Player Matchup

Geb
Geb
Maximus2133
Geb
Level 67
God Stats
16W - 17L
1,556 SR
Queue Stats
185W - 252L
1,362 Elo+
Party 1
Mulan
Mulan
PhaereBaenre
Mulan
Level 126
God Stats
25W - 21L
1,510 SR
Queue Stats
162W - 169L
1,425 Elo+
Party 2
Ra
Ra
RIDERofBkMa
Ra
Level 48
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 2
Kali
Kali
enderoth
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,370 Elo+
Party 2
Charybdis
Charybdis
lexerian
Charybdis
Level 39
God Stats
3W - 7L
1,390 SR
Queue Stats
99W - 156L
1,345 Elo+
Party 1
Team Averages
Level 77
1,534 SR
1,349 Elo+

VS

Team Averages
Level 85
1,503 SR
1,535 Elo+
Ullr
Ullr
KidKedizzleAkaKK
Ullr
Level 139
God Stats
22W - 31L
1,542 SR
Queue Stats
199W - 194L
1,515 Elo+
Party 3
Scylla
Scylla
Kvsh07King
Scylla
Level 136
God Stats
2W - 2L
1,474 SR
Queue Stats
85W - 86L
1,522 Elo+
Party 3
Bellona
Bellona
LeMaHo
Bellona
Level 22
God Stats
3W - 4L
1,096 SR
Queue Stats
11W - 11L
1,368 Elo+
Party 3
Fafnir
Fafnir
Plattzy
Fafnir
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
193W - 122L
1,751 Elo+
Party 3
Charybdis
Charybdis
derpkeck
Charybdis
Level 101
God Stats
14W - 9L
1,668 SR
Queue Stats
493W - 458L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,896
376
4,772
19,293
15,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 2
11,106
529
15,136
20,907
22,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 3
8,605
410
4,421
10,879
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
14
1 / 6 / 1
9,132
435
4,653
18,011
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
lexerian
Charybdis
14
1 / 7 / 1
9,245
440
3,202
10,473
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,098
576
10,859
16,312
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kvsh07King
Scylla
18
7 / 3 / 16
12,201
581
17,577
11,409
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LeMaHo
Bellona
17
4 / 1 / 8
11,789
561
8,447
14,446
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Plattzy
Fafnir
17
10 / 1 / 17
13,292
633
11,002
21,325
31,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
derpkeck
Charybdis
20
9 / 2 / 6
13,717
653
11,498
13,855
5,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
7
Kills
35
35
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Scylla
Kvsh07King
Scylla
7
3
16
5
W
Bellona
LeMaHo
Bellona
4
1
8
8
L
0
7
4
0.29
L
4
7
2
0.71
W
Fafnir
Plattzy
Fafnir
10
1
17
18.5
L
1
8
3
0.31
W
Charybdis
derpkeck
Charybdis
9
2
6
6
L
Kali
1
6
1
0.25
L
Charybdis
lexerian
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
59,383
79,563
Taken
77,347
52,786
Mitigated
61,906
16,220
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,859
3,850
0
7,260
16,312
7,819
3,563
2,413
13,671
0
91,107
W
Scylla
Kvsh07King
Scylla
17,577
3,507
0
2,111
11,409
4,411
1,337
2,351
8,971
84,550
0
W
Bellona
LeMaHo
Bellona
8,447
863
0
3,673
14,446
12,672
1,939
2,429
11,511
0
58,509
L
4,772
623
0
2,291
19,293
15,958
162
5,887
13,153
27,059
0
L
15,136
1,082
169
3,909
20,907
22,283
0
6,383
13,747
0
56,894
W
Fafnir
Plattzy
Fafnir
11,002
3,484
0
6,332
21,325
31,326
353
3,827
17,211
33,057
0
L
4,421
960
1,323
1,900
10,879
4,665
0
5,988
4,610
39,846
0
W
Charybdis
derpkeck
Charybdis
11,498
7,369
0
4,536
13,855
5,678
2,671
2,998
10,761
0
121,491
L
Kali
4,653
3,075
54
5,457
18,011
6,592
0
4,775
13,138
0
42,670
L
Charybdis
lexerian
Charybdis
3,202
2,432
0
1,117
10,473
3,288
131
5,406
4,872
0
42,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
63,097
377
Minions Killed
580
0
Camps Cleared
0
1,794,542
Distance Traveled
1,937,420
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,098
576
123
6
0
416,516
6
W
Scylla
12,201
581
125
6
0
370,818
5
W
Bellona
11,789
561
114
5
0
366,296
0
L
Geb
7,896
376
25
1
0
382,176
4
L
Mulan
11,106
529
112
5
0
323,340
1
W
Fafnir
13,292
633
37
2
0
403,394
4
L
Ra
8,605
410
66
3
0
334,631
0
W
Charybdis
13,717
653
181
9
0
380,396
5
L
Kali
9,132
435
76
4
0
407,980
1
L
Charybdis
9,245
440
98
5
0
346,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role