Player Matchup

Sobek
Sobek
MattOfStill
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
VoiD373
Sun Wukong
Level 23
God Stats
2W - 4L
1,306 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 2
Baba Yaga
Baba Yaga
xLoU_dEvAsTaToRx
Baba Yaga
Level 13
God Stats
14W - 18L
1,341 SR
Queue Stats
28W - 30L
1,398 Elo+
Solo
Team Averages
Level 13
1,382 SR
1,417 Elo+

VS

Team Averages
Level 74
1,682 SR
1,424 Elo+
Chang'e
Chang'e
The2jzSlayer
Chang'e
Level 79
God Stats
2W - 1L
1,687 SR
Queue Stats
113W - 135L
1,381 Elo+
Party 1
Medusa
Medusa
WhiteGrizzly836
Medusa
Level 17
God Stats
17W - 7L
1,670 SR
Queue Stats
59W - 58L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
xREVELATIONZx
Guan Yu
Level 126
God Stats
2W - 0L
1,687 SR
Queue Stats
113W - 135L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 11
9,934
621
4,974
26,473
23,981
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VoiD373
Sun Wukong
14
6 / 10 / 6
12,053
753
11,531
21,959
14,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
16
8 / 4 / 4
12,792
800
21,249
18,901
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
The2jzSlayer
Chang'e
14
7 / 3 / 14
11,783
736
15,248
15,806
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
17 / 5 / 7
13,017
814
32,628
16,280
6,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
14
5 / 6 / 11
11,890
743
10,123
17,412
15,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
14
Kills
29
29
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
15
11
0.37
W
Chang'e
The2jzSlayer
Chang'e
7
3
14
4.67
L
Sun Wukong
VoiD373
Sun Wukong
6
10
6
0.9
W
17
5
7
4.1
L
Baba Yaga
8
4
4
2.5
W
Guan Yu
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
57,999
67,333
Taken
49,498
45,342
Mitigated
28,088
5,994
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
695
40
1,312
26,473
23,981
234
6,358
20,115
13,674
0
W
Chang'e
The2jzSlayer
Chang'e
15,248
1,108
3,273
5,790
15,806
6,003
581
9,754
6,052
41,009
0
L
Sun Wukong
VoiD373
Sun Wukong
11,531
3,543
0
2,006
21,959
14,713
474
4,663
17,296
0
28,293
W
32,628
21,004
536
2,437
16,280
6,961
1,114
7,819
8,461
0
64,698
L
Baba Yaga
21,249
3,048
0
2,636
18,901
6,648
710
5,114
13,787
46,355
0
W
Guan Yu
10,123
1,414
1,628
3,412
17,412
15,124
255
9,494
7,918
117
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
36,690
107
Minions Killed
142
3
Camps Cleared
9
706,463
Distance Traveled
804,003
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,934
621
9
1
0
184,667
2
W
Chang'e
11,783
736
49
3
2
301,230
0
L
Sun Wukong
12,053
753
37
2
0
227,479
5
W
Medusa
13,017
814
46
3
4
275,602
0
L
Baba Yaga
12,792
800
61
4
3
294,317
2
W
Guan Yu
11,890
743
47
3
3
227,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role