Player Matchup

Olorun
Olorun
 
Olorun
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Attakiera
Izanami
Level 22
God Stats
17W - 8L
1,547 SR
Queue Stats
104W - 92L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zatarial
Tsukuyomi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 63L
1,406 Elo+
Solo
Hachiman
Hachiman
Zhronaxko
Hachiman
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 76L
1,340 Elo+
Solo
Neith
Neith
wurgal
Neith
Level 4
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,439 Elo+

VS

Team Averages
Level 34
1,507 SR
1,393 Elo+
Hercules
Hercules
AlexCyrlex
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,159 Elo+
Solo
Awilix
Awilix
BritishNikki
Awilix
Level 100
God Stats
4W - 8L
1,874 SR
Queue Stats
44W - 74L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
GameBandit435
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 50L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Morello931
Cthulhu
Level 24
God Stats
4W - 4L
1,185 SR
Queue Stats
92W - 109L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
andryhabenz
Ao Kuang
Level 26
God Stats
19W - 13L
1,475 SR
Queue Stats
138W - 137L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 8 / 18
15,240
1,089
17,474
24,772
10,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Attakiera
Izanami
20
28 / 6 / 8
21,247
1,518
57,270
28,037
11,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Zatarial
Tsukuyomi
20
6 / 15 / 19
15,016
1,073
31,598
31,950
14,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Zhronaxko
Hachiman
17
0 / 1 / 1
10,382
742
1,261
2,568
843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
wurgal
Neith
20
0 / 13 / 21
13,928
995
19,855
26,278
10,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexCyrlex
Hercules
20
3 / 8 / 16
13,728
981
11,977
35,717
38,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
20
2 / 8 / 18
13,206
943
9,788
22,960
8,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
GameBandit435
Kukulkan
20
9 / 6 / 19
15,604
1,115
26,857
16,928
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Morello931
Cthulhu
20
6 / 8 / 23
14,741
1,053
21,587
32,194
33,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
andryhabenz
Ao Kuang
20
23 / 10 / 9
17,573
1,255
37,590
28,202
10,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
128
40
Kills
43
43
Deaths
40
67
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
8
18
1.88
L
Hercules
AlexCyrlex
Hercules
3
8
16
1.38
W
Izanami
Attakiera
Izanami
28
6
8
5.33
L
Awilix
2
8
18
1.38
L
Kukulkan
GameBandit435
Kukulkan
9
6
19
3.08
L
Cthulhu
Morello931
Cthulhu
6
8
23
2.19
W
Tsukuyomi
Zatarial
Tsukuyomi
6
15
19
1.03
W
Hachiman
Zhronaxko
Hachiman
0
1
1
0.5
L
Ao Kuang
andryhabenz
Ao Kuang
23
10
9
2.75
W
Neith
wurgal
Neith
0
13
21
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,458
Damage
107,799
113,605
Taken
136,001
46,809
Mitigated
96,785
16,396
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,474
10,001
1,544
5,881
24,772
10,201
0
22,282
2,490
35,314
0
L
Hercules
AlexCyrlex
Hercules
11,977
1,029
0
4,336
35,717
38,395
0
3,665
32,052
0
32,196
W
Izanami
Attakiera
Izanami
57,270
50,412
0
7,324
28,037
11,333
0
22,168
5,869
0
111,117
L
Awilix
9,788
2,375
277
642
22,960
8,158
0
1,200
21,760
0
27,716
L
Kukulkan
GameBandit435
Kukulkan
26,857
2,402
19
2,131
16,928
6,379
0
415
16,513
71,049
0
L
Cthulhu
Morello931
Cthulhu
21,587
1,186
66
0
32,194
33,602
0
5,523
26,671
37,788
0
W
Tsukuyomi
Zatarial
Tsukuyomi
31,598
10,305
0
291
31,950
14,020
0
20,668
11,282
0
48,968
W
Hachiman
Zhronaxko
Hachiman
1,261
356
0
0
2,568
843
0
1,467
1,101
0
4,075
L
Ao Kuang
andryhabenz
Ao Kuang
37,590
13,885
134
7,187
28,202
10,251
0
6,671
21,531
49,327
0
W
Neith
wurgal
Neith
19,855
8,887
0
1,356
26,278
10,412
0
19,449
6,829
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,813
Gold Earned
74,852
263
Minions Killed
240
7
Camps Cleared
7
1,049,171
Distance Traveled
1,323,658
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,240
1,089
33
2
3
245,971
2
L
Hercules
13,728
981
53
4
1
244,423
0
W
Izanami
21,247
1,518
124
9
2
249,586
4
L
Awilix
13,206
943
44
3
0
277,364
0
L
Kukulkan
15,604
1,115
104
7
1
256,465
0
L
Cthulhu
14,741
1,053
23
2
1
279,062
0
W
Tsukuyomi
15,016
1,073
22
2
1
249,583
0
W
Hachiman
10,382
742
5
0
0
69,630
0
L
Ao Kuang
17,573
1,255
16
1
4
266,344
3
W
Neith
13,928
995
79
6
1
234,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role