Player Matchup

Bellona
Bellona
 
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KasperNr1
Merlin
Level 28
God Stats
3W - 3L
1,528 SR
Queue Stats
45W - 53L
1,426 Elo+
Solo
Fenrir
Fenrir
Nodeeps
Fenrir
Level 25
God Stats
5W - 3L
1,646 SR
Queue Stats
120W - 98L
1,686 Elo+
Solo
Ares
Ares
godpyke
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
kurrrw
Xbalanque
Level 6
God Stats
2W - 1L
1,824 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 1
Team Averages
Level 17
1,600 SR
1,516 Elo+

VS

Team Averages
Level 13
1,630 SR
1,703 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChaosLords
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Solo
Rama
Rama
InKurzwetrust
Rama
Level 3
God Stats
5W - 1L
1,866 SR
Queue Stats
31W - 17L
1,813 Elo+
Party 2
Hel
Hel
bravetornado
Hel
Level 18
God Stats
2W - 0L
1,786 SR
Queue Stats
23W - 8L
1,888 Elo+
Party 2
Anubis
Anubis
inBluemelWeTrust
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 15L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 1 / 0
5,306
663
2,152
4,496
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
KasperNr1
Merlin
6
0 / 5 / 3
4,267
533
2,494
4,577
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nodeeps
Fenrir
8
5 / 3 / 0
5,230
654
4,109
6,190
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
godpyke
Ares
3
0 / 2 / 0
3,273
409
370
2,042
544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
kurrrw
Xbalanque
3
0 / 2 / 0
3,238
405
1,130
2,235
195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 2 / 4
4,969
621
2,041
5,129
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ChaosLords
Bellona
7
0 / 1 / 3
4,352
544
1,154
4,224
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 2 / 2
4,939
617
1,999
3,711
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
7 / 2 / 1
6,244
781
4,326
4,363
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 0 / 3
4,894
612
2,898
3,737
1,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
13
13
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
0
2
W
Bakasura
 
Bakasura
1
2
4
1.5
W
Bellona
ChaosLords
Bellona
0
1
3
1.5
W
3
2
2
2
L
Merlin
KasperNr1
Merlin
0
5
3
0.3
L
Fenrir
Nodeeps
Fenrir
5
3
0
1.67
W
7
2
1
3.75
L
Ares
godpyke
Ares
0
2
0
0
W
2
0
3
3.5
L
Xbalanque
kurrrw
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,255
Damage
12,418
19,540
Taken
21,164
6,654
Mitigated
7,576
3,480
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,152
993
0
1,569
4,496
2,884
0
238
4,158
0
27,316
W
Bakasura
 
Bakasura
2,041
1,454
0
2,011
5,129
1,902
0
550
4,579
0
18,540
W
Bellona
ChaosLords
Bellona
1,154
0
0
774
4,224
1,634
0
799
3,425
0
12,466
W
1,999
1,829
0
1,085
3,711
878
1,101
57
3,618
0
23,998
L
Merlin
KasperNr1
Merlin
2,494
316
0
0
4,577
1,131
0
2,615
1,842
13,692
0
L
Fenrir
Nodeeps
Fenrir
4,109
1,347
0
1,100
6,190
1,900
0
2,252
3,913
0
15,931
W
4,326
558
630
2,423
4,363
1,263
592
863
3,500
30,029
0
L
Ares
godpyke
Ares
370
0
0
179
2,042
544
0
998
1,044
1,536
0
W
2,898
414
0
2,072
3,737
1,899
66
447
3,178
24,141
0
L
Xbalanque
kurrrw
Xbalanque
1,130
715
0
632
2,235
195
0
1,121
1,114
0
4,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,314
Gold Earned
25,398
136
Minions Killed
254
0
Camps Cleared
0
610,172
Distance Traveled
763,241
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,306
663
79
10
0
161,521
1
W
Bakasura
4,969
621
49
6
0
169,545
0
W
Bellona
4,352
544
31
4
0
149,904
1
W
Rama
4,939
617
58
7
0
144,994
1
L
Merlin
4,267
533
26
3
0
133,738
0
L
Fenrir
5,230
654
23
3
0
169,242
1
W
Hel
6,244
781
67
8
0
160,942
2
L
Ares
3,273
409
4
1
0
79,903
0
W
Anubis
4,894
612
49
6
0
137,856
0
L
Xbalanque
3,238
405
4
1
0
65,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role