Player Matchup

Set
Set
Lazy_Snorlax1997
Set
Level 123
God Stats
2W - 4L
1,539 SR
Queue Stats
83W - 88L
1,548 Elo+
Solo
Achilles
Achilles
LilyBlight
Achilles
Level 87
God Stats
34W - 27L
1,581 SR
Queue Stats
85W - 74L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
OrphanArmy
Cernunnos
Level 153
God Stats
0W - 1L
1,545 SR
Queue Stats
135W - 95L
1,611 Elo+
Party 3
Zeus
Zeus
SFG__4__LIFE
Zeus
Level 107
God Stats
1W - 1L
1,776 SR
Queue Stats
63W - 58L
1,547 Elo+
Party 3
Ymir
Ymir
SadisticBlade
Ymir
Level 127
God Stats
4W - 2L
1,429 SR
Queue Stats
178W - 163L
1,571 Elo+
Party 1
Team Averages
Level 119
1,574 SR
1,570 Elo+

VS

Team Averages
Level 123
1,490 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
A13Xf023
Tsukuyomi
Level 89
God Stats
18W - 15L
1,462 SR
Queue Stats
379W - 361L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
GIGIVUS
Sun Wukong
Level 157
God Stats
15W - 11L
1,554 SR
Queue Stats
109W - 112L
1,519 Elo+
Solo
Raijin
Raijin
Sapient-Android
Raijin
Level 118
God Stats
38W - 19L
1,748 SR
Queue Stats
465W - 395L
1,608 Elo+
Party 2
Charybdis
Charybdis
Westy-55
Charybdis
Level 107
God Stats
42W - 43L
1,339 SR
Queue Stats
289W - 250L
1,513 Elo+
Party 2
Fafnir
Fafnir
games_haven
Fafnir
Level 145
God Stats
4W - 10L
1,344 SR
Queue Stats
679W - 633L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
10,514
956
6,834
6,293
4,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
LilyBlight
Achilles
17
0 / 2 / 6
9,731
885
7,827
9,707
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
OrphanArmy
Cernunnos
17
1 / 2 / 4
10,410
946
15,798
9,285
3,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 3
9,580
871
9,145
7,333
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 4 / 3
9,528
866
4,128
13,695
16,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

196

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A13Xf023
Tsukuyomi
17
4 / 4 / 6
10,553
959
12,485
13,329
5,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GIGIVUS
Sun Wukong
16
2 / 0 / 7
9,920
902
6,116
9,764
11,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 8
10,564
960
11,853
4,506
2,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Westy-55
Charybdis
16
2 / 2 / 7
10,204
928
7,894
9,288
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
1 / 0 / 7
10,151
923
4,992
10,319
10,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
6
Kills
11
11
Deaths
6
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A13Xf023
Tsukuyomi
4
4
6
1.75
W
Sun Wukong
GIGIVUS
Sun Wukong
2
0
7
5.5
L
4
1
0
4
L
Achilles
LilyBlight
Achilles
0
2
6
1.5
L
Cernunnos
OrphanArmy
Cernunnos
1
2
4
1.5
L
1
2
3
1.25
L
0
4
3
0.38
W
2
0
8
6
W
Charybdis
Westy-55
Charybdis
2
2
7
2.75
W
Fafnir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,732
Damage
43,340
46,313
Taken
47,206
37,832
Mitigated
33,424
5,614
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A13Xf023
Tsukuyomi
12,485
3,566
0
2,205
13,329
5,368
0
3,692
9,454
0
25,224
W
Sun Wukong
GIGIVUS
Sun Wukong
6,116
635
0
2,184
9,764
11,888
0
2,494
6,708
0
10,232
L
6,834
2,219
0
631
6,293
4,575
0
2,146
4,098
0
23,909
L
Achilles
LilyBlight
Achilles
7,827
1,745
0
1,113
9,707
10,794
0
4,163
5,279
91
15,485
L
Cernunnos
OrphanArmy
Cernunnos
15,798
5,892
0
1,299
9,285
3,401
0
1,865
7,031
0
50,674
L
9,145
301
0
508
7,333
2,583
0
2,689
4,593
30,370
0
L
4,128
447
0
2,063
13,695
16,479
0
5,982
7,343
21,984
0
W
11,853
915
270
2,015
4,506
2,193
0
1,922
2,584
59,419
0
W
Charybdis
Westy-55
Charybdis
7,894
2,693
0
1,050
9,288
3,420
0
2,949
6,339
0
30,305
W
Fafnir
4,992
579
300
2,328
10,319
10,555
0
2,307
7,643
9,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
51,392
240
Minions Killed
235
13
Camps Cleared
4
1,004,298
Distance Traveled
1,077,151
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,553
959
21
2
1
229,847
0
W
Sun Wukong
9,920
902
6
1
0
227,366
0
L
Set
10,514
956
33
3
2
212,635
0
L
Achilles
9,731
885
24
2
0
221,874
1
L
Cernunnos
10,410
946
78
7
9
191,982
2
L
Zeus
9,580
871
66
6
1
173,609
2
L
Ymir
9,528
866
39
4
1
204,198
1
W
Raijin
10,564
960
115
10
0
202,548
3
W
Charybdis
10,204
928
80
7
1
191,547
0
W
Fafnir
10,151
923
13
1
2
225,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role