Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Greatillegalmex
Ares
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 1L
1,874 Elo+
Solo
The Morrigan
The Morrigan
Iruinlives
The Morrigan
Level 28
God Stats
51W - 47L
1,493 SR
Queue Stats
91W - 105L
1,477 Elo+
Solo
Agni
Agni
Killing987
Agni
Level 29
God Stats
10W - 8L
1,780 SR
Queue Stats
333W - 322L
1,578 Elo+
Solo
Loki
Loki
Valinwolf8
Loki
Level 29
God Stats
2W - 2L
1,789 SR
Queue Stats
34W - 40L
1,494 Elo+
Solo
Team Averages
Level 24
1,654 SR
1,585 Elo+

VS

Team Averages
Level 26
1,520 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
blazewastaken
Ares
Level 28
God Stats
12W - 6L
1,689 SR
Queue Stats
153W - 107L
1,631 Elo+
Party 1
Neith
Neith
fxtvs
Neith
Level 28
God Stats
24W - 25L
1,435 SR
Queue Stats
41W - 57L
1,341 Elo+
Solo
Scylla
Scylla
jkgisalive93
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,565 Elo+
Solo
Hercules
Hercules
mafiajhin
Hercules
Level 26
God Stats
8W - 6L
1,475 SR
Queue Stats
274W - 271L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 4
7,855
982
6,784
13,354
5,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 0
7,399
925
1,532
7,298
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Iruinlives
The Morrigan
13
1 / 6 / 3
8,100
1,013
9,924
11,984
8,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 3
8,331
1,041
8,961
8,295
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 4 / 1
9,081
1,135
7,291
11,361
4,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

154

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 3 / 14
9,883
1,235
16,914
7,038
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 14
9,724
1,216
7,095
8,045
10,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
fxtvs
Neith
15
4 / 1 / 10
9,281
1,160
6,401
6,685
3,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 1 / 13
9,305
1,163
9,739
5,160
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
mafiajhin
Hercules
15
4 / 1 / 16
9,290
1,161
8,408
14,547
15,793
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
6
Kills
22
22
Deaths
6
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
W
Vulcan
 
Vulcan
7
3
14
4.67
L
0
4
0
0
L
The Morrigan
Iruinlives
The Morrigan
1
6
3
0.42
L
1
4
3
0.63
L
4
4
1
1.13
W
4
0
14
11
W
Neith
fxtvs
Neith
4
1
10
9
W
Scylla
3
1
13
9.5
W
Hercules
mafiajhin
Hercules
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
48,557
52,292
Taken
41,475
26,765
Mitigated
35,986
1,130
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,784
427
0
350
13,354
5,648
0
8,869
4,285
15,196
0
W
Vulcan
 
Vulcan
16,914
5,851
158
666
7,038
3,556
0
4,244
2,794
33,172
0
L
1,532
355
0
212
7,298
5,372
0
3,959
3,257
5,241
0
L
The Morrigan
Iruinlives
The Morrigan
9,924
2,317
0
500
11,984
8,210
0
7,906
3,900
17,156
2,901
L
8,961
283
0
68
8,295
3,144
0
4,108
4,077
19,480
0
L
7,291
1,899
0
0
11,361
4,391
0
8,182
3,025
0
24,368
W
7,095
383
0
913
8,045
10,741
0
5,517
2,528
15,976
0
W
Neith
fxtvs
Neith
6,401
3,255
0
1,890
6,685
3,507
0
4,307
2,378
0
27,315
W
Scylla
9,739
846
0
0
5,160
2,389
0
3,034
2,126
29,120
0
W
Hercules
mafiajhin
Hercules
8,408
4,200
341
3,910
14,547
15,793
0
9,305
5,242
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
47,483
126
Minions Killed
160
4
Camps Cleared
8
741,635
Distance Traveled
844,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,855
982
27
3
0
148,371
0
W
Vulcan
9,883
1,235
25
3
2
176,218
3
L
Ares
7,399
925
10
1
0
98,002
1
L
The Morrigan
8,100
1,013
22
3
0
151,786
0
L
Agni
8,331
1,041
26
3
1
183,209
1
L
Loki
9,081
1,135
41
5
3
160,267
0
W
Ares
9,724
1,216
13
2
1
180,874
2
W
Neith
9,281
1,160
49
6
3
145,830
0
W
Scylla
9,305
1,163
50
6
2
168,426
0
W
Hercules
9,290
1,161
23
3
0
172,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role