Player Matchup

Danzaburou
Danzaburou
Drawdethered
Danzaburou
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 47L
1,500 Elo+
Party 1
Fenrir
Fenrir
EchosActIII
Fenrir
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 33L
1,500 Elo+
Party 1
Anubis
Anubis
nerfthebees
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 19L
1,795 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,598 Elo+

VS

Team Averages
Level 48
1,586 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AngelJFL
Izanami
Level 43
God Stats
4W - 3L
1,647 SR
Queue Stats
55W - 43L
1,616 Elo+
Party 2
Scylla
Scylla
iSobek
Scylla
Level 13
God Stats
2W - 1L
1,609 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drawdethered
Danzaburou
15
2 / 3 / 4
11,100
653
7,012
6,153
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
1 / 4 / 4
10,017
589
4,672
10,373
10,102
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
4 / 3 / 3
11,471
675
7,382
8,686
3,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 0 / 5
9,848
579
3,681
2,236
1,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
AngelJFL
Izanami
15
2 / 2 / 7
10,439
614
8,796
12,665
4,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
iSobek
Scylla
14
6 / 5 / 4
11,044
650
6,599
12,560
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
5
4.5
L
Izanami
AngelJFL
Izanami
2
2
7
2.75
W
Danzaburou
Drawdethered
Danzaburou
2
3
4
1.33
W
Fenrir
1
4
4
0.75
L
Scylla
iSobek
Scylla
6
5
4
1.6
W
Anubis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
19,076
25,212
Taken
27,461
15,708
Mitigated
10,438
3,948
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,681
444
0
318
2,236
1,790
231
192
2,044
0
7,287
L
Izanami
AngelJFL
Izanami
8,796
6,674
0
3,467
12,665
4,561
2,388
4,778
7,887
0
55,164
W
Danzaburou
Drawdethered
Danzaburou
7,012
3,306
0
1,266
6,153
2,023
1,714
2,442
3,711
0
43,361
W
Fenrir
4,672
469
0
283
10,373
10,102
195
2,050
8,323
0
12,031
L
Scylla
iSobek
Scylla
6,599
556
0
1,590
12,560
4,087
894
2,839
9,721
32,368
0
W
Anubis
7,382
132
0
2,399
8,686
3,583
903
2,362
6,324
42,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
31,331
164
Minions Killed
191
3
Camps Cleared
8
856,487
Distance Traveled
798,857
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,848
579
8
0
0
231,534
0
L
Izanami
10,439
614
114
7
2
289,833
4
W
Danzaburou
11,100
653
81
5
1
283,938
3
W
Fenrir
10,017
589
11
1
0
311,290
2
L
Scylla
11,044
650
69
4
6
277,490
3
W
Anubis
11,471
675
72
4
2
261,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role