Player Matchup

Neith
Neith
AewyreToryn
Neith
Level 129
God Stats
9W - 5L
1,553 SR
Queue Stats
83W - 54L
1,573 Elo+
Party 2
Nox
Nox
Quetzalma
Nox
Level 85
God Stats
21W - 9L
1,428 SR
Queue Stats
62W - 36L
1,540 Elo+
Party 2
Ares
Ares
tavares254
Ares
Level 105
God Stats
5W - 1L
1,186 SR
Queue Stats
59W - 33L
1,578 Elo+
Party 2
Team Averages
Level 106
1,389 SR
1,563 Elo+

VS

Team Averages
Level 46
1,507 SR
1,480 Elo+
Danzaburou
Danzaburou
Kabochaa
Danzaburou
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 128L
1,442 Elo+
Party 1
Mulan
Mulan
Paradargyn
Mulan
Level 23
God Stats
1W - 4L
1,289 SR
Queue Stats
110W - 140L
1,379 Elo+
Party 1
Anubis
Anubis
Salahlecrack
Anubis
Level 48
God Stats
3W - 1L
1,734 SR
Queue Stats
23W - 35L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
9,897
761
12,160
7,124
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 0 / 9
9,833
756
9,098
3,650
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 15
9,385
722
5,759
14,023
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kabochaa
Danzaburou
11
2 / 5 / 1
8,312
639
9,102
10,175
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
10
1 / 5 / 1
7,136
549
4,133
10,687
10,002
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
11
0 / 7 / 3
7,482
576
4,664
10,420
5,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Danzaburou
Kabochaa
Danzaburou
2
5
1
0.5
L
Mulan
1
5
1
0.3
W
8
0
9
12.5
L
Anubis
0
7
3
0.21
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
17,899
24,797
Taken
31,282
20,685
Mitigated
19,660
4,353
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,160
5,704
0
2,536
7,124
2,989
1,330
1,629
5,495
0
57,074
L
Danzaburou
Kabochaa
Danzaburou
9,102
4,791
0
1,238
10,175
3,725
0
5,065
5,110
0
35,207
L
Mulan
4,133
534
0
1,840
10,687
10,002
0
5,013
5,674
0
7,369
W
9,098
793
0
0
3,650
2,259
666
204
3,446
33,090
0
L
Anubis
4,664
1,263
0
1,861
10,420
5,933
0
5,137
5,283
23,602
0
W
5,759
426
0
1,817
14,023
15,437
216
3,034
10,989
8,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
22,930
164
Minions Killed
122
8
Camps Cleared
4
753,868
Distance Traveled
561,573
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,897
761
102
8
7
237,665
5
L
Danzaburou
8,312
639
60
5
2
206,441
3
L
Mulan
7,136
549
12
1
0
187,977
0
W
Nox
9,833
756
62
5
1
262,082
3
L
Anubis
7,482
576
50
4
2
167,155
1
W
Ares
9,385
722
0
0
0
254,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role