Player Matchup

King Arthur
King Arthur
Decim4te
King Arthur
Level 127
God Stats
9W - 12L
1,454 SR
Queue Stats
463W - 453L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
Erpoz
Cernunnos
Level 64
God Stats
13W - 8L
1,973 SR
Queue Stats
51W - 46L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarcoFz7
Tsukuyomi
Level 105
God Stats
9W - 9L
1,583 SR
Queue Stats
266W - 246L
1,554 Elo+
Solo
Hel
Hel
Micha3elCnst
Hel
Level 152
God Stats
1W - 1L
1,562 SR
Queue Stats
114W - 98L
1,557 Elo+
Solo
Yemoja
Yemoja
TheNiceMartian
Yemoja
Level 99
God Stats
4W - 7L
1,501 SR
Queue Stats
452W - 424L
1,552 Elo+
Party 2
Team Averages
Level 109
1,614 SR
1,563 Elo+

VS

Team Averages
Level 146
1,551 SR
1,566 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GirlWithDrill
Serqet
Level 146
God Stats
17W - 10L
1,621 SR
Queue Stats
292W - 264L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Shenyub
Nu Wa
Level 159
God Stats
11W - 5L
1,653 SR
Queue Stats
48W - 50L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thinkerbell
Ah Muzen Cab
Level 158
God Stats
6W - 8L
1,648 SR
Queue Stats
90W - 75L
1,651 Elo+
Party 1
Sobek
Sobek
stivpikken
Sobek
Level 149
God Stats
17W - 23L
1,333 SR
Queue Stats
1,190W - 1,150L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Decim4te
King Arthur
13
1 / 8 / 2
8,147
479
5,420
16,117
14,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Erpoz
Cernunnos
16
1 / 5 / 0
8,984
528
3,762
12,449
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MarcoFz7
Tsukuyomi
16
10 / 5 / 1
10,194
600
10,894
14,224
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
4 / 4 / 1
9,074
534
10,104
11,780
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 3 / 6
7,717
454
3,724
11,977
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 4 / 2
10,371
610
10,570
11,844
8,593
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 3
9,784
576
3,762
11,571
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Shenyub
Nu Wa
16
8 / 4 / 7
9,985
587
15,301
9,760
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Thinkerbell
Ah Muzen Cab
16
4 / 3 / 4
9,767
575
9,287
12,673
4,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
2 / 2 / 12
9,531
561
7,900
16,013
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
16
Kills
25
25
Deaths
17
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
2
2
L
King Arthur
Decim4te
King Arthur
1
8
2
0.25
L
Cernunnos
Erpoz
Cernunnos
1
5
0
0.2
W
4
4
3
1.38
L
Tsukuyomi
MarcoFz7
Tsukuyomi
10
5
1
2.1
L
4
4
1
1.13
W
Nu Wa
Shenyub
Nu Wa
8
4
7
2.88
L
0
3
6
1
W
Ah Muzen Cab
Thinkerbell
Ah Muzen Cab
4
3
4
2
W
Sobek
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
46,820
66,547
Taken
61,861
38,930
Mitigated
36,549
20,057
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,570
3,745
0
2,001
11,844
8,593
434
1,632
10,212
687
55,116
L
King Arthur
Decim4te
King Arthur
5,420
247
0
1,970
16,117
14,051
0
2,752
13,247
0
41,527
L
Cernunnos
Erpoz
Cernunnos
3,762
2,018
0
3,434
12,449
3,606
648
3,083
9,316
0
71,268
W
3,762
537
0
3,281
11,571
4,250
0
1,962
9,609
0
55,964
L
Tsukuyomi
MarcoFz7
Tsukuyomi
10,894
2,556
0
1,857
14,224
4,843
43
3,426
10,110
0
64,730
L
10,104
476
2,716
4,970
11,780
5,523
339
7,227
3,991
74,966
0
W
Nu Wa
Shenyub
Nu Wa
15,301
2,831
96
1,376
9,760
3,467
486
6,377
3,383
60,503
0
L
3,724
1,529
3,190
1,920
11,977
10,907
0
6,439
5,332
15,530
0
W
Ah Muzen Cab
Thinkerbell
Ah Muzen Cab
9,287
4,603
0
6,363
12,673
4,393
704
4,363
8,310
0
86,455
W
Sobek
7,900
710
677
7,752
16,013
15,846
0
6,011
10,002
29,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
49,438
528
Minions Killed
470
0
Camps Cleared
0
1,605,325
Distance Traveled
1,632,796
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,371
610
107
6
0
324,766
4
L
King Arthur
8,147
479
91
5
0
322,359
0
L
Cernunnos
8,984
528
163
10
0
291,744
1
W
Serqet
9,784
576
95
6
0
341,197
6
L
Tsukuyomi
10,194
600
107
6
0
339,113
4
L
Hel
9,074
534
136
8
0
328,721
5
W
Nu Wa
9,985
587
109
6
0
294,851
4
L
Yemoja
7,717
454
31
2
0
323,388
3
W
Ah Muzen Cab
9,767
575
132
8
0
339,438
5
W
Sobek
9,531
561
27
2
0
332,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role