Player Matchup

Chaac
Chaac
Attoy-RL
Chaac
Level 48
God Stats
21W - 14L
1,461 SR
Queue Stats
265W - 294L
1,331 Elo+
Solo
Scylla
Scylla
Panthera2340
Scylla
Level 87
God Stats
134W - 126L
1,491 SR
Queue Stats
429W - 444L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
Pil0uFace
Erlang Shen
Level 121
God Stats
3W - 3L
1,870 SR
Queue Stats
274W - 257L
1,535 Elo+
Party 1
Charybdis
Charybdis
TheFlaime761806
Charybdis
Level 80
God Stats
14W - 17L
1,494 SR
Queue Stats
424W - 454L
1,447 Elo+
Party 1
Cerberus
Cerberus
Waitii
Cerberus
Level 111
God Stats
59W - 36L
1,638 SR
Queue Stats
385W - 385L
1,503 Elo+
Party 1
Team Averages
Level 89
1,591 SR
1,451 Elo+

VS

Team Averages
Level 97
1,514 SR
1,400 Elo+
Chang'e
Chang'e
Khadgar1
Chang'e
Level 115
God Stats
2W - 4L
1,529 SR
Queue Stats
64W - 73L
1,467 Elo+
Party 2
Ymir
Ymir
MaximoXXI YT
Ymir
Level 48
God Stats
23W - 22L
1,544 SR
Queue Stats
149W - 164L
1,327 Elo+
Solo
King Arthur
King Arthur
WarriorKallas
King Arthur
Level 117
God Stats
3W - 4L
1,472 SR
Queue Stats
240W - 228L
1,470 Elo+
Party 2
Arachne
Arachne
fIoody
Arachne
Level 98
God Stats
5W - 7L
1,420 SR
Queue Stats
35W - 51L
1,336 Elo+
Solo
Charybdis
Charybdis
luis98ycarlos
Charybdis
Level 108
God Stats
16W - 10L
1,605 SR
Queue Stats
180W - 179L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Attoy-RL
Chaac
15
3 / 3 / 7
9,345
550
8,605
14,078
13,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
17
3 / 4 / 4
10,938
643
5,776
10,223
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Pil0uFace
Erlang Shen
17
10 / 3 / 4
11,369
669
11,222
15,407
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TheFlaime761806
Charybdis
16
6 / 3 / 3
10,805
636
8,149
10,386
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Waitii
Cerberus
18
7 / 2 / 3
11,682
687
8,146
12,695
11,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Khadgar1
Chang'e
16
4 / 5 / 3
9,695
570
7,821
12,474
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 2
6,518
383
1,303
6,486
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
WarriorKallas
King Arthur
12
1 / 7 / 0
7,263
427
3,985
14,689
7,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
fIoody
Arachne
14
5 / 6 / 5
9,242
544
9,384
15,874
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
luis98ycarlos
Charybdis
15
4 / 7 / 2
9,156
539
8,662
15,702
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
29
Kills
15
15
Deaths
29
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Attoy-RL
Chaac
3
3
7
2.17
L
Chang'e
Khadgar1
Chang'e
4
5
3
1.1
L
1
4
2
0.5
W
Scylla
3
4
4
1.25
W
Erlang Shen
Pil0uFace
Erlang Shen
10
3
4
4
W
Charybdis
TheFlaime761806
Charybdis
6
3
3
2.5
W
Cerberus
Waitii
Cerberus
7
2
3
4.25
L
King Arthur
WarriorKallas
King Arthur
1
7
0
0.14
L
Arachne
fIoody
Arachne
5
6
5
1.25
L
Charybdis
luis98ycarlos
Charybdis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
31,155
62,789
Taken
65,225
42,314
Mitigated
23,584
23,306
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Attoy-RL
Chaac
8,605
1,173
0
5,137
14,078
13,855
696
1,214
12,854
10,539
24,886
L
Chang'e
Khadgar1
Chang'e
7,821
784
242
3,559
12,474
4,094
0
2,211
10,127
53,967
0
L
1,303
509
0
876
6,486
2,614
0
815
5,671
10,985
0
W
Scylla
5,776
1,066
0
3,257
10,223
3,964
4,070
3,484
6,377
75,044
0
W
Erlang Shen
Pil0uFace
Erlang Shen
11,222
6,004
0
5,043
15,407
9,247
1,119
2,440
12,843
0
73,358
W
Charybdis
TheFlaime761806
Charybdis
8,149
4,768
0
4,624
10,386
3,875
3,503
1,521
8,825
0
82,165
W
Cerberus
Waitii
Cerberus
8,146
717
0
5,245
12,695
11,373
1,344
0
12,695
71,313
0
L
King Arthur
WarriorKallas
King Arthur
3,985
552
0
2,944
14,689
7,945
0
5,955
8,701
0
33,067
L
Arachne
fIoody
Arachne
9,384
7,535
0
3,518
15,874
4,800
0
5,657
10,137
0
46,702
L
Charybdis
luis98ycarlos
Charybdis
8,662
5,047
0
5,894
15,702
4,131
0
1,733
13,969
0
52,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
41,874
624
Minions Killed
335
0
Camps Cleared
0
1,578,478
Distance Traveled
1,270,633
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,345
550
44
3
0
306,280
1
L
Chang'e
9,695
570
112
7
0
278,877
5
L
Ymir
6,518
383
14
1
0
143,561
1
W
Scylla
10,938
643
150
9
0
311,042
0
W
Erlang Shen
11,369
669
107
6
0
338,319
1
W
Charybdis
10,805
636
143
8
0
277,825
1
W
Cerberus
11,682
687
180
11
0
345,012
4
L
King Arthur
7,263
427
54
3
0
280,096
1
L
Arachne
9,242
544
67
4
0
290,927
1
L
Charybdis
9,156
539
88
5
0
277,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role