Player Matchup

Rama
Rama
Altnatedmist
Rama
Level 32
God Stats
4W - 8L
1,447 SR
Queue Stats
157W - 149L
1,470 Elo+
Solo
Xing Tian
Xing Tian
BOBINATER 9000
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 201L
1,458 Elo+
Solo
He Bo
He Bo
BeaBeauty
He Bo
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 69L
1,519 Elo+
Party 1
Da Ji
Da Ji
RABBI-RAFFZAHN
Da Ji
Level 42
God Stats
5W - 7L
1,515 SR
Queue Stats
224W - 166L
1,618 Elo+
Party 1
Bellona
Bellona
XL_Fiascoblaster
Bellona
Level 101
God Stats
7W - 6L
1,535 SR
Queue Stats
175W - 142L
1,526 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,518 Elo+

VS

Team Averages
Level 108
1,614 SR
1,669 Elo+
Bellona
Bellona
Bafrin
Bellona
Level 108
God Stats
15W - 16L
1,493 SR
Queue Stats
377W - 366L
1,456 Elo+
Solo
Ra
Ra
Ocultom9
Ra
Level 138
God Stats
3W - 1L
1,723 SR
Queue Stats
261W - 137L
1,730 Elo+
Party 2
Erlang Shen
Erlang Shen
Terence ILL187
Erlang Shen
Level 159
God Stats
7W - 8L
1,408 SR
Queue Stats
442W - 203L
1,710 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TurkeyWing
Morgan Le Fay
Level 109
God Stats
24W - 8L
1,677 SR
Queue Stats
292W - 187L
1,726 Elo+
Party 2
Chernobog
Chernobog
m9Dozzen
Chernobog
Level 25
God Stats
31W - 7L
1,768 SR
Queue Stats
166W - 48L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,727
455
4,070
10,225
2,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
BOBINATER 9000
Xing Tian
10
0 / 4 / 0
6,707
395
2,476
14,872
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
BeaBeauty
He Bo
13
1 / 5 / 2
7,581
446
6,629
10,878
5,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 1
8,865
521
7,219
13,749
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
8,745
514
7,781
12,729
12,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bafrin
Bellona
15
2 / 2 / 1
10,033
590
6,150
9,421
7,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 0 / 5
11,402
671
11,869
10,534
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Terence ILL187
Erlang Shen
12
1 / 0 / 8
8,428
496
6,410
13,573
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TurkeyWing
Morgan Le Fay
14
4 / 4 / 5
8,899
523
7,003
7,344
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
m9Dozzen
Chernobog
16
3 / 1 / 8
9,552
562
7,913
7,412
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
17
17
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Xing Tian
BOBINATER 9000
Xing Tian
0
4
0
0
W
Bellona
Bafrin
Bellona
2
2
1
1.25
L
He Bo
BeaBeauty
He Bo
1
5
2
0.4
W
7
0
5
9.5
L
3
4
1
0.88
W
Erlang Shen
Terence ILL187
Erlang Shen
1
0
8
5
W
Morgan Le Fay
TurkeyWing
Morgan Le Fay
4
4
5
1.63
L
3
3
1
1.17
W
Chernobog
m9Dozzen
Chernobog
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
39,345
62,453
Taken
48,284
36,711
Mitigated
23,434
16,678
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,070
3,278
0
5,711
10,225
2,958
0
2,072
8,153
0
47,840
L
Xing Tian
BOBINATER 9000
Xing Tian
2,476
344
0
2,265
14,872
10,031
0
3,151
11,517
27,189
0
W
Bellona
Bafrin
Bellona
6,150
899
0
1,821
9,421
7,016
464
0
9,421
7,354
47,467
L
He Bo
BeaBeauty
He Bo
6,629
285
0
779
10,878
5,304
0
6,305
4,281
47,156
0
W
11,869
1,210
1,131
4,887
10,534
3,889
1,893
3,171
7,363
95,976
0
L
7,219
1,613
0
4,383
13,749
6,373
0
4,914
8,709
0
70,366
W
Erlang Shen
Terence ILL187
Erlang Shen
6,410
1,428
0
4,261
13,573
7,762
341
3,327
10,246
0
33,894
W
Morgan Le Fay
TurkeyWing
Morgan Le Fay
7,003
218
0
870
7,344
2,319
818
1,865
5,479
38,318
0
L
7,781
3,574
0
3,540
12,729
12,045
0
2,782
9,859
103
51,699
W
Chernobog
m9Dozzen
Chernobog
7,913
4,572
0
2,320
7,412
2,448
464
915
6,497
0
76,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
48,314
460
Minions Killed
518
0
Camps Cleared
0
1,575,947
Distance Traveled
1,735,895
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,727
455
111
7
0
273,285
1
L
Xing Tian
6,707
395
30
2
0
301,056
2
W
Bellona
10,033
590
112
7
0
316,589
7
L
He Bo
7,581
446
98
6
0
309,143
4
W
Ra
11,402
671
174
10
0
398,699
3
L
Da Ji
8,865
521
117
7
0
348,779
0
W
Erlang Shen
8,428
496
43
3
0
341,484
4
W
Morgan Le Fay
8,899
523
80
5
0
339,950
6
L
Bellona
8,745
514
104
6
0
343,684
4
W
Chernobog
9,552
562
109
6
0
339,173
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role