Player Matchup

Mulan
Mulan
 
Mulan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
El_Antifeminista
Bellona
Level 27
God Stats
15W - 16L
1,492 SR
Queue Stats
565W - 586L
1,382 Elo+
Solo
Merlin
Merlin
Joao2020lucas15
Merlin
Level 25
God Stats
43W - 40L
1,564 SR
Queue Stats
85W - 104L
1,333 Elo+
Solo
Bakasura
Bakasura
Milao3000
Bakasura
Level 28
God Stats
18W - 15L
1,566 SR
Queue Stats
64W - 79L
1,369 Elo+
Party 1
Izanami
Izanami
Nascid_
Izanami
Level 28
God Stats
16W - 17L
1,514 SR
Queue Stats
65W - 80L
1,371 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,391 Elo+

VS

Team Averages
Level 18
1,633 SR
1,484 Elo+
Cthulhu
Cthulhu
Aeegnov
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,422 Elo+
Solo
Artemis
Artemis
BlackShooterP
Artemis
Level 4
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DdeDash
Merlin
Level 26
God Stats
2W - 1L
1,831 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Apollo
Apollo
iuryzc
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Terra
Terra
zBetterz
Terra
Level 14
God Stats
1W - 1L
1,787 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 6 / 1
6,660
333
2,013
5,678
1,796
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 2
10,112
506
11,615
24,741
16,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 7 / 0
10,777
539
8,445
11,014
4,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Milao3000
Bakasura
15
2 / 6 / 1
9,272
464
6,118
15,678
7,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Nascid_
Izanami
16
6 / 3 / 2
10,701
535
8,656
14,762
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeegnov
Cthulhu
18
2 / 4 / 5
11,376
569
14,550
16,765
12,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
1 / 7 / 0
9,730
487
2,827
15,859
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
DdeDash
Merlin
15
6 / 5 / 11
10,671
534
9,172
14,360
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
iuryzc
Apollo
19
17 / 2 / 1
13,714
686
19,324
15,985
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
zBetterz
Terra
11
2 / 3 / 7
8,838
442
4,423
17,385
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
19
Kills
28
28
Deaths
21
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
1
0.08
W
Cthulhu
Aeegnov
Cthulhu
2
4
5
1.13
W
Artemis
1
7
0
0.14
W
Merlin
DdeDash
Merlin
6
5
11
2.3
L
4
6
2
0.83
L
7
7
0
1
L
Bakasura
Milao3000
Bakasura
2
6
1
0.42
L
Izanami
Nascid_
Izanami
6
3
2
2.33
W
Apollo
iuryzc
Apollo
17
2
1
8.75
W
Terra
zBetterz
Terra
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
50,296
71,873
Taken
80,354
34,973
Mitigated
44,491
13,542
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,013
1,019
0
34
5,678
1,796
0
4,026
1,652
0
10,959
W
Cthulhu
Aeegnov
Cthulhu
14,550
1,935
0
5,335
16,765
12,835
732
675
16,047
68,390
0
W
Artemis
2,827
1,342
0
5,318
15,859
4,921
907
2,172
13,687
0
80,105
W
Merlin
DdeDash
Merlin
9,172
984
69
3,612
14,360
5,740
124
6,018
8,312
67,601
0
L
11,615
5,502
0
4,380
24,741
16,581
978
13,743
10,998
0
53,601
L
8,445
126
0
1,006
11,014
4,253
487
4,951
6,063
41,312
0
L
Bakasura
Milao3000
Bakasura
6,118
5,096
0
6,062
15,678
7,093
0
3,507
12,171
0
54,402
L
Izanami
Nascid_
Izanami
8,656
4,454
0
2,060
14,762
5,250
3,088
5,361
9,401
0
57,479
W
Apollo
iuryzc
Apollo
19,324
13,115
0
6,224
15,985
6,539
444
2,378
13,607
0
95,513
W
Terra
zBetterz
Terra
4,423
1,315
672
3,958
17,385
14,456
0
4,405
12,791
18,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
54,329
420
Minions Killed
459
0
Camps Cleared
0
1,617,959
Distance Traveled
1,713,864
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,660
333
22
1
0
148,329
0
W
Cthulhu
11,376
569
136
7
0
340,323
6
W
Artemis
9,730
487
98
5
0
290,742
0
W
Merlin
10,671
534
99
5
0
318,684
1
L
Bellona
10,112
506
107
5
0
364,270
0
L
Merlin
10,777
539
77
4
0
358,093
0
L
Bakasura
9,272
464
106
5
0
396,872
0
L
Izanami
10,701
535
108
5
0
350,395
0
W
Apollo
13,714
686
111
6
0
383,515
0
W
Terra
8,838
442
15
1
0
380,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role