Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JorGee001
Hercules
Level 66
God Stats
1W - 0L
1,188 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1
Janus
Janus
Lautaroo1
Janus
Level 116
God Stats
2W - 4L
1,281 SR
Queue Stats
76W - 60L
1,629 Elo+
Party 1
Vamana
Vamana
Maliguachi
Vamana
Level 158
God Stats
1W - 0L
1,441 SR
Queue Stats
16W - 20L
1,523 Elo+
Party 1
Ymir
Ymir
MaliguachiJr
Ymir
Level 149
God Stats
2W - 0L
1,640 SR
Queue Stats
18W - 14L
1,622 Elo+
Party 1
Team Averages
Level 129
1,410 SR
1,529 Elo+

VS

Team Averages
Level 130
1,502 SR
1,553 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Fyediemdfk
Thoth
Level 60
God Stats
0W - 1L
1,866 SR
Queue Stats
201W - 130L
1,632 Elo+
Party 2
Cu Chulainn
Cu Chulainn
centinent1
Cu Chulainn
Level 119
God Stats
0W - 3L
1,363 SR
Queue Stats
165W - 130L
1,575 Elo+
Party 2
Da Ji
Da Ji
ermeguilhan
Da Ji
Level 153
God Stats
1W - 2L
1,282 SR
Queue Stats
273W - 287L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 0
7,652
696
5,007
5,051
1,363
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
JorGee001
Hercules
9
0 / 3 / 1
5,200
473
999
6,968
2,006
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
Lautaroo1
Janus
12
3 / 2 / 1
6,830
621
3,160
4,712
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Maliguachi
Vamana
13
5 / 0 / 3
7,121
647
6,526
7,532
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 7
6,025
548
2,120
5,408
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,991
545
1,378
6,741
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ares
 
Ares
9
1 / 3 / 1
5,468
497
2,704
5,413
3,559
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thoth
10
0 / 2 / 0
5,893
536
3,314
3,864
1,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
centinent1
Cu Chulainn
13
3 / 2 / 0
7,182
653
4,000
5,448
3,660
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 3 / 0
6,268
570
2,423
8,068
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
5
5
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
L
Charybdis
 
Charybdis
0
3
0
0
L
Ares
 
Ares
1
3
1
0.5
L
Thoth
0
2
0
0
W
Hercules
JorGee001
Hercules
0
3
1
0.17
W
Janus
Lautaroo1
Janus
3
2
1
1.75
W
Vamana
Maliguachi
Vamana
5
0
3
6.5
W
0
0
7
3.5
L
Cu Chulainn
centinent1
Cu Chulainn
3
2
0
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,812
Damage
13,819
29,671
Taken
29,534
11,890
Mitigated
13,858
7,646
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,007
3,223
0
1,732
5,051
1,363
0
507
4,544
0
66,023
L
Charybdis
 
Charybdis
1,378
968
0
1,878
6,741
1,514
0
478
6,263
0
30,041
L
Ares
 
Ares
2,704
152
0
899
5,413
3,559
0
2,208
3,205
17,060
0
L
Thoth
3,314
273
0
813
3,864
1,505
0
1,323
2,541
37,704
0
W
Hercules
JorGee001
Hercules
999
631
0
1,144
6,968
2,006
108
0
6,968
0
19,824
W
Janus
Lautaroo1
Janus
3,160
228
0
649
4,712
1,416
0
2,963
1,708
43,953
0
W
Vamana
Maliguachi
Vamana
6,526
3,507
0
2,377
7,532
4,208
0
372
7,160
0
42,720
W
2,120
843
0
1,744
5,408
2,897
0
2,127
3,209
11,758
0
L
Cu Chulainn
centinent1
Cu Chulainn
4,000
867
0
1,440
5,448
3,660
308
661
4,739
0
38,850
L
2,423
840
0
1,357
8,068
3,620
0
610
7,458
0
39,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
30,802
370
Minions Killed
359
0
Camps Cleared
0
1,182,964
Distance Traveled
1,149,849
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,652
696
130
12
0
237,127
5
L
Charybdis
5,991
545
73
7
0
210,080
3
L
Ares
5,468
497
26
2
0
227,953
6
L
Thoth
5,893
536
89
8
0
221,355
3
W
Hercules
5,200
473
44
4
0
231,628
0
W
Janus
6,830
621
101
9
0
214,660
2
W
Vamana
7,121
647
80
7
0
268,873
3
W
Ymir
6,025
548
15
1
0
230,676
3
L
Cu Chulainn
7,182
653
85
8
0
251,903
5
L
Da Ji
6,268
570
86
8
0
238,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role