Player Matchup

Ratatoskr
Ratatoskr
Platinum IV
KeystoneRecords
Ratatoskr
Platinum IV
Level 127
God Stats
18W - 12L
1,775 SR
Queue Stats
602W - 609L
1,609 MMR
Solo
Cthulhu
Cthulhu
Platinum V
MagicDonkey54
Cthulhu
Platinum V
Level 145
God Stats
14W - 13L
1,566 SR
Queue Stats
348W - 343L
1,729 MMR
Party 1
Anhur
Anhur
Gold IV
MajorItchIAzHole
Anhur
Gold IV
Level 126
God Stats
6W - 6L
1,484 SR
Queue Stats
216W - 217L
1,486 MMR
Party 1
Tiamat
Tiamat
Gold III
NEUGGOL
Tiamat
Gold III
Level 126
God Stats
0W - 2L
1,422 SR
Queue Stats
134W - 122L
1,630 MMR
Solo
Ymir
Ymir
Gold III
SoloOrThrow_
Ymir
Gold III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 59L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,549 SR
1,615 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,594 SR
1,615 MMR
Kukulkan
Kukulkan
Gold II
BarelySingle
Kukulkan
Gold II
Level 121
God Stats
9W - 8L
1,636 SR
Queue Stats
270W - 271L
1,630 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
KaneanForever
Sylvanus
Platinum IV
Level 121
God Stats
36W - 29L
1,524 SR
Queue Stats
332W - 332L
1,612 MMR
Solo
Cabrakan
Cabrakan
Gold I
Veklo
Cabrakan
Gold I
Level 157
God Stats
15W - 15L
1,558 SR
Queue Stats
430W - 444L
1,602 MMR
Solo
Osiris
Osiris
Gold II
iAzwrath
Osiris
Gold II
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
107W - 105L
1,631 MMR
Solo
Chernobog
Chernobog
Platinum V
lB e Z e R k o
Chernobog
Platinum V
Level 136
God Stats
9W - 6L
1,678 SR
Queue Stats
102W - 100L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KeystoneRecords
Ratatoskr
3
0 / 2 / 0
2,839
568
248
2,109
479
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
6
0 / 1 / 0
3,144
629
1,721
3,124
1,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

5
0 / 2 / 1
2,951
590
1,266
2,572
504
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
NEUGGOL
Tiamat
6
0 / 1 / 0
3,114
623
427
1,353
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 0 / 0
3,098
620
627
3,000
890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GilgameshArtemisAthenaMorgan Le FayArachne

VS

Bans
OdinDanzaburouChironKaliSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarelySingle
Kukulkan
7
1 / 0 / 1
3,895
779
436
1,252
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
KaneanForever
Sylvanus
7
2 / 0 / 0
3,845
769
2,912
3,176
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Veklo
Cabrakan
5
0 / 0 / 2
3,132
626
1,131
2,083
881
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
iAzwrath
Osiris
6
1 / 1 / 1
3,880
776
862
2,531
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
lB e Z e R k o
Chernobog
6
2 / 0 / 0
3,476
695
1,996
1,816
360
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BarelySingle
Kukulkan
1
0
1
1.5
W
Sylvanus
KaneanForever
Sylvanus
2
0
0
2
L
Ratatoskr
KeystoneRecords
Ratatoskr
0
2
0
0
L
Cthulhu
0
1
0
0
L
0
2
1
0.25
L
Tiamat
NEUGGOL
Tiamat
0
1
0
0
L
1
0
0
1
W
Cabrakan
Veklo
Cabrakan
0
0
2
1
W
Osiris
iAzwrath
Osiris
1
1
1
1.5
W
Chernobog
lB e Z e R k o
Chernobog
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
7,337
12,158
Taken
10,858
3,236
Mitigated
4,214
3,714
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BarelySingle
Kukulkan
436
132
0
697
1,252
315
0
164
1,042
16,645
0
W
Sylvanus
KaneanForever
Sylvanus
2,912
1,097
0
1,057
3,176
1,311
172
1,721
1,455
13,502
3,626
L
Ratatoskr
KeystoneRecords
Ratatoskr
248
74
0
223
2,109
479
0
679
1,390
0
5,528
L
Cthulhu
1,721
268
0
1,226
3,124
1,083
0
1,982
1,142
12,727
0
L
1,266
707
0
860
2,572
504
0
816
1,756
0
7,645
L
Tiamat
NEUGGOL
Tiamat
427
39
0
518
1,353
280
0
152
1,185
10,160
0
L
627
276
0
887
3,000
890
0
315
2,685
4,539
0
W
Cabrakan
Veklo
Cabrakan
1,131
171
0
500
2,083
881
0
435
1,648
7,336
0
W
Osiris
iAzwrath
Osiris
862
386
0
726
2,531
1,347
0
261
2,190
0
15,427
W
Chernobog
lB e Z e R k o
Chernobog
1,996
1,454
0
1,035
1,816
360
0
68
1,748
0
13,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,146
Gold Earned
18,228
88
Minions Killed
162
0
Camps Cleared
0
374,452
Distance Traveled
432,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,895
779
46
9
0
84,690
2
W
Sylvanus
3,845
769
32
6
0
87,058
1
L
Ratatoskr
2,839
568
18
4
0
50,311
1
L
Cthulhu
3,144
629
28
6
0
83,076
2
L
Anhur
2,951
590
16
3
0
82,955
1
L
Tiamat
3,114
623
18
4
0
75,769
0
L
Ymir
3,098
620
8
2
0
82,341
0
W
Cabrakan
3,132
626
10
2
0
85,185
0
W
Osiris
3,880
776
41
8
0
91,650
0
W
Chernobog
3,476
695
33
7
0
83,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role