Player Matchup

Fafnir
Fafnir
CSUTheMilkman
Fafnir
Level 4
God Stats
3W - 7L
1,098 SR
Queue Stats
8W - 13L
943 Elo+
Party 1
Sylvanus
Sylvanus
DAKER1011
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Dr Graphs
Erlang Shen
Level 48
God Stats
0W - 5L
1,180 SR
Queue Stats
58W - 67L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
M13m0
Nu Wa
Level 27
God Stats
19W - 18L
1,477 SR
Queue Stats
113W - 108L
1,352 Elo+
Solo
Loki
Loki
MrTopHats001
Loki
Level 18
God Stats
6W - 3L
1,700 SR
Queue Stats
85W - 88L
1,364 Elo+
Solo
Team Averages
Level 22
1,391 SR
1,294 Elo+

VS

Team Averages
Level 21
1,325 SR
1,418 Elo+
Yemoja
Yemoja
Unblood666
Yemoja
Level 18
God Stats
5W - 10L
1,350 SR
Queue Stats
33W - 36L
1,200 Elo+
Solo
Hun Batz
Hun Batz
Viper42
Hun Batz
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,658 Elo+
Solo
Artemis
Artemis
jtkoz35
Artemis
Level 27
God Stats
2W - 0L
1,224 SR
Queue Stats
66W - 74L
1,342 Elo+
Solo
Tyr
Tyr
ketronsilva
Tyr
Level 27
God Stats
5W - 8L
1,216 SR
Queue Stats
32W - 46L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thehebomain
Morgan Le Fay
Level 18
God Stats
4W - 5L
1,333 SR
Queue Stats
28W - 18L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,066
433
3,495
11,388
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
DAKER1011
Sylvanus
7
0 / 7 / 0
4,601
329
1,742
13,799
7,506
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Dr Graphs
Erlang Shen
11
0 / 2 / 2
6,124
437
5,984
9,551
7,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
M13m0
Nu Wa
1
0 / 0 / 0
2,520
180
0
0
0
10
1 / 3 / 0
6,126
438
1,341
10,233
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Unblood666
Yemoja
11
1 / 1 / 8
6,767
483
6,198
6,766
2,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Viper42
Hun Batz
12
3 / 1 / 0
7,221
516
4,438
7,142
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
jtkoz35
Artemis
13
6 / 0 / 4
7,826
559
13,813
6,411
2,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 0
7,561
540
3,746
6,274
5,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
thehebomain
Morgan Le Fay
13
3 / 0 / 2
7,608
543
1,986
3,760
1,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sylvanus
DAKER1011
Sylvanus
0
7
0
0
L
Erlang Shen
Dr Graphs
Erlang Shen
0
2
2
0.5
L
Nu Wa
M13m0
Nu Wa
0
0
0
0
L
1
3
0
0.33
W
Yemoja
Unblood666
Yemoja
1
1
8
5
W
Hun Batz
Viper42
Hun Batz
3
1
0
3
W
Artemis
jtkoz35
Artemis
6
0
4
8
W
1
0
0
1
W
Morgan Le Fay
thehebomain
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
30,181
44,971
Taken
30,353
26,326
Mitigated
14,311
12,551
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
320
0
3,004
11,388
8,866
0
4,000
7,388
12,730
0
L
Sylvanus
DAKER1011
Sylvanus
1,742
725
130
1,222
13,799
7,506
0
3,769
10,030
10,407
0
L
Erlang Shen
Dr Graphs
Erlang Shen
5,984
2,968
0
3,797
9,551
7,179
0
147
9,404
0
29,817
L
Nu Wa
M13m0
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,341
417
0
4,398
10,233
2,775
0
268
9,965
0
27,307
W
Yemoja
Unblood666
Yemoja
6,198
1,135
1,698
1,915
6,766
2,549
588
2,705
4,016
20,436
0
W
Hun Batz
Viper42
Hun Batz
4,438
2,014
0
250
7,142
2,422
217
0
7,014
0
37,920
W
Artemis
jtkoz35
Artemis
13,813
8,968
0
2,664
6,411
2,283
2,213
2,090
4,230
0
51,200
W
3,746
298
17
3,593
6,274
5,764
457
0
5,893
0
39,156
W
Morgan Le Fay
thehebomain
Morgan Le Fay
1,986
139
40
1,590
3,760
1,293
2,574
442
3,318
31,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
36,983
155
Minions Killed
349
0
Camps Cleared
0
944,334
Distance Traveled
1,193,889
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,066
433
18
1
0
242,657
5
L
Sylvanus
4,601
329
17
1
0
190,896
1
L
Erlang Shen
6,124
437
64
5
0
252,870
2
L
Nu Wa
2,520
180
0
0
0
0
0
L
Loki
6,126
438
56
4
0
257,911
5
W
Yemoja
6,767
483
25
2
0
209,674
5
W
Hun Batz
7,221
516
72
5
0
266,413
0
W
Artemis
7,826
559
89
6
0
208,044
1
W
Tyr
7,561
540
86
6
0
264,573
1
W
Morgan Le Fay
7,608
543
77
6
0
245,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role