Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Truth-Lies-Payne
Heimdallr
Level 129
God Stats
5W - 8L
1,317 SR
Queue Stats
645W - 655L
1,531 Elo+
Solo
Neith
Neith
TymbaWalk
Neith
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
119W - 91L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
kayjay1771
Sylvanus
Level 82
God Stats
1W - 2L
1,190 SR
Queue Stats
132W - 100L
1,560 Elo+
Party 1
Pele
Pele
salsaman64
Pele
Level 64
God Stats
0W - 4L
1,033 SR
Queue Stats
76W - 71L
1,392 Elo+
Party 1
Team Averages
Level 106
1,269 SR
1,504 Elo+

VS

Team Averages
Level 105
1,530 SR
1,494 Elo+
Thoth
Thoth
Guts4Ever
Thoth
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Linkstrife
Nemesis
Level 119
God Stats
28W - 23L
1,472 SR
Queue Stats
735W - 749L
1,446 Elo+
Solo
Hel
Hel
MoroniJess
Hel
Level 138
God Stats
2W - 0L
1,721 SR
Queue Stats
122W - 124L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Player3000
Ah Muzen Cab
Level 156
God Stats
12W - 6L
1,664 SR
Queue Stats
559W - 609L
1,464 Elo+
Solo
Nu Wa
Nu Wa
SPACEGHOSTK3V
Nu Wa
Level 48
God Stats
2W - 3L
1,292 SR
Queue Stats
323W - 350L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 8 / 5
9,092
606
14,516
13,520
8,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
17
2 / 4 / 11
9,921
661
17,578
20,103
8,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
TymbaWalk
Neith
20
6 / 3 / 10
11,496
766
20,768
20,473
9,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
kayjay1771
Sylvanus
17
5 / 5 / 8
10,243
683
11,115
22,653
28,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 6 / 7
10,270
685
13,635
16,532
6,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Guts4Ever
Thoth
19
5 / 2 / 16
11,233
749
14,924
14,597
7,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Linkstrife
Nemesis
19
4 / 5 / 16
11,275
752
15,827
24,018
22,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 2 / 14
11,129
742
12,652
16,100
16,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Player3000
Ah Muzen Cab
17
2 / 2 / 15
10,277
685
17,698
12,529
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 13
12,575
838
26,236
19,265
10,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
26
26
Deaths
17
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
5
0.44
W
Thoth
Guts4Ever
Thoth
5
2
16
6.5
W
Nemesis
Linkstrife
Nemesis
4
5
16
2.4
W
6
2
14
6.5
W
Ah Muzen Cab
Player3000
Ah Muzen Cab
2
2
15
4.75
W
9
6
13
2.58
L
Heimdallr
2
4
11
1.88
L
Neith
TymbaWalk
Neith
6
3
10
3.67
L
Sylvanus
kayjay1771
Sylvanus
5
5
8
1.8
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,612
Damage
87,337
93,281
Taken
86,509
60,561
Mitigated
62,801
42,622
Healing
53,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,516
663
1,912
2,649
13,520
8,168
0
6,029
7,388
23,119
0
W
Thoth
Guts4Ever
Thoth
14,924
1,345
1,113
2,370
14,597
7,016
1,193
3,921
10,676
28,685
0
W
Nemesis
Linkstrife
Nemesis
15,827
6,454
549
5,738
24,018
22,291
1,328
6,565
17,453
0
22,014
W
12,652
615
20,042
10,454
16,100
16,986
533
4,885
11,215
28,902
0
W
Ah Muzen Cab
Player3000
Ah Muzen Cab
17,698
6,123
2,838
4,916
12,529
5,639
697
4,221
8,308
0
36,068
W
26,236
4,487
2,397
3,313
19,265
10,869
1,814
5,215
14,048
49,231
0
L
Heimdallr
17,578
6,589
2,384
2,734
20,103
8,578
1,004
14,322
5,731
0
39,297
L
Neith
TymbaWalk
Neith
20,768
11,030
2,116
8,815
20,473
9,202
646
11,017
9,354
0
53,858
L
Sylvanus
kayjay1771
Sylvanus
11,115
2,916
11,229
7,618
22,653
28,187
262
13,377
9,019
24,686
3,187
L
13,635
1,417
1,393
1,772
16,532
6,426
0
9,067
7,415
0
21,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
56,489
210
Minions Killed
172
0
Camps Cleared
0
1,160,110
Distance Traveled
1,511,391
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,092
606
18
1
0
203,347
3
W
Thoth
11,233
749
30
2
0
259,272
1
W
Nemesis
11,275
752
14
1
0
363,511
1
W
Hel
11,129
742
42
3
0
308,038
0
W
Ah Muzen Cab
10,277
685
53
4
0
259,863
0
W
Nu Wa
12,575
838
33
2
0
320,707
0
L
Heimdallr
9,921
661
47
3
0
247,115
0
L
Neith
11,496
766
97
6
0
252,728
0
L
Sylvanus
10,243
683
30
2
0
202,564
0
L
Pele
10,270
685
18
1
0
254,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role