Player Matchup

Hel
Hel
MarcosDCP
Hel
Level 6
God Stats
2W - 4L
1,250 SR
Queue Stats
3W - 6L
1,113 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NemuiJiro
Tsukuyomi
Level 7
God Stats
1W - 3L
1,117 SR
Queue Stats
3W - 6L
1,113 Elo+
Party 2
Danzaburou
Danzaburou
Virus31rus
Danzaburou
Level 36
God Stats
41W - 58L
1,480 SR
Queue Stats
127W - 194L
1,369 Elo+
Party 1
Loki
Loki
bluelabel01
Loki
Level 22
God Stats
10W - 16L
1,252 SR
Queue Stats
79W - 80L
1,312 Elo+
Solo
Horus
Horus
miyamoto_13
Horus
Level 17
God Stats
15W - 10L
1,526 SR
Queue Stats
90W - 150L
1,231 Elo+
Party 1
Team Averages
Level 18
1,325 SR
1,228 Elo+

VS

Team Averages
Level 14
1,509 SR
1,383 Elo+
Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BalliBrund
Janus
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
107W - 63L
1,396 Elo+
Solo
Xbalanque
Xbalanque
LAKI331
Xbalanque
Level 19
God Stats
4W - 8L
1,321 SR
Queue Stats
7W - 16L
1,222 Elo+
Party 3
Nemesis
Nemesis
Re1ta
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,298 Elo+
Party 3
Thor
Thor
Ѕсylla
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,368
455
2,271
6,371
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NemuiJiro
Tsukuyomi
13
16 / 3 / 3
8,806
629
13,901
10,223
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Virus31rus
Danzaburou
12
3 / 2 / 5
7,749
554
4,400
5,447
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 2
7,048
503
3,313
7,121
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 5
7,388
528
4,017
7,550
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 4 / 2
6,110
436
3,453
6,319
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
13
3 / 5 / 1
8,009
572
3,649
7,156
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LAKI331
Xbalanque
9
2 / 7 / 1
5,980
427
3,299
9,712
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Re1ta
Nemesis
9
2 / 5 / 0
6,134
438
5,001
10,066
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
10
0 / 2 / 0
6,089
435
2,278
9,822
2,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
8
8
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
L
Janus
3
5
1
0.7
L
Xbalanque
LAKI331
Xbalanque
2
7
1
0.36
W
0
2
6
1.5
W
Tsukuyomi
NemuiJiro
Tsukuyomi
16
3
3
5.83
L
Nemesis
Re1ta
Nemesis
2
5
0
0.4
W
Danzaburou
Virus31rus
Danzaburou
3
2
5
2.75
W
1
1
2
2
W
3
0
5
5.5
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
17,680
36,712
Taken
43,075
14,499
Mitigated
10,282
14,252
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,453
315
0
438
6,319
1,442
557
223
6,096
17,900
0
L
Janus
3,649
301
0
120
7,156
1,505
1,708
541
6,615
45,894
0
L
Xbalanque
LAKI331
Xbalanque
3,299
1,496
0
710
9,712
1,599
627
673
9,039
0
25,761
W
2,271
119
1,982
2,960
6,371
1,876
477
2,231
3,901
30,942
0
W
Tsukuyomi
NemuiJiro
Tsukuyomi
13,901
3,789
61
1,400
10,223
3,633
532
3,193
6,535
0
35,049
L
Nemesis
Re1ta
Nemesis
5,001
2,193
0
1,010
10,066
2,871
94
243
9,823
0
20,423
W
Danzaburou
Virus31rus
Danzaburou
4,400
2,610
0
1,756
5,447
1,416
1,430
542
4,660
0
46,946
W
3,313
476
0
4,054
7,121
2,055
0
133
6,964
0
34,565
W
4,017
1,181
144
1,895
7,550
5,519
142
0
7,550
0
17,259
L
Thor
2,278
405
0
3,310
9,822
2,865
0
591
9,231
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
32,322
300
Minions Killed
272
0
Camps Cleared
0
1,332,033
Distance Traveled
1,196,621
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,110
436
39
3
0
243,905
2
L
Janus
8,009
572
93
7
0
220,386
1
L
Xbalanque
5,980
427
40
3
0
246,037
0
W
Hel
6,368
455
64
5
0
246,094
0
W
Tsukuyomi
8,806
629
35
3
0
283,164
0
L
Nemesis
6,134
438
36
3
0
241,127
3
W
Danzaburou
7,749
554
86
6
0
261,157
2
W
Loki
7,048
503
84
6
0
274,161
0
W
Horus
7,388
528
31
2
0
267,457
0
L
Thor
6,089
435
64
5
0
245,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role