules
5
0 / 0 / 1
3,240
648
615
2,990
722
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
ggMalaKa
Jormungandr
7
1 / 1 / 0
4,250
850
1,218
2,401
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
2 / 1 / 0
4,351
870
1,226
2,621
1,040
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
5
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
W
Sylvanus
AnubisOnCrack
Sylvanus
0
1
0
0
L
Ah Puch
1
2
0
0.5
W
Awilix
2
2
2
1.5
L
Bacchus
Vinliano
Bacchus
1
0
0
1
W
Hercules
Vittoghi
Hercules
0
0
1
0.5
L
Sol
2
2
1
1.25
W
Jormungandr
ggMalaKa
Jormungandr
1
1
0
1
L
Izanami
mitoguns
Izanami
0
0
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
6,512
10,970
Taken
14,513
3,864
Mitigated
4,749
4,292
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
620
227
0
808
1,311
405
0
159
1,152
0
5,964
W
Sylvanus
AnubisOnCrack
Sylvanus
1,257
586
142
1,147
2,859
1,035
0
1,362
1,497
11,947
3,691
L
Ah Puch
1,587
270
0
760
2,590
780
0
1,218
1,372
17,464
0
W
Awilix
2,196
862
0
340
3,642
918
0
554
3,088
0
16,121
L
Bacchus
Vinliano
Bacchus
2,085
669
0
1,177
3,002
1,608
0
698
2,304
10,386
0
W
Hercules
Vittoghi
Hercules
615
316
0
235
2,990
722
0
946
2,044
0
6,678
L
Sol
1,132
407
0
1,134
2,894
852
0
1,067
1,827
13,725
1,428
W
Jormungandr
ggMalaKa
Jormungandr
1,218
569
0
870
2,401
1,034
0
1,332
1,069
20,339
0
L
Izanami
mitoguns
Izanami
1,234
983
0
413
1,173
219
0
287
886
0
9,398
W
1,226
71
671
1,677
2,621
1,040
0
481
2,140
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
19,645
127
Minions Killed
198
0
Camps Cleared
0
422,980
Distance Traveled
545,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,155
631
18
4
0
55,319
1
W
Sylvanus
3,572
714
39
8
0
96,923
1
L
Ah Puch
3,967
793
33
7
0
105,745
2
W
Awilix
4,232
846
37
7
0
134,221
1
L
Bacchus
3,858
772
19
4
0
109,886
2
W
Hercules
3,240
648
10
2
0
112,760
1
L
Sol
3,955
791
31
6
0
101,115
2
W
Jormungandr
4,250
850
61
12
0
96,987
0
L
Izanami
3,143
629
26
5
0
50,915
0
W
Hel
4,351
870
51
10
0
104,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role