Player Matchup

Sol
Sol
BrewCity_Lo
Sol
Level 160
God Stats
2W - 0L
1,538 SR
Queue Stats
44W - 34L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Dragon_Elite9
Gilgamesh
Level 159
God Stats
4W - 1L
1,441 SR
Queue Stats
40W - 34L
1,548 Elo+
Party 1
Kali
Kali
h0m1e414
Kali
Level 124
God Stats
1W - 1L
1,642 SR
Queue Stats
88W - 88L
1,563 Elo+
Party 1
Team Averages
Level 148
1,540 SR
1,548 Elo+

VS

Team Averages
Level 20
1,524 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Phrog_Dictator
Poseidon
Level 6
God Stats
1W - 3L
1,571 SR
Queue Stats
2W - 8L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 4 / 7
12,430
888
18,490
10,556
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Dragon_Elite9
Gilgamesh
14
7 / 6 / 14
11,003
786
10,573
13,433
13,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kali
12
1 / 4 / 15
9,671
691
5,153
16,715
5,725
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 7 / 7
10,124
723
12,207
11,994
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
12
6 / 7 / 5
9,544
682
6,532
15,481
12,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
12
4 / 10 / 6
9,752
697
10,176
11,473
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
24
Kills
14
14
Deaths
24
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
7
1.07
L
Hercules
 
Hercules
6
7
5
1.21
W
16
4
7
4.88
W
Gilgamesh
Dragon_Elite9
Gilgamesh
7
6
14
2.33
L
Poseidon
4
10
6
0.7
W
Kali
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
28,915
40,704
Taken
38,948
23,674
Mitigated
20,015
12,195
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,207
4,624
0
1,621
11,994
3,655
0
5,280
6,714
0
28,174
L
Hercules
 
Hercules
6,532
1,660
0
4,175
15,481
12,651
0
8,187
7,294
0
14,578
W
18,490
8,823
844
3,723
10,556
4,156
2,414
2,529
7,809
47,533
3,687
W
Gilgamesh
Dragon_Elite9
Gilgamesh
10,573
3,247
490
1,624
13,433
13,793
321
3,738
9,223
0
19,646
L
Poseidon
10,176
3,049
0
1,156
11,473
3,709
0
3,901
7,572
27,457
2,415
W
Kali
5,153
3,129
135
5,379
16,715
5,725
324
3,886
12,612
0
21,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
29,420
93
Minions Killed
94
4
Camps Cleared
6
711,485
Distance Traveled
685,462
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,124
723
34
2
3
232,129
0
L
Hercules
9,544
682
17
1
1
235,129
4
W
Sol
12,430
888
56
4
1
241,567
2
W
Gilgamesh
11,003
786
12
1
1
227,127
1
L
Poseidon
9,752
697
43
3
2
218,204
1
W
Kali
9,671
691
25
2
2
242,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role