Player Matchup

Ymir
Ymir
LesArtistes
Ymir
Level 154
God Stats
8W - 8L
1,360 SR
Queue Stats
478W - 524L
1,377 Elo+
Solo
Arachne
Arachne
STBLR
Arachne
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
241W - 226L
1,459 Elo+
Solo
Serqet
Serqet
Shooshbomb
Serqet
Level 143
God Stats
1W - 1L
1,280 SR
Queue Stats
236W - 262L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
i-Mohd-Ksa
Gilgamesh
Level 160
God Stats
9W - 6L
1,780 SR
Queue Stats
569W - 606L
1,432 Elo+
Solo
Cerberus
Cerberus
thepugthug3456
Cerberus
Level 126
God Stats
5W - 2L
1,396 SR
Queue Stats
221W - 260L
1,420 Elo+
Solo
Team Averages
Level 141
1,463 SR
1,420 Elo+

VS

Team Averages
Level 62
1,622 SR
1,401 Elo+
Nox
Nox
BigWumbus
Nox
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 81L
1,446 Elo+
Solo
Bacchus
Bacchus
GondorGuardian
Bacchus
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
30W - 42L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Heynenator
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,342 Elo+
Party 1
Sobek
Sobek
Skadoosh23
Sobek
Level 50
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 27L
1,355 Elo+
Party 1
Olorun
Olorun
im2nice4yall
Olorun
Level 140
God Stats
7W - 4L
1,733 SR
Queue Stats
446W - 485L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
10,680
712
12,201
14,183
6,343
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
STBLR
Arachne
19
7 / 2 / 23
11,742
783
13,797
12,010
9,278
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Shooshbomb
Serqet
14
4 / 5 / 19
9,676
645
7,271
8,758
5,913
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
i-Mohd-Ksa
Gilgamesh
18
4 / 4 / 23
11,070
738
12,618
14,717
24,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
20
13 / 6 / 18
12,886
859
28,226
25,863
22,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 11
9,280
619
8,817
10,835
4,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 7 / 11
10,738
716
11,327
16,545
24,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
Heynenator
Kumbhakarna
16
1 / 7 / 11
9,688
646
5,807
19,981
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
16
2 / 7 / 11
9,804
654
10,714
20,485
27,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
19
8 / 6 / 7
11,240
749
18,626
17,036
7,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
69
34
Kills
18
19
Deaths
34
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
L
5
7
11
1.5
L
Kumbhakarna
Heynenator
Kumbhakarna
1
7
11
0.93
W
6
2
18
7.5
W
Arachne
STBLR
Arachne
7
2
23
9.25
W
Serqet
Shooshbomb
Serqet
4
5
19
2.7
L
Sobek
2
7
11
1.07
W
Gilgamesh
i-Mohd-Ksa
Gilgamesh
4
4
23
3.88
L
Olorun
8
6
7
1.92
W
Cerberus
13
6
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,113
Damage
55,291
75,531
Taken
84,882
68,002
Mitigated
83,515
32,084
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,817
1,643
1,706
1,461
10,835
4,025
0
5,736
4,379
20,036
0
L
11,327
1,693
1,855
1,362
16,545
24,300
0
8,849
7,136
18,797
0
L
Kumbhakarna
Heynenator
Kumbhakarna
5,807
1,506
1,078
1,696
19,981
20,987
45
8,060
11,101
17,117
0
W
12,201
1,239
3,704
4,744
14,183
6,343
0
12,168
2,015
28,747
0
W
Arachne
STBLR
Arachne
13,797
10,694
1,581
4,071
12,010
9,278
2,334
9,129
2,881
0
31,228
W
Serqet
Shooshbomb
Serqet
7,271
1,133
1,140
705
8,758
5,913
683
7,469
1,289
0
10,247
L
Sobek
10,714
1,442
159
3,790
20,485
27,100
0
8,808
11,189
21,239
0
W
Gilgamesh
i-Mohd-Ksa
Gilgamesh
12,618
1,613
870
2,293
14,717
24,431
1,064
8,850
5,867
0
24,399
L
Olorun
18,626
9,372
2,387
7,592
17,036
7,103
111
8,974
8,010
45,466
0
W
Cerberus
28,226
1,653
1,952
11,024
25,863
22,037
541
17,675
8,188
55,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
50,750
197
Minions Killed
156
0
Camps Cleared
0
1,344,425
Distance Traveled
1,159,766
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,280
619
27
2
0
207,106
3
L
Bacchus
10,738
716
11
1
0
255,329
1
L
Kumbhakarna
9,688
646
23
2
0
249,347
0
W
Ymir
10,680
712
48
3
0
253,376
2
W
Arachne
11,742
783
37
2
0
314,326
4
W
Serqet
9,676
645
9
1
0
240,077
3
L
Sobek
9,804
654
30
2
0
237,440
1
W
Gilgamesh
11,070
738
25
2
0
281,112
0
L
Olorun
11,240
749
65
4
0
210,544
3
W
Cerberus
12,886
859
78
5
0
255,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role