Player Matchup

He Bo
He Bo
Peengooh
He Bo
Level 68
God Stats
11W - 10L
1,587 SR
Queue Stats
231W - 290L
1,450 Elo+
Solo
Achilles
Achilles
RJ DEADLY34
Achilles
Level 58
God Stats
1W - 5L
1,181 SR
Queue Stats
294W - 349L
1,338 Elo+
Solo
Fenrir
Fenrir
Tilfdir
Fenrir
Level 83
God Stats
21W - 19L
1,565 SR
Queue Stats
562W - 539L
1,448 Elo+
Solo
Rama
Rama
TwanSlays
Rama
Level 147
God Stats
17W - 7L
1,590 SR
Queue Stats
197W - 197L
1,543 Elo+
Party 1
Ymir
Ymir
animalisticyt
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,859 Elo+
Party 1
Team Averages
Level 92
1,484 SR
1,528 Elo+

VS

Team Averages
Level 100
1,510 SR
1,458 Elo+
Danzaburou
Danzaburou
Adrianoboe
Danzaburou
Level 123
God Stats
22W - 8L
1,717 SR
Queue Stats
1,135W - 1,082L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
Alzha1mer
Aphrodite
Level 69
God Stats
11W - 12L
1,453 SR
Queue Stats
111W - 122L
1,432 Elo+
Solo
Bastet
Bastet
Dyn74
Bastet
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
443W - 494L
1,395 Elo+
Solo
Artio
Artio
Necrosatus
Artio
Level 87
God Stats
7W - 8L
1,632 SR
Queue Stats
308W - 371L
1,451 Elo+
Solo
Anubis
Anubis
Tigre18s
Anubis
Level 155
God Stats
2W - 0L
1,248 SR
Queue Stats
531W - 521L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Peengooh
He Bo
13
0 / 7 / 3
7,677
427
5,573
13,781
3,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
RJ DEADLY34
Achilles
12
1 / 7 / 0
7,335
408
4,324
12,593
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Tilfdir
Fenrir
12
3 / 6 / 2
7,810
434
11,454
16,687
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Rama
16
4 / 4 / 2
9,116
506
6,279
11,244
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 3 / 4
8,166
454
6,824
10,044
7,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrianoboe
Danzaburou
15
3 / 4 / 4
10,441
580
10,754
12,994
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Alzha1mer
Aphrodite
15
5 / 1 / 12
10,755
598
8,400
12,721
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Dyn74
Bastet
16
2 / 5 / 3
9,906
550
2,825
12,421
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
16
5 / 0 / 2
10,021
557
6,294
11,045
9,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Tigre18s
Anubis
19
12 / 1 / 3
11,590
644
18,156
19,236
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
27
27
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adrianoboe
Danzaburou
3
4
4
1.25
W
Aphrodite
Alzha1mer
Aphrodite
5
1
12
11
W
Bastet
Dyn74
Bastet
2
5
3
0.7
W
Artio
5
0
2
6
L
He Bo
Peengooh
He Bo
0
7
3
0.21
L
Achilles
RJ DEADLY34
Achilles
1
7
0
0.14
W
Anubis
Tigre18s
Anubis
12
1
3
13.5
L
Fenrir
Tilfdir
Fenrir
3
6
2
0.67
L
Rama
4
4
2
1.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
46,429
64,349
Taken
68,417
27,114
Mitigated
40,546
12,114
Healing
37,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adrianoboe
Danzaburou
10,754
4,993
0
4,432
12,994
4,497
437
3,935
9,059
0
72,793
W
Aphrodite
Alzha1mer
Aphrodite
8,400
2,015
4,610
8,073
12,721
12,411
1,241
3,098
9,623
29,374
0
W
Bastet
Dyn74
Bastet
2,825
861
0
880
12,421
4,149
0
1,490
10,931
0
70,258
W
Artio
6,294
510
673
6,361
11,045
9,360
1,123
234
10,811
43,721
0
L
He Bo
Peengooh
He Bo
5,573
206
0
2,894
13,781
3,850
0
8,205
5,576
43,434
0
L
Achilles
RJ DEADLY34
Achilles
4,324
1,184
0
734
12,593
7,628
320
8,545
4,048
0
31,742
W
Anubis
Tigre18s
Anubis
18,156
842
0
12,511
19,236
10,129
1,704
3,712
15,524
86,397
0
L
Fenrir
Tilfdir
Fenrir
11,454
3,397
0
2,657
16,687
4,850
654
10,712
5,975
0
49,279
L
Rama
6,279
4,324
0
4,462
11,244
3,020
773
2,229
9,015
0
54,949
L
6,824
1,324
0
1,367
10,044
7,766
87
3,269
6,775
29,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
52,713
353
Minions Killed
518
0
Camps Cleared
0
1,499,822
Distance Traveled
1,617,257
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,441
580
122
7
0
298,526
2
W
Aphrodite
10,755
598
45
3
0
323,564
7
W
Bastet
9,906
550
123
7
0
325,248
3
W
Artio
10,021
557
86
5
0
360,673
7
L
He Bo
7,677
427
70
4
0
272,207
4
L
Achilles
7,335
408
56
3
0
269,481
1
W
Anubis
11,590
644
142
8
0
309,246
6
L
Fenrir
7,810
434
77
4
0
341,765
3
L
Rama
9,116
506
110
6
0
323,129
6
L
Ymir
8,166
454
40
2
0
293,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role