Player Matchup

Artio
Artio
Platinum IV
CommanderClyde
Artio
Platinum IV
Level 154
God Stats
2W - 2L
1,444 SR
Queue Stats
100W - 95L
1,757 MMR
Solo
Fafnir
Fafnir
Gold III
MajorPancake
Fafnir
Gold III
Level 139
God Stats
7W - 1L
1,794 SR
Queue Stats
22W - 10L
1,729 MMR
Solo
Kali
Kali
Platinum IV
Poorex
Kali
Platinum IV
Level 96
God Stats
9W - 5L
1,690 SR
Queue Stats
85W - 79L
1,740 MMR
Solo
Danzaburou
Danzaburou
Platinum III
RedMist176F
Danzaburou
Platinum III
Level 123
God Stats
11W - 14L
1,504 SR
Queue Stats
1,075W - 1,065L
1,781 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
daddyimnot18yet
Morgan Le Fay
Gold II
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,808 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,587 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,682 SR
1,712 MMR
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
GranMagno
Tsukuyomi
Platinum II
Level 158
God Stats
4W - 4L
1,704 SR
Queue Stats
62W - 70L
1,802 MMR
Solo
Arachne
Arachne
Platinum IV
Imightbeg0000d
Arachne
Platinum IV
Level 105
God Stats
279W - 189L
1,646 SR
Queue Stats
657W - 659L
1,729 MMR
Solo
Izanami
Izanami
Platinum III
LittleWhale
Izanami
Platinum III
Level 105
God Stats
3W - 2L
1,924 SR
Queue Stats
129W - 135L
1,776 MMR
Solo
Merlin
Merlin
Gold II
SheerVoltage
Merlin
Gold II
Level 128
God Stats
0W - 1L
1,637 SR
Queue Stats
41W - 37L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,939
576
15,363
21,160
24,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
2 / 2 / 12
10,459
550
6,006
15,005
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Poorex
Kali
17
8 / 2 / 12
12,095
637
13,199
16,082
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RedMist176F
Danzaburou
19
5 / 4 / 2
12,155
640
9,781
15,364
6,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
daddyimnot18yet
Morgan Le Fay
18
9 / 1 / 8
11,921
627
16,060
15,960
7,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneSetGilgameshAthenaArtemis

VS

Bans
TiamatOdinScyllaTyrRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 5 / 5
9,666
509
8,804
19,133
15,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
GranMagno
Tsukuyomi
15
0 / 6 / 5
9,388
494
13,320
19,665
8,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 4 / 4
9,548
503
4,269
17,988
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LittleWhale
Izanami
16
2 / 4 / 2
10,266
540
9,405
12,974
4,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
3 / 8 / 0
10,420
548
12,964
12,148
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
27
Kills
11
11
Deaths
27
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
5
1.3
W
3
2
10
4
L
Tsukuyomi
GranMagno
Tsukuyomi
0
6
5
0.42
L
2
4
4
1
L
Izanami
LittleWhale
Izanami
2
4
2
0.75
W
Fafnir
2
2
12
4
W
Kali
Poorex
Kali
8
2
12
7
W
Danzaburou
RedMist176F
Danzaburou
5
4
2
1.5
L
Merlin
3
8
0
0.38
W
Morgan Le Fay
daddyimnot18yet
Morgan Le Fay
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,409
Damage
48,762
83,571
Taken
81,908
67,382
Mitigated
39,204
40,794
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,804
2,105
1,867
4,146
19,133
15,810
0
7,624
11,235
26,051
9,450
W
15,363
1,427
1,192
11,637
21,160
24,767
972
4,602
16,510
62,064
0
L
Tsukuyomi
GranMagno
Tsukuyomi
13,320
3,853
0
4,201
19,665
8,670
0
11,033
8,632
0
54,533
L
4,269
2,777
0
5,121
17,988
5,935
0
7,210
10,778
0
71,932
L
Izanami
LittleWhale
Izanami
9,405
4,745
0
1,983
12,974
4,412
0
5,182
7,792
0
84,683
W
Fafnir
6,006
1,608
0
5,043
15,005
20,623
341
4,178
10,723
18,813
0
W
Kali
Poorex
Kali
13,199
7,541
0
8,848
16,082
8,352
297
5,164
10,714
0
89,226
W
Danzaburou
RedMist176F
Danzaburou
9,781
4,457
0
5,640
15,364
6,094
9,561
3,302
11,996
0
89,281
L
Merlin
12,964
366
0
1,429
12,148
4,377
0
7,260
4,888
64,024
0
W
Morgan Le Fay
daddyimnot18yet
Morgan Le Fay
16,060
2,762
0
8,434
15,960
7,546
1,225
7,182
8,276
67,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
49,288
517
Minions Killed
544
0
Camps Cleared
0
1,919,486
Distance Traveled
1,812,703
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,666
509
51
3
0
343,758
11
W
Artio
10,939
576
110
6
0
368,158
4
L
Tsukuyomi
9,388
494
106
6
0
394,826
9
L
Arachne
9,548
503
108
6
0
408,602
7
L
Izanami
10,266
540
157
8
0
341,061
4
W
Fafnir
10,459
550
20
1
0
385,867
8
W
Kali
12,095
637
104
5
0
422,089
9
W
Danzaburou
12,155
640
167
9
0
367,995
2
L
Merlin
10,420
548
122
6
0
324,456
5
W
Morgan Le Fay
11,921
627
116
6
0
375,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role