Player Matchup

Danzaburou
Danzaburou
BadLuckCharm96
Danzaburou
Level 66
God Stats
0W - 3L
1,238 SR
Queue Stats
172W - 177L
1,453 Elo+
Solo
Odin
Odin
Danuvion
Odin
Level 44
God Stats
23W - 19L
1,518 SR
Queue Stats
146W - 172L
1,386 Elo+
Solo
Kukulkan
Kukulkan
DreamDestroyer44
Kukulkan
Level 84
God Stats
9W - 9L
1,682 SR
Queue Stats
194W - 187L
1,455 Elo+
Solo
Ymir
Ymir
GrizzlyBeard49
Ymir
Level 66
God Stats
10W - 5L
1,399 SR
Queue Stats
104W - 121L
1,409 Elo+
Solo
Tiamat
Tiamat
imNinjasaurus
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,154 Elo+
Solo
Team Averages
Level 70
1,467 SR
1,371 Elo+

VS

Team Averages
Level 78
1,452 SR
1,417 Elo+
Charybdis
Charybdis
Dead Freq3535
Charybdis
Level 109
God Stats
9W - 6L
1,496 SR
Queue Stats
146W - 141L
1,480 Elo+
Solo
Loki
Loki
IIIMcSwaggerIII
Loki
Level 41
God Stats
11W - 16L
1,437 SR
Queue Stats
11W - 18L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
RidgedFury
Baron Samedi
Level 88
God Stats
6W - 9L
1,289 SR
Queue Stats
378W - 492L
1,421 Elo+
Solo
Xbalanque
Xbalanque
THE_NOMED
Xbalanque
Level 107
God Stats
41W - 31L
1,576 SR
Queue Stats
396W - 439L
1,419 Elo+
Solo
Achilles
Achilles
Trendkil01
Achilles
Level 44
God Stats
29W - 48L
1,462 SR
Queue Stats
113W - 144L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadLuckCharm96
Danzaburou
19
0 / 1 / 1
12,027
707
353
1,100
429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
20
4 / 7 / 5
15,982
940
19,782
37,206
38,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 9 / 6
16,547
973
31,506
22,648
11,158
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 8
15,782
928
17,694
28,478
55,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 7 / 8
15,396
906
14,484
23,599
14,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dead Freq3535
Charybdis
20
6 / 6 / 12
16,900
994
26,906
28,393
11,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 0 / 0
11,967
704
239
392
74
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RidgedFury
Baron Samedi
20
3 / 6 / 16
16,069
945
20,421
26,190
15,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
THE_NOMED
Xbalanque
20
16 / 3 / 9
19,799
1,165
50,255
22,477
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Trendkil01
Achilles
20
3 / 1 / 9
15,416
907
9,069
12,930
17,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
16
Kills
28
28
Deaths
16
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BadLuckCharm96
Danzaburou
0
1
1
0.5
L
Odin
4
7
5
0.93
W
Charybdis
Dead Freq3535
Charybdis
6
6
12
2
L
5
9
6
0.89
L
4
4
8
2
W
0
0
0
0
W
Baron Samedi
RidgedFury
Baron Samedi
3
6
16
1.83
W
Xbalanque
THE_NOMED
Xbalanque
16
3
9
6.83
W
Achilles
Trendkil01
Achilles
3
1
9
7.5
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,819
Damage
106,890
113,031
Taken
90,382
119,851
Mitigated
53,832
4,884
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BadLuckCharm96
Danzaburou
353
100
0
53
1,100
429
0
599
501
0
2,187
L
Odin
19,782
5,444
379
1,334
37,206
38,273
0
6,291
30,915
0
41,847
W
Charybdis
Dead Freq3535
Charybdis
26,906
17,641
0
7,514
28,393
11,383
0
18,734
9,077
0
79,589
L
31,506
2,624
0
0
22,648
11,158
0
4,868
17,780
88,410
0
L
17,694
1,479
0
0
28,478
55,458
0
5,881
22,597
39,090
0
W
239
56
0
0
392
74
0
0
392
0
2,510
W
Baron Samedi
RidgedFury
Baron Samedi
20,421
1,033
4,829
6,781
26,190
15,895
0
20,575
5,257
46,845
0
W
Xbalanque
THE_NOMED
Xbalanque
50,255
38,368
0
1,639
22,477
8,577
0
15,237
7,028
0
95,881
W
Achilles
Trendkil01
Achilles
9,069
2,192
0
370
12,930
17,903
0
7,742
4,944
0
32,190
L
14,484
1,288
0
3,118
23,599
14,533
0
2,782
20,817
41,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,734
Gold Earned
80,151
326
Minions Killed
354
2
Camps Cleared
17
1,237,994
Distance Traveled
1,172,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,027
707
7
0
0
30,377
0
L
Odin
15,982
940
61
4
1
335,724
1
W
Charybdis
16,900
994
145
9
2
263,084
0
L
Kukulkan
16,547
973
152
9
1
304,875
0
L
Ymir
15,782
928
43
3
0
290,913
0
W
Loki
11,967
704
5
0
1
25,532
0
W
Baron Samedi
16,069
945
61
4
0
291,152
1
W
Xbalanque
19,799
1,165
90
5
14
267,706
0
W
Achilles
15,416
907
53
3
0
325,039
1
L
Tiamat
15,396
906
63
4
0
276,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role