Player Matchup

Hercules
Hercules
ScHWéééN
Hercules
Level 23
God Stats
1W - 0L
1,804 SR
Queue Stats
23W - 17L
1,604 Elo+
Solo
Chang'e
Chang'e
SunnyyDayys
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,722 Elo+
Party 2
Sol
Sol
ThaFey
Sol
Level 160
God Stats
21W - 14L
1,646 SR
Queue Stats
251W - 241L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
VaLeBoBo
Ne Zha
Level 18
God Stats
10W - 7L
1,759 SR
Queue Stats
50W - 47L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
greecelightningg
Tsukuyomi
Level 26
God Stats
2W - 1L
1,484 SR
Queue Stats
73W - 39L
1,776 Elo+
Party 2
Team Averages
Level 47
1,639 SR
1,655 Elo+

VS

Team Averages
Level 27
1,557 SR
1,496 Elo+
Tiamat
Tiamat
Balfrog
Tiamat
Level 27
God Stats
6W - 4L
1,605 SR
Queue Stats
45W - 37L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
GalioBrain
Sylvanus
Level 26
God Stats
3W - 5L
1,527 SR
Queue Stats
53W - 44L
1,499 Elo+
Party 1
Ganesha
Ganesha
MuffinThough
Ganesha
Level 28
God Stats
10W - 6L
1,474 SR
Queue Stats
61W - 53L
1,509 Elo+
Party 1
Horus
Horus
PardyWithAD
Horus
Level 30
God Stats
3W - 3L
1,507 SR
Queue Stats
80W - 68L
1,512 Elo+
Party 1
Nemesis
Nemesis
z3roshark
Nemesis
Level 24
God Stats
6W - 2L
1,675 SR
Queue Stats
38W - 31L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ScHWéééN
Hercules
12
2 / 1 / 1
7,056
543
3,404
8,752
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SunnyyDayys
Chang'e
13
1 / 0 / 5
7,549
581
3,426
5,709
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
ThaFey
Sol
13
8 / 1 / 1
8,368
644
13,803
9,757
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
VaLeBoBo
Ne Zha
10
1 / 2 / 4
6,416
494
3,591
6,596
1,883
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
13
6 / 2 / 3
7,757
597
7,421
10,084
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Balfrog
Tiamat
10
0 / 4 / 2
5,765
443
4,702
7,599
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
GalioBrain
Sylvanus
8
0 / 4 / 1
5,075
390
3,648
7,685
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MuffinThough
Ganesha
8
0 / 3 / 2
5,327
410
2,153
9,263
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 3
6,336
487
5,433
7,979
3,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
z3roshark
Nemesis
11
6 / 4 / 0
7,667
590
5,492
8,727
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
6
6
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Balfrog
Tiamat
0
4
2
0.25
L
Sylvanus
GalioBrain
Sylvanus
0
4
1
0.13
L
Ganesha
MuffinThough
Ganesha
0
3
2
0.33
L
0
3
3
0.5
W
Hercules
ScHWéééN
Hercules
2
1
1
2.5
W
Chang'e
SunnyyDayys
Chang'e
1
0
5
3.5
W
Sol
ThaFey
Sol
8
1
1
8.5
W
Ne Zha
VaLeBoBo
Ne Zha
1
2
4
1.5
W
Tsukuyomi
6
2
3
3.75
L
Nemesis
z3roshark
Nemesis
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
21,428
40,898
Taken
41,253
16,351
Mitigated
17,517
16,995
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Balfrog
Tiamat
4,702
340
0
1,251
7,599
2,988
0
3,444
4,155
27,067
0
L
Sylvanus
GalioBrain
Sylvanus
3,648
900
565
2,142
7,685
2,202
0
4,648
3,037
18,391
0
L
Ganesha
MuffinThough
Ganesha
2,153
419
0
690
9,263
5,295
0
6,262
3,001
11,661
0
L
5,433
3,273
201
1,124
7,979
3,144
0
1,643
6,336
0
28,684
W
Hercules
ScHWéééN
Hercules
3,404
1,488
0
2,119
8,752
5,999
717
0
8,696
0
26,442
W
Chang'e
SunnyyDayys
Chang'e
3,426
460
1,243
3,667
5,709
1,796
0
2,249
3,412
45,115
0
W
Sol
ThaFey
Sol
13,803
8,303
0
6,036
9,757
2,839
2,590
4,512
5,089
59,241
0
W
Ne Zha
VaLeBoBo
Ne Zha
3,591
406
0
1,331
6,596
1,883
0
2,324
4,184
0
22,716
W
Tsukuyomi
7,421
2,468
0
2,599
10,084
3,834
0
1,264
8,786
0
60,469
L
Nemesis
z3roshark
Nemesis
5,492
3,027
0
1,917
8,727
3,888
0
1,232
7,495
0
28,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
30,170
378
Minions Killed
218
0
Camps Cleared
0
1,214,130
Distance Traveled
1,202,058
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,765
443
51
4
0
234,830
3
L
Sylvanus
5,075
390
54
4
0
213,686
1
L
Ganesha
5,327
410
3
0
0
227,439
3
L
Horus
6,336
487
61
5
0
268,318
2
W
Hercules
7,056
543
56
4
0
200,106
4
W
Chang'e
7,549
581
93
7
0
259,136
4
W
Sol
8,368
644
87
7
0
215,659
0
W
Ne Zha
6,416
494
46
4
0
268,954
4
W
Tsukuyomi
7,757
597
96
7
0
270,275
3
L
Nemesis
7,667
590
49
4
0
257,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role