Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
Anamyr
Horus
Level 123
God Stats
2W - 0L
1,841 SR
Queue Stats
34W - 18L
1,609 Elo+
Party 1
Sobek
Sobek
Arzloff
Sobek
Level 126
God Stats
1W - 0L
1,384 SR
Queue Stats
30W - 20L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
Quiet0_
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 4
Skadi
Skadi
Sidd_ARTHA_
Skadi
Level 16
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 4
Team Averages
Level 80
1,513 SR
1,443 Elo+

VS

Team Averages
Level 80
1,307 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BambinoObama
Hachiman
Level 88
God Stats
0W - 3L
1,175 SR
Queue Stats
91W - 83L
1,474 Elo+
Party 2
Ymir
Ymir
YvngMora
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,451 Elo+
Party 3
Apollo
Apollo
cezaryBOR
Apollo
Level 108
God Stats
0W - 4L
1,187 SR
Queue Stats
283W - 287L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
reewdcdf
Cthulhu
Level 38
God Stats
0W - 1L
1,175 SR
Queue Stats
5W - 12L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
16 / 4 / 11
13,101
873
31,383
18,495
10,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Anamyr
Horus
19
3 / 0 / 22
10,487
699
9,516
24,035
15,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Arzloff
Sobek
19
3 / 4 / 23
11,345
756
11,891
27,572
40,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Quiet0_
Erlang Shen
19
3 / 1 / 17
10,586
706
8,458
21,287
20,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 6 / 15
11,445
763
19,974
15,811
7,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
1 / 4 / 8
10,755
717
22,230
14,629
5,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
BambinoObama
Hachiman
15
5 / 10 / 7
10,251
683
19,047
16,787
5,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
2 / 8 / 8
9,702
647
12,966
20,740
19,316
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
cezaryBOR
Apollo
16
6 / 7 / 4
10,456
697
16,868
14,726
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
reewdcdf
Cthulhu
17
1 / 5 / 12
9,729
649
23,687
23,065
14,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
34
Kills
15
15
Deaths
34
88
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
4
11
5.38
L
Izanami
 
Izanami
1
4
8
1.25
W
Horus
Anamyr
Horus
3
0
22
14
W
Sobek
Arzloff
Sobek
3
4
23
3.63
L
Hachiman
BambinoObama
Hachiman
5
10
7
0.85
W
Erlang Shen
Quiet0_
Erlang Shen
3
1
17
11.5
W
9
6
15
2.75
L
Ymir
2
8
8
0.75
L
Apollo
cezaryBOR
Apollo
6
7
4
1.14
L
Cthulhu
reewdcdf
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,222
Damage
94,798
107,200
Taken
89,947
93,774
Mitigated
50,955
57,233
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,383
16,759
1,538
6,509
18,495
10,193
2,755
5,655
12,840
0
66,188
L
Izanami
 
Izanami
22,230
11,947
2,133
5,259
14,629
5,873
264
2,711
11,681
0
55,965
W
Horus
Anamyr
Horus
9,516
3,382
9,838
13,621
24,035
15,764
281
11,354
12,681
0
13,381
W
Sobek
Arzloff
Sobek
11,891
717
4,633
7,260
27,572
40,148
392
8,168
19,404
20,124
0
L
Hachiman
BambinoObama
Hachiman
19,047
11,782
1,778
2,869
16,787
5,035
0
2,290
14,353
0
26,058
W
Erlang Shen
Quiet0_
Erlang Shen
8,458
1,506
1,783
9,644
21,287
20,107
360
7,729
13,558
0
15,660
W
19,974
7,300
587
1,820
15,811
7,562
84
3,747
12,064
0
33,428
L
Ymir
12,966
1,622
0
348
20,740
19,316
0
2,580
17,561
18,001
0
L
Apollo
cezaryBOR
Apollo
16,868
8,450
827
2,149
14,726
6,504
0
2,760
11,736
0
21,177
L
Cthulhu
reewdcdf
Cthulhu
23,687
1,113
2,385
5,612
23,065
14,227
0
1,550
21,281
36,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,964
Gold Earned
50,893
147
Minions Killed
146
0
Camps Cleared
0
1,508,115
Distance Traveled
1,285,662
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,101
873
75
5
0
245,769
1
L
Izanami
10,755
717
82
5
0
270,861
5
W
Horus
10,487
699
7
0
0
340,162
0
W
Sobek
11,345
756
17
1
0
326,834
0
L
Hachiman
10,251
683
13
1
0
235,171
1
W
Erlang Shen
10,586
706
15
1
0
329,714
1
W
Skadi
11,445
763
33
2
0
265,636
0
L
Ymir
9,702
647
9
1
0
231,894
1
L
Apollo
10,456
697
16
1
0
265,493
0
L
Cthulhu
9,729
649
26
2
0
282,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role