Player Matchup

Danzaburou
Danzaburou
Jaye-1400
Danzaburou
Level 29
God Stats
1W - 2L
1,542 SR
Queue Stats
42W - 70L
1,347 Elo+
Party 3
Bellona
Bellona
OwO_Dagg
Bellona
Level 68
God Stats
0W - 1L
1,442 SR
Queue Stats
52W - 73L
1,407 Elo+
Party 1
Ra
Ra
OwO_elfy
Ra
Level 101
God Stats
0W - 1L
1,847 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
RudyGzz
Cthulhu
Level 44
God Stats
2W - 4L
1,333 SR
Queue Stats
29W - 50L
1,316 Elo+
Solo
Fenrir
Fenrir
cosmo4zero7
Fenrir
Level 86
God Stats
5W - 3L
1,608 SR
Queue Stats
192W - 204L
1,450 Elo+
Party 3
Team Averages
Level 66
1,554 SR
1,407 Elo+

VS

Team Averages
Level 79
1,402 SR
1,417 Elo+
Baron Samedi
Baron Samedi
DaMagicCheez
Baron Samedi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
GoddesKenzeiys
Nu Wa
Level 93
God Stats
11W - 14L
1,485 SR
Queue Stats
190W - 196L
1,418 Elo+
Solo
Ares
Ares
Nacnud25
Ares
Level 23
God Stats
1W - 1L
1,505 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Xbalanque
Xbalanque
VanillaThundr06
Xbalanque
Level 83
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 1L
1,415 Elo+
Party 2
Nike
Nike
nukeme007
Nike
Level 119
God Stats
2W - 3L
1,254 SR
Queue Stats
47W - 52L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaye-1400
Danzaburou
15
0 / 8 / 4
9,155
572
7,914
14,492
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
OwO_Dagg
Bellona
18
2 / 5 / 6
10,301
644
9,294
19,060
19,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 9 / 2
9,573
598
9,018
14,609
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
RudyGzz
Cthulhu
15
0 / 4 / 4
9,053
566
6,815
17,764
15,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
20
8 / 5 / 1
12,973
811
12,798
21,667
11,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaMagicCheez
Baron Samedi
18
3 / 4 / 20
12,153
760
14,161
9,208
6,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 2 / 13
12,352
772
15,606
7,469
3,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
12 / 2 / 15
14,491
906
15,410
18,655
23,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
VanillaThundr06
Xbalanque
18
3 / 4 / 16
11,598
725
10,788
15,254
6,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
19
8 / 0 / 15
13,482
843
18,188
13,980
8,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
12
Kills
31
31
Deaths
12
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaMagicCheez
Baron Samedi
3
4
20
3.25
W
5
2
13
5.75
L
Danzaburou
Jaye-1400
Danzaburou
0
8
4
0.25
W
Ares
12
2
15
9.75
L
Bellona
OwO_Dagg
Bellona
2
5
6
1
L
2
9
2
0.33
L
Cthulhu
RudyGzz
Cthulhu
0
4
4
0.5
W
Xbalanque
VanillaThundr06
Xbalanque
3
4
16
2.75
L
Fenrir
8
5
1
1.7
W
Nike
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
74,153
87,592
Taken
64,566
56,684
Mitigated
48,364
16,890
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaMagicCheez
Baron Samedi
14,161
1,091
3,488
2,107
9,208
6,183
986
2,490
6,718
39,912
0
W
15,606
3,801
0
291
7,469
3,165
1,608
2,844
4,625
41,058
0
L
Danzaburou
Jaye-1400
Danzaburou
7,914
2,042
0
1,561
14,492
5,102
0
8,725
5,655
0
30,013
W
Ares
15,410
620
190
2,940
18,655
23,144
758
4,734
13,780
46,599
0
L
Bellona
OwO_Dagg
Bellona
9,294
2,139
0
2,005
19,060
19,359
0
10,159
8,550
0
33,132
L
9,018
486
748
2,037
14,609
5,522
0
6,363
8,246
29,213
0
L
Cthulhu
RudyGzz
Cthulhu
6,815
607
438
2,885
17,764
15,551
0
10,736
6,845
28,793
0
W
Xbalanque
VanillaThundr06
Xbalanque
10,788
3,287
0
4,416
15,254
6,980
111
4,364
10,890
0
45,953
L
Fenrir
12,798
2,744
0
7,216
21,667
11,150
180
8,824
12,781
0
48,079
W
Nike
18,188
2,789
0
5,008
13,980
8,892
1,215
2,985
10,786
0
38,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,055
Gold Earned
64,076
312
Minions Killed
324
7
Camps Cleared
9
1,290,547
Distance Traveled
1,502,084
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,153
760
75
5
0
275,893
0
W
Nu Wa
12,352
772
50
3
1
258,848
0
L
Danzaburou
9,155
572
54
3
0
258,909
0
W
Ares
14,491
906
71
4
5
315,516
0
L
Bellona
10,301
644
47
3
2
305,531
2
L
Ra
9,573
598
50
3
2
204,424
0
L
Cthulhu
9,053
566
51
3
0
205,628
1
W
Xbalanque
11,598
725
73
5
1
299,536
0
L
Fenrir
12,973
811
110
7
3
316,055
4
W
Nike
13,482
843
55
3
2
352,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role