Player Matchup

Anhur
Anhur
Ryukaza_
Anhur
Level 155
God Stats
3W - 5L
1,541 SR
Queue Stats
153W - 112L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
TheFilthyFella20
Cthulhu
Level 95
God Stats
1W - 5L
1,127 SR
Queue Stats
441W - 411L
1,589 Elo+
Solo
Artio
Artio
death_awaits_u12
Artio
Level 157
God Stats
3W - 3L
1,288 SR
Queue Stats
311W - 275L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
deathknight66115
Gilgamesh
Level 159
God Stats
10W - 6L
1,563 SR
Queue Stats
323W - 270L
1,626 Elo+
Party 2
The Morrigan
The Morrigan
pandabearexe
The Morrigan
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
204W - 167L
1,685 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,626 Elo+

VS

Team Averages
Level 137
1,559 SR
1,644 Elo+
Apollo
Apollo
AoRozu
Apollo
Level 120
God Stats
2W - 4L
1,560 SR
Queue Stats
290W - 238L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
CallMeTimon
Sun Wukong
Level 134
God Stats
0W - 2L
1,239 SR
Queue Stats
630W - 588L
1,606 Elo+
Solo
Chronos
Chronos
TangledAnt50083
Chronos
Level 149
God Stats
15W - 15L
1,603 SR
Queue Stats
377W - 344L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
demnight
Sylvanus
Level 158
God Stats
2W - 7L
1,633 SR
Queue Stats
249W - 237L
1,706 Elo+
Party 1
Thanatos
Thanatos
ho66o6
Thanatos
Level 122
God Stats
8W - 6L
1,759 SR
Queue Stats
90W - 79L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ryukaza_
Anhur
13
0 / 1 / 3
7,429
495
3,688
7,844
2,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 7
7,541
503
8,110
9,968
9,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 2
8,567
571
7,711
9,421
9,441
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
15
6 / 4 / 9
8,831
589
10,734
11,874
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
pandabearexe
The Morrigan
14
6 / 1 / 4
8,395
560
8,794
4,003
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AoRozu
Apollo
12
1 / 3 / 2
7,258
484
6,113
9,661
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
CallMeTimon
Sun Wukong
14
0 / 2 / 2
7,929
529
5,251
11,452
5,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 6 / 2
6,886
459
3,013
12,293
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
demnight
Sylvanus
11
1 / 4 / 2
6,209
414
5,667
10,232
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ho66o6
Thanatos
14
5 / 4 / 1
8,114
541
3,881
10,350
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
8
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
AoRozu
Apollo
1
3
2
0.67
L
Sun Wukong
CallMeTimon
Sun Wukong
0
2
2
0.5
W
Anhur
Ryukaza_
Anhur
0
1
3
1.5
L
1
6
2
0.33
W
3
1
7
6.5
W
4
1
2
5
W
Gilgamesh
6
4
9
2.63
L
Sylvanus
demnight
Sylvanus
1
4
2
0.5
L
Thanatos
ho66o6
Thanatos
5
4
1
1.38
W
The Morrigan
pandabearexe
The Morrigan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,037
Damage
23,925
43,110
Taken
53,988
26,932
Mitigated
21,557
15,214
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AoRozu
Apollo
6,113
3,943
0
1,216
9,661
2,881
0
3,675
5,959
0
48,569
L
Sun Wukong
CallMeTimon
Sun Wukong
5,251
1,050
0
5,118
11,452
5,050
0
6,971
4,481
0
59,568
W
Anhur
Ryukaza_
Anhur
3,688
1,841
0
2,912
7,844
2,370
0
1,343
6,458
0
51,734
L
3,013
1,332
0
2,254
12,293
3,576
0
6,610
5,683
38,119
0
W
8,110
540
0
748
9,968
9,071
0
2,753
7,171
31,083
0
W
7,711
461
493
5,655
9,421
9,441
0
638
8,783
52,740
0
W
Gilgamesh
10,734
3,556
0
3,605
11,874
4,499
0
1,811
10,001
73
54,509
L
Sylvanus
demnight
Sylvanus
5,667
1,603
516
1,782
10,232
6,588
60
3,555
6,451
25,418
6,701
L
Thanatos
ho66o6
Thanatos
3,881
1,309
0
5,749
10,350
3,462
0
1,936
8,405
0
52,422
W
The Morrigan
pandabearexe
The Morrigan
8,794
1,118
223
1,578
4,003
1,551
0
1,419
2,501
53,952
2,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
36,396
474
Minions Killed
468
0
Camps Cleared
0
1,470,292
Distance Traveled
1,406,263
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,258
484
93
6
0
262,364
3
L
Sun Wukong
7,929
529
132
9
0
310,076
6
W
Anhur
7,429
495
110
7
0
274,082
5
L
Chronos
6,886
459
83
6
0
272,846
4
W
Cthulhu
7,541
503
48
3
0
309,407
1
W
Artio
8,567
571
113
8
0
308,261
2
W
Gilgamesh
8,831
589
104
7
0
312,431
0
L
Sylvanus
6,209
414
63
4
0
253,088
0
L
Thanatos
8,114
541
97
6
0
307,889
2
W
The Morrigan
8,395
560
99
7
0
266,111
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role