Player Matchup

Fenrir
Fenrir
Nerozuki
Fenrir
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 108L
1,518 Elo+
Party 1
Izanami
Izanami
Parason_7
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 92L
1,413 Elo+
Solo
Hun Batz
Hun Batz
RedBullPetou31
Hun Batz
Level 28
God Stats
12W - 10L
1,459 SR
Queue Stats
110W - 140L
1,390 Elo+
Party 1
Ra
Ra
kucher_eva
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Solo
Kukulkan
Kukulkan
mK_TrunksS
Kukulkan
Level 25
God Stats
22W - 20L
1,374 SR
Queue Stats
22W - 20L
1,376 Elo+
Party 1
Team Averages
Level 18
1,467 SR
1,371 Elo+

VS

Team Averages
Level 14
1,404 SR
1,295 Elo+
Sylvanus
Sylvanus
AchiilleeZ
Sylvanus
Level 3
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 2L
1,078 Elo+
Solo
Merlin
Merlin
BeastScar
Merlin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 129L
1,389 Elo+
Party 2
Bellona
Bellona
EnforcerCrack
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,322 Elo+
Solo
Danzaburou
Danzaburou
iN_PrxDaToR
Danzaburou
Level 28
God Stats
1W - 2L
1,623 SR
Queue Stats
43W - 56L
1,373 Elo+
Solo
Bastet
Bastet
xXB00TY_CLAPXx_
Bastet
Level 17
God Stats
21W - 16L
1,181 SR
Queue Stats
333W - 355L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nerozuki
Fenrir
20
9 / 5 / 5
13,943
558
13,420
23,290
27,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Parason_7
Izanami
20
5 / 4 / 3
15,629
625
14,469
19,040
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
19
10 / 7 / 6
13,467
539
17,815
19,388
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 6
10,237
409
4,707
8,814
3,233
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
mK_TrunksS
Kukulkan
18
3 / 4 / 7
12,599
504
14,011
13,598
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AchiilleeZ
Sylvanus
12
0 / 4 / 4
8,421
337
3,282
14,742
11,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
BeastScar
Merlin
19
8 / 4 / 6
12,657
506
14,473
15,104
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
5 / 8 / 6
11,314
453
11,261
21,987
19,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
iN_PrxDaToR
Danzaburou
20
6 / 6 / 4
12,617
505
10,864
23,191
9,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 6 / 5
11,870
475
9,705
17,603
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
28
Kills
26
27
Deaths
28
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AchiilleeZ
Sylvanus
0
4
4
0.5
L
Merlin
BeastScar
Merlin
8
4
6
2.75
L
Bellona
5
8
6
1
W
Fenrir
Nerozuki
Fenrir
9
5
5
2.3
W
Izanami
Parason_7
Izanami
5
4
3
1.63
W
Hun Batz
10
7
6
1.86
L
Danzaburou
iN_PrxDaToR
Danzaburou
6
6
4
1.33
W
1
7
6
0.57
W
Kukulkan
mK_TrunksS
Kukulkan
3
4
7
1.63
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,422
Damage
49,585
84,130
Taken
92,627
52,129
Mitigated
53,888
18,521
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AchiilleeZ
Sylvanus
3,282
1,149
1,202
3,191
14,742
11,365
140
1,957
12,785
27,362
0
L
Merlin
BeastScar
Merlin
14,473
518
129
1,867
15,104
6,170
527
3,169
11,827
82,580
0
L
Bellona
11,261
3,481
0
3,870
21,987
19,116
204
6,848
14,845
1,493
40,584
W
Fenrir
Nerozuki
Fenrir
13,420
3,556
0
3,939
23,290
27,780
2,151
2,556
20,734
137
72,533
W
Izanami
Parason_7
Izanami
14,469
11,235
0
9,518
19,040
7,831
11,810
4,191
14,849
0
138,534
W
Hun Batz
17,815
5,398
0
3,347
19,388
7,650
1,897
4,260
15,128
0
70,176
L
Danzaburou
iN_PrxDaToR
Danzaburou
10,864
6,407
0
7,686
23,191
9,521
1,766
3,095
20,076
0
83,192
W
4,707
601
664
1,053
8,814
3,233
960
2,729
6,085
20,733
0
W
Kukulkan
mK_TrunksS
Kukulkan
14,011
365
0
0
13,598
5,635
1,754
4,540
9,058
83,704
0
L
9,705
3,608
0
1,662
17,603
7,716
0
3,786
13,690
0
50,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,875
Gold Earned
56,879
633
Minions Killed
462
0
Camps Cleared
0
2,140,123
Distance Traveled
2,103,924
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,421
337
54
2
0
279,021
1
L
Merlin
12,657
506
126
5
0
460,999
0
L
Bellona
11,314
453
54
2
0
418,448
1
W
Fenrir
13,943
558
122
5
0
416,024
0
W
Izanami
15,629
625
232
9
0
422,437
9
W
Hun Batz
13,467
539
103
4
0
473,911
3
L
Danzaburou
12,617
505
150
6
0
456,685
3
W
Ra
10,237
409
36
1
0
380,061
3
W
Kukulkan
12,599
504
140
6
0
447,690
3
L
Bastet
11,870
475
78
3
0
488,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role