Player Matchup

Discordia
Discordia
LongChaos88
Discordia
Level 157
God Stats
10W - 10L
1,608 SR
Queue Stats
831W - 813L
1,434 Elo+
Party 1
Rama
Rama
OdinsonV
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 69L
1,377 Elo+
Solo
Sylvanus
Sylvanus
vorhautjoe
Sylvanus
Level 149
God Stats
42W - 53L
1,526 SR
Queue Stats
947W - 918L
1,456 Elo+
Party 1
Team Averages
Level 125
1,545 SR
1,422 Elo+

VS

Team Averages
Level 98
1,629 SR
1,468 Elo+
Gilgamesh
Gilgamesh
lGelAl
Gilgamesh
Level 128
God Stats
2W - 1L
1,614 SR
Queue Stats
60W - 46L
1,570 Elo+
Solo
Jing Wei
Jing Wei
locco739
Jing Wei
Level 49
God Stats
3W - 0L
1,660 SR
Queue Stats
117W - 112L
1,399 Elo+
Party 2
Agni
Agni
x_Royalum_x
Agni
Level 116
God Stats
7W - 11L
1,614 SR
Queue Stats
223W - 221L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LongChaos88
Discordia
16
5 / 7 / 4
12,180
716
11,542
13,328
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
13
1 / 10 / 6
10,106
594
5,995
19,065
6,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
vorhautjoe
Sylvanus
14
3 / 6 / 5
10,712
630
10,694
18,074
18,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
lGelAl
Gilgamesh
17
7 / 2 / 14
12,677
746
15,545
18,672
15,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
locco739
Jing Wei
15
2 / 5 / 12
11,087
652
10,518
11,462
3,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 2 / 8
13,581
799
18,294
11,696
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
23
23
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
LongChaos88
Discordia
5
7
4
1
L
Rama
1
10
6
0.4
W
Gilgamesh
lGelAl
Gilgamesh
7
2
14
7
W
Jing Wei
locco739
Jing Wei
2
5
12
1.6
L
Sylvanus
vorhautjoe
Sylvanus
3
6
5
0.92
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
44,357
50,467
Taken
41,830
31,050
Mitigated
23,350
13,323
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
LongChaos88
Discordia
11,542
53
84
1,270
13,328
5,197
0
4,305
9,023
46,018
0
L
Rama
5,995
4,016
0
2,607
19,065
6,993
310
7,955
11,110
0
27,554
W
Gilgamesh
lGelAl
Gilgamesh
15,545
4,099
567
4,517
18,672
15,206
827
7,763
10,565
6,784
41,272
W
Jing Wei
locco739
Jing Wei
10,518
6,909
0
2,212
11,462
3,725
1,195
7,728
3,734
0
44,832
L
Sylvanus
vorhautjoe
Sylvanus
10,694
696
4,022
5,340
18,074
18,860
0
8,103
9,971
19,363
0
W
18,294
1,078
103
3,699
11,696
4,419
1,538
7,667
4,029
59,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
37,345
141
Minions Killed
226
2
Camps Cleared
13
733,423
Distance Traveled
918,813
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,180
716
65
4
1
244,523
3
L
Rama
10,106
594
48
3
1
231,996
0
W
Gilgamesh
12,677
746
56
3
7
316,839
1
W
Jing Wei
11,087
652
71
4
4
300,913
1
L
Sylvanus
10,712
630
28
2
0
256,904
1
W
Agni
13,581
799
99
6
2
301,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role