Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DBseeinYaL8r
Ymir
Level 133
God Stats
3W - 8L
1,317 SR
Queue Stats
1,127W - 1,166L
1,539 Elo+
Solo
Kukulkan
Kukulkan
TGThree
Kukulkan
Level 27
God Stats
0W - 1L
1,571 SR
Queue Stats
3W - 8L
1,358 Elo+
Solo
Chronos
Chronos
Waultis
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
YeBoiCorey
Zhong Kui
Level 129
God Stats
3W - 5L
1,591 SR
Queue Stats
146W - 147L
1,521 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,481 Elo+

VS

Team Averages
Level 62
1,548 SR
1,610 Elo+
Scylla
Scylla
AzureWitch
Scylla
Level 80
God Stats
10W - 4L
1,545 SR
Queue Stats
511W - 529L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
CallMeStevoh
Sun Wukong
Level 126
God Stats
6W - 0L
1,695 SR
Queue Stats
146W - 128L
1,581 Elo+
Solo
He Bo
He Bo
LitoJR
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Solo
Merlin
Merlin
MilVetVizor
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,716 Elo+
Solo
Cu Chulainn
Cu Chulainn
shoemeister1920
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 6 / 4
8,820
735
6,138
8,470
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 9
9,259
772
7,989
18,225
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TGThree
Kukulkan
14
1 / 7 / 8
8,248
687
8,544
12,198
5,747
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Waultis
Chronos
17
4 / 7 / 3
9,673
806
6,758
14,954
6,619
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
YeBoiCorey
Zhong Kui
14
2 / 8 / 5
8,614
718
12,554
16,404
9,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzureWitch
Scylla
20
10 / 2 / 16
12,634
1,053
20,536
10,765
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
CallMeStevoh
Sun Wukong
18
8 / 3 / 19
10,835
903
15,854
17,298
21,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
LitoJR
He Bo
14
5 / 4 / 12
9,480
790
6,941
8,176
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
17
5 / 3 / 13
10,093
841
9,806
9,069
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
shoemeister1920
Cu Chulainn
18
6 / 3 / 20
10,681
890
11,268
16,178
21,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
13
Kills
34
34
Deaths
15
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
4
1
W
Scylla
AzureWitch
Scylla
10
2
16
9
W
Sun Wukong
CallMeStevoh
Sun Wukong
8
3
19
5.83
L
2
6
9
1.08
W
He Bo
LitoJR
He Bo
5
4
12
2.75
W
Merlin
5
3
13
3.83
L
Kukulkan
TGThree
Kukulkan
1
7
8
0.71
L
Chronos
Waultis
Chronos
4
7
3
0.79
L
Zhong Kui
YeBoiCorey
Zhong Kui
2
8
5
0.56
W
Cu Chulainn
shoemeister1920
Cu Chulainn
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
64,405
70,251
Taken
61,486
46,835
Mitigated
56,470
14,927
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,138
869
873
728
8,470
3,706
0
4,956
3,253
8,856
0
W
Scylla
AzureWitch
Scylla
20,536
1,306
2,423
4,694
10,765
4,963
2,803
7,394
3,371
53,156
0
W
Sun Wukong
CallMeStevoh
Sun Wukong
15,854
1,992
2,611
8,374
17,298
21,978
517
10,127
7,171
0
20,403
L
7,989
323
193
2,862
18,225
21,055
0
11,742
6,001
15,034
0
W
He Bo
LitoJR
He Bo
6,941
372
921
941
8,176
3,786
0
6,283
1,893
11,306
0
W
Merlin
9,806
727
248
1,773
9,069
4,526
356
8,168
901
23,372
0
L
Kukulkan
TGThree
Kukulkan
8,544
734
916
825
12,198
5,747
0
5,316
6,387
26,188
0
L
Chronos
Waultis
Chronos
6,758
4,468
72
2,458
14,954
6,619
16
7,121
7,520
15,940
0
L
Zhong Kui
YeBoiCorey
Zhong Kui
12,554
497
641
5,359
16,404
9,708
0
8,148
7,767
19,545
0
W
Cu Chulainn
shoemeister1920
Cu Chulainn
11,268
2,384
2,065
4,089
16,178
21,217
988
10,011
6,167
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
53,723
98
Minions Killed
137
0
Camps Cleared
0
897,130
Distance Traveled
1,128,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,820
735
10
1
0
148,410
0
W
Scylla
12,634
1,053
77
6
0
203,618
0
W
Sun Wukong
10,835
903
12
1
0
240,575
0
L
Ymir
9,259
772
11
1
0
203,534
0
W
He Bo
9,480
790
14
1
0
220,026
0
W
Merlin
10,093
841
22
2
0
226,540
0
L
Kukulkan
8,248
687
40
3
0
185,203
0
L
Chronos
9,673
806
17
1
0
195,289
2
L
Zhong Kui
8,614
718
20
2
0
164,694
0
W
Cu Chulainn
10,681
890
12
1
0
237,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role