Player Matchup

Ra
Ra
El_JOKER358
Ra
Level 11
God Stats
3W - 0L
1,727 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
Level 18
God Stats
6W - 1L
1,771 SR
Queue Stats
7W - 1L
1,780 Elo+
Party 2
Ymir
Ymir
xWhite_Africanx
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,780 Elo+
Party 2
Team Averages
Level 15
1,666 SR
1,687 Elo+

VS

Team Averages
Level 54
1,511 SR
1,319 Elo+
Gilgamesh
Gilgamesh
BrunoGdoggo
Gilgamesh
Level 88
God Stats
1W - 3L
1,598 SR
Queue Stats
124W - 149L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
CAPN MIKE T
Baron Samedi
Level 27
God Stats
41W - 45L
1,436 SR
Queue Stats
86W - 114L
1,322 Elo+
Party 1
Apollo
Apollo
Lew10itDan4270
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 150L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
11,833
657
10,219
7,605
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
16
3 / 1 / 14
11,738
652
12,914
16,397
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
12 / 1 / 7
14,345
797
20,177
24,472
31,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrunoGdoggo
Gilgamesh
14
3 / 4 / 1
10,517
584
11,898
26,097
12,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
CAPN MIKE T
Baron Samedi
13
1 / 7 / 3
9,952
553
10,831
12,350
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 3
10,305
573
5,696
16,404
6,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
5
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrunoGdoggo
Gilgamesh
3
4
1
0.88
L
Baron Samedi
CAPN MIKE T
Baron Samedi
1
7
3
0.36
W
4
3
11
3.17
L
1
8
3
0.31
W
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
3
1
14
10
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
28,425
48,474
Taken
54,851
50,081
Mitigated
24,113
12,769
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrunoGdoggo
Gilgamesh
11,898
2,905
0
6,194
26,097
12,404
0
14,205
11,162
0
36,153
L
Baron Samedi
CAPN MIKE T
Baron Samedi
10,831
1,185
2,131
1,691
12,350
5,373
0
5,710
6,413
42,570
0
W
10,219
1,913
3,260
2,004
7,605
3,505
1,929
2,473
5,132
39,815
0
L
5,696
2,519
0
1,331
16,404
6,336
0
11,314
4,832
0
30,766
W
Sun Wukong
YOuNG-SaVAGE-PR-
Sun Wukong
12,914
2,503
0
2,563
16,397
15,293
374
2,753
9,464
0
25,570
W
20,177
4,486
0
4,942
24,472
31,283
249
6,041
18,431
54,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
30,774
180
Minions Killed
172
8
Camps Cleared
7
1,011,570
Distance Traveled
843,980
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,517
584
58
3
3
325,529
1
L
Baron Samedi
9,952
553
42
2
1
228,660
0
W
Ra
11,833
657
77
4
1
316,010
1
L
Apollo
10,305
573
72
4
3
289,791
3
W
Sun Wukong
11,738
652
28
2
1
349,738
0
W
Ymir
14,345
797
75
4
6
345,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role