Player Matchup

Anubis
Anubis
FUSEDHURDLE1915
Anubis
Level 28
God Stats
64W - 43L
1,570 SR
Queue Stats
150W - 141L
1,488 Elo+
Party 2
Izanami
Izanami
Lvchoontie
Izanami
Level 26
God Stats
8W - 7L
1,798 SR
Queue Stats
52W - 31L
1,686 Elo+
Solo
Khepri
Khepri
MattGS22
Khepri
Level 28
God Stats
1W - 2L
1,591 SR
Queue Stats
109W - 113L
1,456 Elo+
Solo
He Bo
He Bo
SmuglyCaveman
He Bo
Level 17
God Stats
5W - 2L
1,884 SR
Queue Stats
89W - 93L
1,473 Elo+
Party 2
Hel
Hel
lumiessance
Hel
Level 16
God Stats
15W - 29L
1,310 SR
Queue Stats
50W - 69L
1,322 Elo+
Party 2
Team Averages
Level 23
1,631 SR
1,485 Elo+

VS

Team Averages
Level 26
1,484 SR
1,517 Elo+
Fenrir
Fenrir
DG_Greenie
Fenrir
Level 16
God Stats
7W - 7L
1,555 SR
Queue Stats
16W - 8L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
HernandezM
Ao Kuang
Level 26
God Stats
17W - 16L
1,571 SR
Queue Stats
33W - 30L
1,534 Elo+
Solo
Neith
Neith
SCOO6Y Doo69
Neith
Level 8
God Stats
2W - 1L
1,423 SR
Queue Stats
15W - 15L
1,418 Elo+
Party 1
Odin
Odin
Y33TGOD
Odin
Level 26
God Stats
7W - 7L
1,581 SR
Queue Stats
25W - 15L
1,598 Elo+
Solo
Kukulkan
Kukulkan
allannsgt
Kukulkan
Level 53
God Stats
3W - 5L
1,287 SR
Queue Stats
66W - 68L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 15
14,046
1,080
21,712
24,623
12,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Lvchoontie
Izanami
20
14 / 6 / 5
16,225
1,248
32,357
20,793
7,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MattGS22
Khepri
20
0 / 5 / 14
12,759
981
6,698
19,546
27,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 13 / 14
13,643
1,049
18,636
26,732
10,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 11 / 12
13,118
1,009
18,357
30,598
13,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DG_Greenie
Fenrir
20
9 / 7 / 14
14,478
1,114
14,705
26,513
16,473
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
HernandezM
Ao Kuang
20
21 / 4 / 15
17,860
1,374
33,401
25,599
8,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 3 / 17
13,036
1,003
15,094
15,075
5,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Y33TGOD
Odin
20
9 / 9 / 19
14,324
1,102
24,483
20,284
5,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
allannsgt
Kukulkan
20
6 / 3 / 23
14,427
1,110
28,802
17,810
6,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
136
26
Kills
48
48
Deaths
26
60
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DG_Greenie
Fenrir
9
7
14
2.29
L
5
13
15
0.96
W
Ao Kuang
HernandezM
Ao Kuang
21
4
15
7.13
L
Izanami
Lvchoontie
Izanami
14
6
5
2.75
L
Khepri
MattGS22
Khepri
0
5
14
1.4
W
3
3
17
3.83
L
4
13
14
0.85
W
Odin
Y33TGOD
Odin
9
9
19
2.06
W
Kukulkan
allannsgt
Kukulkan
6
3
23
5.83
L
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,760
Damage
116,485
122,292
Taken
105,281
71,561
Mitigated
42,432
29,905
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DG_Greenie
Fenrir
14,705
2,761
0
460
26,513
16,473
0
15,095
11,418
0
23,244
L
21,712
4,347
0
4,659
24,623
12,475
0
16,782
7,841
57,473
0
W
Ao Kuang
HernandezM
Ao Kuang
33,401
11,653
0
11,774
25,599
8,156
0
14,157
11,442
47,842
0
L
Izanami
Lvchoontie
Izanami
32,357
27,092
0
3,462
20,793
7,955
0
8,696
12,097
0
63,259
L
Khepri
MattGS22
Khepri
6,698
941
234
1,572
19,546
27,839
0
11,792
7,754
16,696
0
W
15,094
5,365
0
1,460
15,075
5,485
0
11,144
3,931
0
48,986
L
18,636
1,713
0
1,550
26,732
10,055
0
8,589
18,143
38,802
0
W
Odin
Y33TGOD
Odin
24,483
5,171
0
1,337
20,284
5,970
0
12,676
7,608
0
31,686
W
Kukulkan
allannsgt
Kukulkan
28,802
2,562
64
4,657
17,810
6,348
0
12,331
5,479
62,618
0
L
18,357
3,391
8,888
9,540
30,598
13,237
0
16,344
14,254
34,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,791
Gold Earned
74,125
247
Minions Killed
224
7
Camps Cleared
9
1,224,235
Distance Traveled
1,174,989
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,478
1,114
10
1
2
271,532
1
L
Anubis
14,046
1,080
91
7
0
213,812
3
W
Ao Kuang
17,860
1,374
36
3
4
247,499
0
L
Izanami
16,225
1,248
90
7
0
249,342
0
L
Khepri
12,759
981
12
1
2
258,465
1
W
Neith
13,036
1,003
87
7
0
222,022
0
L
He Bo
13,643
1,049
26
2
4
245,265
1
W
Odin
14,324
1,102
14
1
2
214,968
0
W
Kukulkan
14,427
1,110
77
6
1
218,968
0
L
Hel
13,118
1,009
28
2
1
257,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role