Player Matchup

Anubis
Anubis
Difficultrex
Anubis
Level 28
God Stats
6W - 0L
1,733 SR
Queue Stats
156W - 86L
1,694 Elo+
Party 1
Charybdis
Charybdis
JJD1210
Charybdis
Level 6
God Stats
2W - 1L
1,697 SR
Queue Stats
50W - 26L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
exonosis55
Nu Wa
Level 25
God Stats
9W - 2L
1,802 SR
Queue Stats
77W - 43L
1,672 Elo+
Party 1
Team Averages
Level 20
1,744 SR
1,570 Elo+

VS

Team Averages
Level 65
1,420 SR
1,312 Elo+
Khepri
Khepri
Mr-SisterPh1ster
Khepri
Level 107
God Stats
1W - 4L
1,353 SR
Queue Stats
110W - 169L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Robtheghost1724
Tsukuyomi
Level 56
God Stats
17W - 26L
1,408 SR
Queue Stats
126W - 184L
1,259 Elo+
Solo
Da Ji
Da Ji
temp-777345
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 0 / 7
8,823
882
10,835
5,017
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
JJD1210
Charybdis
12
6 / 0 / 7
8,164
816
7,125
5,388
1,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
2 / 1 / 8
7,426
743
4,612
4,290
3,246
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,995
600
4,103
11,275
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Robtheghost1724
Tsukuyomi
10
0 / 6 / 1
6,007
601
3,399
9,311
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 0
6,135
614
1,467
8,311
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
1
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
0
7
11.5
W
Charybdis
JJD1210
Charybdis
6
0
7
9.5
L
0
5
1
0.1
L
Tsukuyomi
Robtheghost1724
Tsukuyomi
0
6
1
0.08
W
Nu Wa
2
1
8
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
8,969
14,695
Taken
28,897
7,411
Mitigated
10,519
3,324
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,835
440
0
2,359
5,017
2,393
277
979
3,882
27,611
0
W
Charybdis
JJD1210
Charybdis
7,125
3,703
0
582
5,388
1,772
1,651
2,208
2,860
0
22,292
L
4,103
181
66
749
11,275
6,301
0
4,667
6,270
14,616
0
L
Tsukuyomi
Robtheghost1724
Tsukuyomi
3,399
391
347
1,705
9,311
2,253
0
5,287
3,774
0
22,465
W
Nu Wa
4,612
2,296
266
117
4,290
3,246
0
398
3,766
9,430
0
L
1,467
312
134
251
8,311
1,965
0
5,018
3,059
0
13,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
18,137
101
Minions Killed
84
3
Camps Cleared
6
514,526
Distance Traveled
527,162
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,823
882
44
4
2
175,461
2
W
Charybdis
8,164
816
45
5
1
190,767
0
L
Khepri
5,995
600
18
2
2
176,184
1
L
Tsukuyomi
6,007
601
37
4
1
179,916
0
W
Nu Wa
7,426
743
12
1
0
148,298
1
L
Da Ji
6,135
614
29
3
3
171,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role