Player Matchup

Jing Wei
Jing Wei
Cowdog
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,695 Elo+
Party 3
Cthulhu
Cthulhu
Drasonate
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Poseidon
Poseidon
FilthyGrandma
Poseidon
Level 89
God Stats
6W - 2L
1,764 SR
Queue Stats
197W - 184L
1,537 Elo+
Solo
Da Ji
Da Ji
MrAngel
Da Ji
Level 123
God Stats
9W - 9L
1,500 SR
Queue Stats
389W - 380L
1,508 Elo+
Solo
Osiris
Osiris
vVDrippy-KillaVv
Osiris
Level 86
God Stats
6W - 3L
1,636 SR
Queue Stats
103W - 115L
1,488 Elo+
Solo
Team Averages
Level 93
1,580 SR
1,546 Elo+

VS

Team Averages
Level 97
1,581 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BTP xINTENTIONS
Ravana
Level 65
God Stats
2W - 0L
1,655 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 2
Sol
Sol
HUGZnKIZZ3Z
Sol
Level 85
God Stats
30W - 21L
1,523 SR
Queue Stats
181W - 184L
1,497 Elo+
Party 2
Skadi
Skadi
knightrage24
Skadi
Level 125
God Stats
44W - 27L
1,712 SR
Queue Stats
168W - 147L
1,551 Elo+
Party 1
Sobek
Sobek
xdBUUNYbx
Sobek
Level 66
God Stats
3W - 4L
1,514 SR
Queue Stats
35W - 22L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cowdog
Jing Wei
11
0 / 5 / 2
7,046
414
5,283
10,369
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Drasonate
Cthulhu
11
1 / 2 / 3
7,036
414
5,612
12,168
8,554
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
FilthyGrandma
Poseidon
13
1 / 6 / 5
7,983
470
11,761
9,860
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
MrAngel
Da Ji
13
8 / 7 / 3
8,873
522
10,379
13,587
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 2
7,645
450
4,795
12,662
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 3 / 1
9,003
530
8,935
11,966
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 6
8,644
508
5,432
12,520
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 7
10,367
610
7,403
11,769
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 4
9,767
575
16,891
10,576
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
xdBUUNYbx
Sobek
12
1 / 0 / 6
7,860
462
3,134
9,660
8,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
21
22
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
1
1.17
W
4
6
6
1.17
L
Jing Wei
Cowdog
Jing Wei
0
5
2
0.2
L
Cthulhu
Drasonate
Cthulhu
1
2
3
1.25
L
Poseidon
FilthyGrandma
Poseidon
1
6
5
0.58
W
4
1
7
7.5
L
Da Ji
MrAngel
Da Ji
8
7
3
1.36
W
9
2
4
5.5
L
2
2
2
1.5
W
Sobek
xdBUUNYbx
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
41,795
58,646
Taken
56,491
31,137
Mitigated
27,698
10,853
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,935
1,265
0
3,360
11,966
6,345
1,403
1,711
9,667
57,196
0
W
5,432
1,914
0
4,330
12,520
4,453
294
4,015
8,315
0
38,003
L
Jing Wei
Cowdog
Jing Wei
5,283
3,676
0
1,936
10,369
2,546
265
1,004
9,365
0
39,625
L
Cthulhu
Drasonate
Cthulhu
5,612
820
145
2,118
12,168
8,554
124
2,382
9,786
19,556
0
L
Poseidon
FilthyGrandma
Poseidon
11,761
1,129
0
1,437
9,860
3,022
0
3,828
6,032
59,862
0
W
7,403
2,571
0
7,687
11,769
4,196
273
4,768
6,956
67,043
0
L
Da Ji
MrAngel
Da Ji
10,379
2,309
0
2,726
13,587
5,018
0
5,904
7,683
0
46,378
W
16,891
7,732
0
2,657
10,576
3,737
2,439
3,790
6,737
0
68,509
L
4,795
734
0
2,491
12,662
11,997
0
6,354
6,308
0
30,296
W
Sobek
xdBUUNYbx
Sobek
3,134
240
478
3,179
9,660
8,967
182
3,089
6,571
19,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
45,641
359
Minions Killed
432
0
Camps Cleared
0
1,531,924
Distance Traveled
1,540,528
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,003
530
97
6
0
249,849
1
W
Ravana
8,644
508
64
4
0
330,194
5
L
Jing Wei
7,046
414
91
5
0
295,926
0
L
Cthulhu
7,036
414
27
2
0
332,153
3
L
Poseidon
7,983
470
94
6
0
307,647
5
W
Sol
10,367
610
133
8
0
314,483
8
L
Da Ji
8,873
522
89
5
0
292,906
4
W
Skadi
9,767
575
110
6
0
293,973
3
L
Osiris
7,645
450
58
3
0
303,292
3
W
Sobek
7,860
462
28
2
0
352,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role