Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bolondgomba90
Hel
Level 128
God Stats
1W - 0L
1,713 SR
Queue Stats
31W - 37L
1,517 Elo+
Solo
Ymir
Ymir
MineTube2003
Ymir
Level 62
God Stats
2W - 0L
1,616 SR
Queue Stats
103W - 64L
1,628 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,548 Elo+

VS

Team Averages
Level 17
1,507 SR
1,526 Elo+
Ares
Ares
Darknesssik
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2
Sol
Sol
Haxares
Sol
Level 17
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2
Hercules
Hercules
Viseren
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
10 / 0 / 9
8,824
882
15,841
7,886
3,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 0 / 9
8,233
823
7,225
7,473
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 14
7,666
767
8,064
9,618
7,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,578
558
3,800
12,212
9,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
8
0 / 8 / 0
5,713
571
7,255
9,244
3,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Viseren
Hercules
8
0 / 6 / 0
5,595
560
3,570
15,406
8,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
19
Kills
0
0
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
0
9
14.5
W
7
0
9
11.5
L
0
5
0
0
L
Sol
0
8
0
0
W
2
0
14
9
L
Hercules
Viseren
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
14,625
24,977
Taken
36,862
13,797
Mitigated
21,036
16,499
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,841
11,314
0
4,509
7,886
3,050
1,795
4,822
3,064
0
45,877
W
7,225
747
5,209
5,727
7,473
2,914
529
3,104
4,369
16,916
0
L
3,800
229
653
987
12,212
9,582
0
4,695
7,517
10,043
0
L
Sol
7,255
1,663
0
397
9,244
3,192
0
4,218
5,026
23,898
0
W
8,064
2,025
0
1,054
9,618
7,833
55
3,937
5,681
24,457
0
L
Hercules
Viseren
Hercules
3,570
626
0
3,500
15,406
8,262
0
6,573
8,833
0
9,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
16,886
127
Minions Killed
70
8
Camps Cleared
1
547,918
Distance Traveled
498,097
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,824
882
60
6
5
184,601
5
W
Hel
8,233
823
28
3
1
206,584
3
L
Ares
5,578
558
19
2
1
178,687
2
L
Sol
5,713
571
38
4
0
148,172
1
W
Ymir
7,666
767
39
4
2
156,733
3
L
Hercules
5,595
560
13
1
0
171,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role