Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
MrChea
Osiris
Level 124
God Stats
1W - 2L
1,152 SR
Queue Stats
144W - 138L
1,558 Elo+
Party 2
Ymir
Ymir
SmokinLuvPony
Ymir
Level 136
God Stats
6W - 5L
1,567 SR
Queue Stats
301W - 285L
1,563 Elo+
Solo
Team Averages
Level 128
1,406 SR
1,540 Elo+

VS

Team Averages
Level 49
1,473 SR
1,497 Elo+
Baron Samedi
Baron Samedi
BrunoH_Sanss
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
ChipHasDrip_
Heimdallr
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
28W - 29L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
TBennett925
Nu Wa
Level 109
God Stats
23W - 32L
1,610 SR
Queue Stats
146W - 170L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 6
7,473
747
6,660
5,782
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
MrChea
Osiris
10
3 / 4 / 5
6,930
693
5,057
7,762
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 0 / 6
7,956
796
5,603
10,715
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrunoH_Sanss
Baron Samedi
7
0 / 7 / 3
6,011
601
3,195
8,843
6,089
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ChipHasDrip_
Heimdallr
11
1 / 1 / 3
6,658
666
7,144
6,720
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 1 / 1
7,213
721
7,190
4,074
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
6
6
L
Baron Samedi
BrunoH_Sanss
Baron Samedi
0
7
3
0.21
L
Heimdallr
ChipHasDrip_
Heimdallr
1
1
3
2.5
W
Osiris
MrChea
Osiris
3
4
5
1.38
W
3
0
6
6
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
17,529
24,259
Taken
19,637
15,664
Mitigated
9,561
7,330
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,660
2,753
0
2,800
5,782
1,954
235
2,332
3,304
0
29,112
L
Baron Samedi
BrunoH_Sanss
Baron Samedi
3,195
559
327
432
8,843
6,089
0
2,470
6,373
6,520
0
L
Heimdallr
ChipHasDrip_
Heimdallr
7,144
4,356
0
2,141
6,720
2,433
0
2,477
4,243
0
19,560
W
Osiris
MrChea
Osiris
5,057
1,178
0
1,031
7,762
4,523
0
3,306
4,130
0
21,409
W
5,603
288
0
3,499
10,715
9,187
48
4,503
5,854
21,883
0
L
7,190
1,586
0
269
4,074
1,039
0
792
3,282
29,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,359
Gold Earned
19,882
128
Minions Killed
95
8
Camps Cleared
2
579,719
Distance Traveled
469,221
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,473
747
76
8
5
190,878
5
L
Baron Samedi
6,011
601
8
1
0
129,512
1
L
Heimdallr
6,658
666
27
3
1
167,983
4
W
Osiris
6,930
693
27
3
3
190,490
2
W
Ymir
7,956
796
25
3
0
198,351
1
L
Nu Wa
7,213
721
60
6
1
171,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role