Player Matchup

Ah Puch
Ah Puch
Amoraaac
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Azimi
Cthulhu
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 19L
1,424 Elo+
Party 1
Athena
Athena
Sodeixan
Athena
Level 5
God Stats
6W - 6L
1,642 SR
Queue Stats
11W - 17L
1,458 Elo+
Party 1
Bellona
Bellona
TITANIQUEGUI
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 2
Bakasura
Bakasura
UnderSans
Bakasura
Level 78
God Stats
2W - 1L
1,679 SR
Queue Stats
39W - 28L
1,572 Elo+
Party 2
Team Averages
Level 21
1,564 SR
1,510 Elo+

VS

Team Averages
Level 18
1,467 SR
1,492 Elo+
Kukulkan
Kukulkan
BraianFL
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,475 Elo+
Solo
Izanami
Izanami
NomaKi²
Izanami
Level 18
God Stats
25W - 16L
1,613 SR
Queue Stats
77W - 65L
1,462 Elo+
Party 3
Bacchus
Bacchus
SrBeninha
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 120L
1,569 Elo+
Party 3
Fenrir
Fenrir
Yaminha
Fenrir
Level 6
God Stats
5W - 11L
1,288 SR
Queue Stats
159W - 107L
1,611 Elo+
Party 3
Ymir
Ymir
fabiancito32
Ymir
Level 30
God Stats
195W - 255L
1,433 SR
Queue Stats
224W - 297L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amoraaac
Ah Puch
20
6 / 8 / 18
15,150
1,010
18,047
19,145
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Azimi
Cthulhu
20
4 / 7 / 22
14,787
986
21,487
33,548
38,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
Sodeixan
Athena
20
2 / 6 / 30
14,418
961
17,998
35,732
45,939
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TITANIQUEGUI
Bellona
20
4 / 10 / 22
14,363
958
14,455
28,110
27,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
UnderSans
Bakasura
20
22 / 7 / 8
19,771
1,318
34,815
24,743
9,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BraianFL
Kukulkan
20
9 / 7 / 15
15,541
1,036
28,304
13,371
6,447
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NomaKi²
Izanami
20
9 / 8 / 23
15,505
1,034
46,237
22,714
8,750
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SrBeninha
Bacchus
20
3 / 8 / 30
14,504
967
22,142
29,995
36,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Yaminha
Fenrir
20
14 / 6 / 13
16,663
1,111
24,817
25,011
11,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 9 / 20
14,248
950
13,164
25,729
29,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
139
38
Kills
38
38
Deaths
38
100
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Amoraaac
Ah Puch
6
8
18
1.88
W
Cthulhu
Azimi
Cthulhu
4
7
22
2.14
L
Kukulkan
BraianFL
Kukulkan
9
7
15
2.36
L
Izanami
NomaKi²
Izanami
9
8
23
2.56
W
Athena
Sodeixan
Athena
2
6
30
2.83
L
Bacchus
SrBeninha
Bacchus
3
8
30
2.25
W
Bellona
TITANIQUEGUI
Bellona
4
10
22
1.5
W
Bakasura
UnderSans
Bakasura
22
7
8
3.71
L
Fenrir
Yaminha
Fenrir
14
6
13
3.42
L
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,802
Damage
134,664
141,278
Taken
116,820
129,004
Mitigated
92,389
10,348
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Amoraaac
Ah Puch
18,047
4,194
0
2,746
19,145
7,226
0
10,589
8,405
49,320
0
W
Cthulhu
Azimi
Cthulhu
21,487
1,633
2,409
0
33,548
38,613
0
14,157
18,939
48,356
0
L
Kukulkan
BraianFL
Kukulkan
28,304
2,438
0
883
13,371
6,447
0
3,950
8,574
51,021
0
L
Izanami
NomaKi²
Izanami
46,237
38,420
0
3,402
22,714
8,750
0
12,661
9,673
0
80,592
W
Athena
Sodeixan
Athena
17,998
4,245
0
0
35,732
45,939
0
17,252
18,076
23,230
0
L
Bacchus
SrBeninha
Bacchus
22,142
4,688
0
0
29,995
36,177
0
14,528
13,154
33,045
0
W
Bellona
TITANIQUEGUI
Bellona
14,455
4,659
0
211
28,110
27,552
0
9,552
18,401
338
23,190
W
Bakasura
UnderSans
Bakasura
34,815
28,810
0
4,982
24,743
9,674
0
10,770
13,847
0
62,697
L
Fenrir
Yaminha
Fenrir
24,817
5,731
0
1,299
25,011
11,839
0
9,008
15,054
0
50,268
L
13,164
908
729
865
25,729
29,176
0
17,723
7,461
24,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,489
Gold Earned
76,461
250
Minions Killed
269
12
Camps Cleared
4
1,310,179
Distance Traveled
1,279,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,150
1,010
80
5
1
211,306
0
W
Cthulhu
14,787
986
56
4
0
291,511
0
L
Kukulkan
15,541
1,036
73
5
0
186,866
0
L
Izanami
15,505
1,034
85
6
0
265,934
0
W
Athena
14,418
961
14
1
0
254,754
2
L
Bacchus
14,504
967
26
2
1
301,042
2
W
Bellona
14,363
958
18
1
2
272,718
1
W
Bakasura
19,771
1,318
82
5
9
279,890
0
L
Fenrir
16,663
1,111
57
4
3
288,716
0
L
Ymir
14,248
950
28
2
0
237,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role