Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
JohnTheBoy
Ullr
Level 59
God Stats
1W - 2L
1,539 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 1
Anubis
Anubis
Mathzinho
Anubis
Level 154
God Stats
1W - 0L
1,795 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 1
The Morrigan
The Morrigan
lBullet
The Morrigan
Level 160
God Stats
1W - 0L
1,226 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 1
Team Averages
Level 132
1,515 SR
1,413 Elo+

VS

Team Averages
Level 109
1,689 SR
1,665 Elo+
Sol
Sol
LinkerX
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soto006
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 5L
1,881 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StainingManx410
Tsukuyomi
Level 59
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
duduhqp
Gilgamesh
Level 157
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 4L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
9 / 1 / 4
9,031
1,003
10,826
9,629
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 5
7,488
832
5,128
5,918
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Mathzinho
Anubis
13
1 / 1 / 8
7,887
876
4,136
4,655
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
lBullet
The Morrigan
14
3 / 2 / 6
8,321
925
6,021
5,784
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 6 / 0
6,211
690
1,702
7,710
1,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Soto006
Morgan Le Fay
13
5 / 3 / 0
7,610
846
6,573
8,481
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
StainingManx410
Tsukuyomi
12
0 / 4 / 4
6,822
758
3,234
7,688
2,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
duduhqp
Gilgamesh
12
1 / 2 / 2
6,459
718
3,977
7,432
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
6
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
4
11
W
2
2
5
2.25
L
Sol
0
6
0
0
W
Anubis
Mathzinho
Anubis
1
1
8
5
L
Morgan Le Fay
Soto006
Morgan Le Fay
5
3
0
1.67
L
Tsukuyomi
StainingManx410
Tsukuyomi
0
4
4
0.5
L
Gilgamesh
duduhqp
Gilgamesh
1
2
2
1
W
The Morrigan
lBullet
The Morrigan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
15,486
25,986
Taken
31,311
13,699
Mitigated
13,695
4,761
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,826
2,345
0
939
9,629
7,861
616
1,931
7,573
82
23,149
W
5,128
2,257
0
947
5,918
1,955
1,509
1,631
4,056
0
21,928
L
Sol
1,702
254
0
760
7,710
1,886
0
2,836
4,666
19,463
0
W
Anubis
Mathzinho
Anubis
4,136
192
0
1,667
4,655
1,962
1,266
1,882
2,653
29,798
0
L
Morgan Le Fay
Soto006
Morgan Le Fay
6,573
516
0
1,764
8,481
4,432
0
3,999
4,300
29,923
0
L
Tsukuyomi
StainingManx410
Tsukuyomi
3,234
692
0
733
7,688
2,278
281
1,035
6,555
0
21,676
L
Gilgamesh
duduhqp
Gilgamesh
3,977
769
0
840
7,432
5,099
0
1,649
5,564
344
13,287
W
The Morrigan
lBullet
The Morrigan
6,021
866
0
1,208
5,784
1,921
378
2,964
2,377
29,653
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
27,102
156
Minions Killed
151
8
Camps Cleared
8
714,742
Distance Traveled
626,875
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,031
1,003
19
2
4
212,397
1
W
Ullr
7,488
832
38
4
3
163,111
1
L
Sol
6,211
690
33
4
1
138,539
0
W
Anubis
7,887
876
43
5
0
159,839
3
L
Morgan Le Fay
7,610
846
59
7
1
145,826
1
L
Tsukuyomi
6,822
758
44
5
4
167,919
1
L
Gilgamesh
6,459
718
15
2
2
174,591
2
W
The Morrigan
8,321
925
56
6
1
179,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role