Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nasnasty24
Nu Wa
Level 158
God Stats
21W - 19L
1,514 SR
Queue Stats
960W - 885L
1,570 Elo+
Party 2
Neith
Neith
NiennaHawke
Neith
Level 126
God Stats
2W - 2L
1,696 SR
Queue Stats
67W - 57L
1,558 Elo+
Party 2
Hades
Hades
Sneaky Vibez
Hades
Level 62
God Stats
2W - 0L
1,847 SR
Queue Stats
45W - 46L
1,524 Elo+
Solo
Skadi
Skadi
robin-swaan
Skadi
Level 156
God Stats
6W - 1L
1,991 SR
Queue Stats
209W - 207L
1,533 Elo+
Solo
Team Averages
Level 131
1,709 SR
1,537 Elo+

VS

Team Averages
Level 122
1,554 SR
1,540 Elo+
Chaac
Chaac
A Squemish Duck
Chaac
Level 149
God Stats
0W - 2L
1,251 SR
Queue Stats
59W - 72L
1,479 Elo+
Party 1
Mercury
Mercury
Splergio
Mercury
Level 120
God Stats
9W - 10L
1,555 SR
Queue Stats
286W - 252L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sqd 11 KENPACHI
Kumbhakarna
Level 128
God Stats
2W - 1L
1,496 SR
Queue Stats
187W - 160L
1,563 Elo+
Party 1
Geb
Geb
Stryxidae
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,527 Elo+
Solo
Olorun
Olorun
tpdatta
Olorun
Level 85
God Stats
4W - 1L
1,969 SR
Queue Stats
110W - 92L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 4 / 27
11,238
803
15,225
11,188
4,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
20
17 / 3 / 14
12,656
904
23,032
9,576
4,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 18
10,653
761
15,613
11,930
4,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 19
11,299
807
16,900
17,962
12,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 23
11,470
819
9,758
11,886
6,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
11,666
833
14,548
23,361
26,409
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Splergio
Mercury
18
7 / 8 / 11
11,705
836
14,340
17,082
7,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Sqd 11 KENPACHI
Kumbhakarna
17
1 / 6 / 14
9,808
701
6,330
20,769
14,882
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 6 / 14
9,836
703
6,186
17,320
17,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
tpdatta
Olorun
17
6 / 8 / 5
10,809
772
13,549
15,377
6,457
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
74
34
Kills
20
20
Deaths
34
101
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
4
27
3.88
L
5
6
10
1.67
W
Nu Wa
17
3
14
8
W
4
3
18
4.33
W
6
6
19
2.58
L
Mercury
Splergio
Mercury
7
8
11
1.56
L
Kumbhakarna
Sqd 11 KENPACHI
Kumbhakarna
1
6
14
1.33
L
1
6
14
1.33
W
5
4
23
4.13
L
Olorun
tpdatta
Olorun
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,528
Damage
54,953
62,542
Taken
93,909
32,309
Mitigated
73,261
23,860
Healing
26,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,225
7,314
2,232
2,413
11,188
4,654
1,534
3,698
7,400
34,594
0
L
14,548
915
1,441
6,006
23,361
26,409
1,428
10,452
12,518
0
37,764
W
Nu Wa
23,032
5,544
557
310
9,576
4,070
2,795
3,401
6,111
35,581
0
W
15,613
4,931
1,398
4,855
11,930
4,743
866
3,428
8,472
0
27,364
W
16,900
779
2,305
6,126
17,962
12,170
312
9,297
8,337
29,871
0
L
Mercury
Splergio
Mercury
14,340
5,980
1,870
2,247
17,082
7,704
1,232
9,797
7,047
0
23,628
L
Kumbhakarna
Sqd 11 KENPACHI
Kumbhakarna
6,330
320
1,866
2,808
20,769
14,882
454
12,823
7,511
14,997
0
L
6,186
447
922
1,204
17,320
17,809
379
11,064
5,902
20,485
0
W
9,758
4,031
1,674
1,990
11,886
6,672
1,997
5,616
6,157
0
24,560
L
Olorun
tpdatta
Olorun
13,549
7,241
5,216
2,761
15,377
6,457
2,220
9,287
5,774
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
53,824
153
Minions Killed
157
0
Camps Cleared
0
1,140,713
Distance Traveled
1,175,786
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,238
803
46
3
0
239,358
0
L
Chaac
11,666
833
50
4
0
214,245
0
W
Nu Wa
12,656
904
23
2
0
219,515
2
W
Neith
10,653
761
23
2
0
260,733
0
W
Hades
11,299
807
39
3
0
213,365
0
L
Mercury
11,705
836
22
2
0
222,418
0
L
Kumbhakarna
9,808
701
23
2
0
245,144
7
L
Geb
9,836
703
18
1
0
248,280
3
W
Skadi
11,470
819
22
2
0
207,742
2
L
Olorun
10,809
772
44
3
0
245,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role