Player Matchup

Fenrir
Fenrir
Daddymalik
Fenrir
Level 7
God Stats
13W - 6L
1,567 SR
Queue Stats
13W - 10L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoobersPlural
Ah Muzen Cab
Level 15
God Stats
5W - 4L
1,483 SR
Queue Stats
63W - 77L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Philycheese17
Danzaburou
Level 14
God Stats
12W - 6L
1,482 SR
Queue Stats
31W - 32L
1,414 Elo+
Solo
Merlin
Merlin
Taiepii
Merlin
Level 17
God Stats
26W - 17L
1,554 SR
Queue Stats
58W - 51L
1,412 Elo+
Solo
Charybdis
Charybdis
TanzDevil
Charybdis
Level 21
God Stats
27W - 37L
1,255 SR
Queue Stats
62W - 85L
1,312 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,388 Elo+

VS

Team Averages
Level 17
1,471 SR
1,425 Elo+
Xing Tian
Xing Tian
ElementalForFun
Xing Tian
Level 17
God Stats
4W - 7L
1,576 SR
Queue Stats
139W - 150L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Hiltonju
Sun Wukong
Level 16
God Stats
1W - 4L
1,501 SR
Queue Stats
4W - 6L
1,423 Elo+
Party 1
Discordia
Discordia
Selasmina
Discordia
Level 23
God Stats
1W - 2L
1,286 SR
Queue Stats
33W - 29L
1,400 Elo+
Solo
Olorun
Olorun
Sniker
Olorun
Level 5
God Stats
7W - 11L
1,493 SR
Queue Stats
8W - 12L
1,424 Elo+
Solo
Bastet
Bastet
maicosho
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daddymalik
Fenrir
17
8 / 1 / 9
11,055
1,005
6,850
8,647
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
GoobersPlural
Ah Muzen Cab
18
5 / 1 / 12
11,455
1,041
19,149
9,434
3,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Philycheese17
Danzaburou
17
6 / 0 / 10
11,118
1,011
7,522
7,791
2,879
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Taiepii
Merlin
17
3 / 1 / 12
11,076
1,007
15,519
7,506
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TanzDevil
Charybdis
17
4 / 6 / 9
9,919
902
13,226
9,540
3,673
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

255

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElementalForFun
Xing Tian
16
5 / 1 / 3
10,986
999
10,948
16,386
24,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hiltonju
Sun Wukong
16
0 / 5 / 7
9,532
867
6,561
15,840
13,979
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Selasmina
Discordia
16
0 / 6 / 7
9,621
875
11,003
12,661
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Sniker
Olorun
16
3 / 10 / 3
9,825
893
4,948
13,545
5,274
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
maicosho
Bastet
16
1 / 4 / 5
9,533
867
3,989
11,348
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
26
Kills
9
9
Deaths
26
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Daddymalik
Fenrir
8
1
9
12.5
L
Xing Tian
ElementalForFun
Xing Tian
5
1
3
6.5
W
Ah Muzen Cab
GoobersPlural
Ah Muzen Cab
5
1
12
11
L
Sun Wukong
Hiltonju
Sun Wukong
0
5
7
0.7
W
Danzaburou
Philycheese17
Danzaburou
6
0
10
11
L
Discordia
Selasmina
Discordia
0
6
7
0.58
L
Olorun
Sniker
Olorun
3
10
3
0.45
W
Merlin
Taiepii
Merlin
3
1
12
9
W
Charybdis
TanzDevil
Charybdis
4
6
9
1.42
L
Bastet
maicosho
Bastet
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,266
Damage
37,449
42,918
Taken
69,780
18,827
Mitigated
52,001
5,908
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Daddymalik
Fenrir
6,850
1,108
0
331
8,647
5,746
0
5,255
3,372
0
9,147
L
Xing Tian
ElementalForFun
Xing Tian
10,948
957
0
0
16,386
24,066
0
4,500
11,886
27,820
0
W
Ah Muzen Cab
GoobersPlural
Ah Muzen Cab
19,149
6,806
0
3,032
9,434
3,591
0
6,211
3,183
0
43,004
L
Sun Wukong
Hiltonju
Sun Wukong
6,561
974
293
1,028
15,840
13,979
0
3,676
12,164
519
18,549
W
Danzaburou
Philycheese17
Danzaburou
7,522
3,556
0
2,510
7,791
2,879
0
5,911
1,768
0
23,471
L
Discordia
Selasmina
Discordia
11,003
416
93
535
12,661
4,183
0
1,693
10,968
33,855
0
L
Olorun
Sniker
Olorun
4,948
2,224
143
778
13,545
5,274
0
1,844
11,701
17,264
0
W
Merlin
Taiepii
Merlin
15,519
654
0
35
7,506
2,938
0
4,466
3,000
37,333
0
W
Charybdis
TanzDevil
Charybdis
13,226
7,283
0
0
9,540
3,673
0
4,955
4,545
0
22,494
L
Bastet
maicosho
Bastet
3,989
2,427
0
0
11,348
4,499
0
3,806
7,542
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
49,497
166
Minions Killed
186
7
Camps Cleared
5
932,488
Distance Traveled
888,462
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,055
1,005
2
0
0
213,698
0
L
Xing Tian
10,986
999
29
3
0
196,220
0
W
Ah Muzen Cab
11,455
1,041
67
6
2
207,725
0
L
Sun Wukong
9,532
867
29
3
0
209,317
0
W
Danzaburou
11,118
1,011
41
4
0
194,740
0
L
Discordia
9,621
875
65
6
2
186,459
2
L
Olorun
9,825
893
34
3
1
100,369
2
W
Merlin
11,076
1,007
39
4
3
194,928
0
W
Charybdis
9,919
902
17
2
2
121,397
0
L
Bastet
9,533
867
29
3
2
196,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role