Player Matchup

Artio
Artio
EvylTwiin
Artio
Level 28
God Stats
12W - 13L
1,642 SR
Queue Stats
114W - 142L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
Jagson_PL
Hou Yi
Level 16
God Stats
6W - 11L
1,321 SR
Queue Stats
139W - 171L
1,264 Elo+
Solo
Awilix
Awilix
KxngzDreyNation
Awilix
Level 29
God Stats
10W - 4L
1,628 SR
Queue Stats
146W - 210L
1,314 Elo+
Solo
Thanatos
Thanatos
Titankaneki270
Thanatos
Level 29
God Stats
5W - 3L
1,448 SR
Queue Stats
167W - 179L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
Level 26
God Stats
16W - 21L
1,373 SR
Queue Stats
105W - 143L
1,341 Elo+
Party 2
Team Averages
Level 26
1,482 SR
1,347 Elo+

VS

Team Averages
Level 41
1,480 SR
1,379 Elo+
Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KnifeVoidSpirits
Skadi
Level 14
God Stats
3W - 3L
1,540 SR
Queue Stats
13W - 10L
1,513 Elo+
Party 1
Nemesis
Nemesis
Kuzco2011
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Naydra-chan
Khepri
Level 118
God Stats
6W - 10L
1,360 SR
Queue Stats
43W - 74L
1,164 Elo+
Party 1
Ares
Ares
PaddeGER
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EvylTwiin
Artio
13
3 / 0 / 7
9,034
475
5,699
13,889
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Jagson_PL
Hou Yi
15
5 / 0 / 5
9,159
482
10,338
12,173
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 11
9,660
508
5,176
10,457
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
17
14 / 0 / 4
11,280
594
13,839
13,998
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xXhUnTeR972Xx
Sun Wukong
16
12 / 0 / 5
10,531
554
11,294
11,417
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 6 / 1
9,057
477
14,539
11,752
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 0
6,568
346
6,890
10,012
2,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Kuzco2011
Nemesis
8
0 / 15 / 0
6,226
328
2,289
12,413
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 4 / 1
7,833
412
5,923
13,691
13,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
0 / 11 / 0
7,840
413
6,409
17,735
19,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
37
Kills
3
3
Deaths
41
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
6
1
0.42
W
Artio
EvylTwiin
Artio
3
0
7
6.5
W
Hou Yi
Jagson_PL
Hou Yi
5
0
5
7.5
L
0
5
0
0
L
Nemesis
Kuzco2011
Nemesis
0
15
0
0
W
3
3
11
2.83
L
Khepri
1
4
1
0.38
L
Ares
0
11
0
0
W
Thanatos
14
0
4
16
W
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
36,050
61,934
Taken
65,603
35,925
Mitigated
42,069
29,864
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,539
1,360
76
2,844
11,752
2,819
211
831
10,915
62,147
0
W
Artio
EvylTwiin
Artio
5,699
1,304
1,448
4,682
13,889
14,736
362
5,770
8,119
19,996
0
W
Hou Yi
Jagson_PL
Hou Yi
10,338
5,700
0
5,362
12,173
4,725
826
4,299
7,874
0
53,288
L
6,890
3,932
0
0
10,012
2,810
718
1,992
7,976
0
27,085
L
Nemesis
Kuzco2011
Nemesis
2,289
810
0
206
12,413
3,851
523
290
11,928
0
18,269
W
5,176
1,671
0
603
10,457
4,186
1,785
5,182
5,275
0
43,541
L
Khepri
5,923
453
721
2,313
13,691
13,027
308
2,586
11,057
27,612
0
L
Ares
6,409
1,594
0
501
17,735
19,562
814
0
16,658
36,541
0
W
Thanatos
13,839
5,631
0
12,628
13,998
5,360
1,496
5,082
8,916
0
71,489
W
Sun Wukong
xXhUnTeR972Xx
Sun Wukong
11,294
4,251
0
5,141
11,417
6,918
1,543
6,538
4,879
0
49,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
37,524
400
Minions Killed
256
0
Camps Cleared
0
1,753,305
Distance Traveled
1,563,448
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,057
477
92
5
0
342,399
2
W
Artio
9,034
475
17
1
0
336,218
4
W
Hou Yi
9,159
482
89
5
0
293,771
4
L
Skadi
6,568
346
43
2
0
253,562
0
L
Nemesis
6,226
328
27
1
0
335,186
2
W
Awilix
9,660
508
89
5
0
357,657
0
L
Khepri
7,833
412
41
2
0
346,014
3
L
Ares
7,840
413
53
3
0
286,287
0
W
Thanatos
11,280
594
133
7
0
394,038
0
W
Sun Wukong
10,531
554
72
4
0
371,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role