Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
THAT1GUY2332
Tiamat
Level 33
God Stats
19W - 18L
1,508 SR
Queue Stats
29W - 37L
1,386 Elo+
Solo
Artemis
Artemis
nakeazul
Artemis
Level 80
God Stats
8W - 11L
1,516 SR
Queue Stats
124W - 158L
1,453 Elo+
Solo
Team Averages
Level 87
1,508 SR
1,446 Elo+

VS

Team Averages
Level 112
1,510 SR
1,446 Elo+
Cerberus
Cerberus
 
Cerberus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Archangel-_-1996
Freya
Level 140
God Stats
3W - 6L
1,463 SR
Queue Stats
95W - 121L
1,371 Elo+
Solo
Hera
Hera
Zero 447319
Hera
Level 97
God Stats
337W - 315L
1,566 SR
Queue Stats
464W - 507L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
6 / 3 / 2
7,842
784
8,661
9,569
7,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
11
2 / 0 / 8
7,629
763
6,593
3,580
2,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
nakeazul
Artemis
11
3 / 2 / 5
7,389
739
8,004
5,473
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 4
6,624
662
4,124
13,789
7,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 4 / 1
7,350
735
3,287
8,447
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 3
6,073
607
4,075
5,745
2,620
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
3
2
2.33
L
Cerberus
 
Cerberus
1
2
4
1.5
L
4
4
1
1.13
W
Tiamat
2
0
8
6
L
0
5
3
0.3
W
Artemis
nakeazul
Artemis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
11,486
18,622
Taken
27,981
11,304
Mitigated
13,274
6,506
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,661
1,362
0
3,540
9,569
7,354
265
5,636
3,933
596
27,599
L
Cerberus
 
Cerberus
4,124
246
233
5,185
13,789
7,529
0
4,167
9,316
17,662
0
L
3,287
907
423
1,706
8,447
3,125
0
2,213
5,985
16,181
1,886
W
Tiamat
6,593
638
354
951
3,580
2,203
336
2,735
845
19,949
0
L
4,075
960
14
423
5,745
2,620
0
1,079
4,514
16,813
0
W
Artemis
nakeazul
Artemis
8,004
3,078
0
1,661
5,473
1,747
1,932
3,607
1,866
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
20,047
122
Minions Killed
120
5
Camps Cleared
4
550,895
Distance Traveled
467,801
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,842
784
38
4
1
187,121
0
L
Cerberus
6,624
662
46
5
0
181,183
2
L
Freya
7,350
735
29
3
3
136,239
3
W
Tiamat
7,629
763
43
4
2
201,738
0
L
Hera
6,073
607
45
5
1
150,379
1
W
Artemis
7,389
739
41
4
2
162,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role