Player Matchup

Morgan Le Fay
Morgan Le Fay
Aseers
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 1
Hun Batz
Hun Batz
DeathCRG
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 1
Yemoja
Yemoja
FlyingTongue
Yemoja
Level 57
God Stats
1W - 2L
1,664 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 1
Charybdis
Charybdis
TheMrSir
Charybdis
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 1
Ares
Ares
dondadonda
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Team Averages
Level 25
1,576 SR
1,401 Elo+

VS

Team Averages
Level 20
1,534 SR
1,416 Elo+
Rama
Rama
Lêmøn
Rama
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
18W - 5L
1,137 Elo+
Solo
Nu Wa
Nu Wa
NYONKOT
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,549 Elo+
Solo
Odin
Odin
RustyShacklef0rd
Odin
Level 24
God Stats
10W - 2L
1,640 SR
Queue Stats
54W - 58L
1,476 Elo+
Solo
Sylvanus
Sylvanus
TushieBandit
Sylvanus
Level 16
God Stats
18W - 15L
1,562 SR
Queue Stats
25W - 23L
1,491 Elo+
Solo
Nemesis
Nemesis
aFatherFigure69
Nemesis
Level 29
God Stats
35W - 42L
1,470 SR
Queue Stats
418W - 511L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aseers
Morgan Le Fay
11
1 / 4 / 2
6,601
440
7,752
10,475
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DeathCRG
Hun Batz
11
0 / 4 / 3
6,578
439
2,153
9,687
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
4 / 4 / 0
6,987
466
3,566
9,637
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheMrSir
Charybdis
10
0 / 5 / 2
5,772
385
3,592
7,970
1,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 0
6,315
421
4,064
8,735
6,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lêmøn
Rama
16
8 / 0 / 2
10,001
667
7,464
6,305
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
NYONKOT
Nu Wa
14
8 / 3 / 4
8,939
596
12,650
10,488
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,031
535
2,657
5,867
3,757
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TushieBandit
Sylvanus
12
1 / 1 / 6
8,107
540
3,743
9,425
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 7
7,635
509
4,745
9,321
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
21
21
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aseers
Morgan Le Fay
1
4
2
0.5
L
Hun Batz
DeathCRG
Hun Batz
0
4
3
0.38
L
Yemoja
4
4
0
1
W
Rama
Lêmøn
Rama
8
0
2
9
W
Nu Wa
NYONKOT
Nu Wa
8
3
4
3.33
W
2
1
1
2.5
L
Charybdis
TheMrSir
Charybdis
0
5
2
0.2
W
Sylvanus
TushieBandit
Sylvanus
1
1
6
4
W
2
1
7
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
31,259
46,504
Taken
41,406
22,579
Mitigated
20,872
10,015
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aseers
Morgan Le Fay
7,752
1,705
0
2,455
10,475
3,217
0
6,707
3,768
40,303
0
L
Hun Batz
DeathCRG
Hun Batz
2,153
1,070
0
1,340
9,687
2,948
0
1,634
8,053
0
39,857
L
Yemoja
3,566
785
1,311
2,007
9,637
7,784
270
3,304
6,333
15,576
0
W
Rama
Lêmøn
Rama
7,464
5,661
0
3,645
6,305
2,168
3,392
1,565
4,740
0
80,055
W
Nu Wa
NYONKOT
Nu Wa
12,650
2,993
0
2,218
10,488
3,464
1,141
5,520
4,968
56,808
0
W
2,657
711
0
1,150
5,867
3,757
514
1,763
4,104
0
28,559
L
Charybdis
TheMrSir
Charybdis
3,592
1,888
0
1,243
7,970
1,963
0
1,872
6,098
0
24,220
W
Sylvanus
TushieBandit
Sylvanus
3,743
1,364
748
4,504
9,425
8,308
231
4,005
5,420
21,708
0
W
4,745
2,240
0
1,257
9,321
3,175
0
2,742
6,579
0
38,737
L
4,064
332
0
1,659
8,735
6,667
0
2,876
5,859
19,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
42,713
240
Minions Killed
414
0
Camps Cleared
0
1,318,647
Distance Traveled
1,361,284
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,601
440
64
4
0
263,205
1
L
Hun Batz
6,578
439
78
5
0
303,425
0
L
Yemoja
6,987
466
15
1
0
255,019
3
W
Rama
10,001
667
141
9
0
284,730
3
W
Nu Wa
8,939
596
92
6
0
257,206
1
W
Odin
8,031
535
69
5
0
262,338
4
L
Charybdis
5,772
385
44
3
0
227,240
0
W
Sylvanus
8,107
540
43
3
0
254,170
5
W
Nemesis
7,635
509
69
5
0
302,840
0
L
Ares
6,315
421
39
3
0
269,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role