Player Matchup

Mulan
Mulan
Dragirby
Mulan
Level 18
God Stats
3W - 1L
1,349 SR
Queue Stats
7W - 5L
1,428 Elo+
Solo
Yemoja
Yemoja
FlyGuySavi
Yemoja
Level 9
God Stats
10W - 9L
1,525 SR
Queue Stats
74W - 77L
1,437 Elo+
Party 1
Bellona
Bellona
RodrigoMalzoni
Bellona
Level 7
God Stats
7W - 9L
1,365 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Hachiman
Hachiman
Spanglish_gTTV
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,497 Elo+
Party 1
Artemis
Artemis
xlLeggionlx
Artemis
Level 10
God Stats
3W - 1L
1,357 SR
Queue Stats
3W - 7L
1,021 Elo+
Solo
Team Averages
Level 12
1,419 SR
1,376 Elo+

VS

Team Averages
Level 21
1,483 SR
1,423 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MrAxl55
Nox
Level 23
God Stats
12W - 11L
1,415 SR
Queue Stats
82W - 83L
1,449 Elo+
Solo
Neith
Neith
ProleagueChaka
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 46L
1,344 Elo+
Solo
Fafnir
Fafnir
Tsubasu
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,478 Elo+
Solo
Nemesis
Nemesis
a12werd4life
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dragirby
Mulan
20
7 / 6 / 31
14,418
1,109
20,621
25,191
30,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
FlyGuySavi
Yemoja
20
7 / 3 / 22
14,027
1,079
9,774
15,645
20,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 5 / 24
14,292
1,099
18,262
21,678
15,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
20
2 / 5 / 19
11,962
920
3,800
15,190
5,561
Artemis
xlLeggionlx
Artemis
20
23 / 9 / 19
17,131
1,318
49,414
25,438
11,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
2 / 12 / 14
12,976
998
28,705
20,009
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
20
3 / 8 / 14
13,112
1,009
15,367
23,834
9,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 10 / 10
12,874
990
13,286
19,750
8,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Tsubasu
Fafnir
18
0 / 9 / 8
11,407
877
7,203
21,984
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
a12werd4life
Nemesis
20
20 / 10 / 5
17,701
1,362
32,972
24,525
14,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
79
49
Kills
28
28
Deaths
49
115
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
12
14
0.75
W
Mulan
Dragirby
Mulan
7
6
31
3.75
W
Yemoja
FlyGuySavi
Yemoja
7
3
22
6
L
Nox
3
8
14
1.25
L
3
10
10
0.8
W
10
5
24
4.4
W
Hachiman
2
5
19
2.3
L
Fafnir
Tsubasu
Fafnir
0
9
8
0.44
L
Nemesis
a12werd4life
Nemesis
20
10
5
2.25
W
Artemis
xlLeggionlx
Artemis
23
9
19
3.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,871
Damage
97,533
103,142
Taken
110,102
83,713
Mitigated
63,601
21,162
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
28,705
7,504
0
38
20,009
6,806
0
1,384
18,625
54,787
0
W
Mulan
Dragirby
Mulan
20,621
2,111
0
2,268
25,191
30,768
0
13,511
11,680
419
43,604
W
Yemoja
FlyGuySavi
Yemoja
9,774
2,050
9,077
1,848
15,645
20,261
0
6,750
8,895
28,618
0
L
Nox
15,367
728
433
1,533
23,834
9,676
0
1,089
22,745
29,858
0
L
13,286
4,558
0
1,443
19,750
8,629
0
1,828
17,922
0
38,445
W
18,262
5,742
0
486
21,678
15,860
0
11,874
9,804
0
33,068
W
Hachiman
3,800
1,626
0
0
15,190
5,561
0
5,694
9,496
0
11,780
L
Fafnir
Tsubasu
Fafnir
7,203
1,678
0
2,875
21,984
24,415
0
3,378
18,606
13,833
0
L
Nemesis
a12werd4life
Nemesis
32,972
19,616
0
3,206
24,525
14,075
0
2,514
22,011
0
65,225
W
Artemis
xlLeggionlx
Artemis
49,414
31,977
0
7,483
25,438
11,263
0
13,446
11,992
0
80,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
68,070
183
Minions Killed
208
7
Camps Cleared
6
1,125,250
Distance Traveled
1,066,662
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,976
998
58
4
0
219,231
1
W
Mulan
14,418
1,109
46
4
4
222,675
1
W
Yemoja
14,027
1,079
37
3
0
232,831
1
L
Nox
13,112
1,009
36
3
1
252,730
1
L
Neith
12,874
990
34
3
2
165,192
0
W
Bellona
14,292
1,099
39
3
0
235,527
0
W
Hachiman
11,962
920
18
1
0
232,590
3
L
Fafnir
11,407
877
9
1
0
146,898
0
L
Nemesis
17,701
1,362
71
5
3
282,611
1
W
Artemis
17,131
1,318
43
3
3
201,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role